Player Matchup

Gilgamesh
Gilgamesh
LeafyGs
Gilgamesh
Level 159
God Stats
22W - 5L
1,833 SR
Queue Stats
464W - 413L
1,619 Elo+
Party 1
Tiamat
Tiamat
MadSoldier911
Tiamat
Level 142
God Stats
3W - 1L
1,718 SR
Queue Stats
71W - 59L
1,621 Elo+
Party 1
Sylvanus
Sylvanus
TreyvonSimpson
Sylvanus
Level 128
God Stats
10W - 5L
1,743 SR
Queue Stats
42W - 33L
1,600 Elo+
Party 1
Chaac
Chaac
swiftlandin
Chaac
Level 157
God Stats
7W - 3L
1,846 SR
Queue Stats
154W - 150L
1,580 Elo+
Party 1
Chiron
Chiron
tw1zzlor
Chiron
Level 160
God Stats
15W - 7L
1,575 SR
Queue Stats
239W - 237L
1,583 Elo+
Party 1
Team Averages
Level 149
1,743 SR
1,601 Elo+

VS

Team Averages
Level 135
1,580 SR
1,615 Elo+
Loki
Loki
Fantastic Genji
Loki
Level 127
God Stats
21W - 11L
1,776 SR
Queue Stats
402W - 335L
1,647 Elo+
Party 2
Zeus
Zeus
RT Gator
Zeus
Level 149
God Stats
8W - 1L
1,666 SR
Queue Stats
275W - 266L
1,594 Elo+
Party 2
Medusa
Medusa
RunnyForestDump
Medusa
Level 160
God Stats
1W - 1L
1,545 SR
Queue Stats
256W - 271L
1,593 Elo+
Party 2
Bacchus
Bacchus
afha8619
Bacchus
Level 113
God Stats
4W - 2L
1,545 SR
Queue Stats
63W - 43L
1,626 Elo+
Solo
Bellona
Bellona
swift7777
Bellona
Level 124
God Stats
2W - 5L
1,370 SR
Queue Stats
137W - 122L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LeafyGs
Gilgamesh
18
6 / 7 / 2
10,806
515
11,056
19,648
12,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 4 / 2
9,088
433
8,143
14,869
10,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
14
2 / 4 / 2
9,542
454
6,498
19,410
20,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 5
9,668
460
17,229
20,261
20,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
tw1zzlor
Chiron
17
1 / 3 / 1
9,923
473
5,229
12,162
3,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 5
11,355
541
13,877
18,306
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
19
9 / 1 / 8
12,115
577
24,748
7,825
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 2 / 3
11,618
553
9,274
10,788
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
afha8619
Bacchus
15
0 / 0 / 11
9,639
459
9,580
17,878
23,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
swift7777
Bellona
19
3 / 3 / 6
11,779
561
9,637
22,684
20,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
20
20
Deaths
11
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
5
5
1.9
L
Gilgamesh
LeafyGs
Gilgamesh
6
7
2
1
L
0
4
2
0.25
W
Zeus
9
1
8
13
W
1
2
3
1.25
L
Sylvanus
2
4
2
0.75
W
Bacchus
afha8619
Bacchus
0
0
11
5.5
W
Bellona
swift7777
Bellona
3
3
6
2
L
2
2
5
2.25
L
Chiron
tw1zzlor
Chiron
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,155
Damage
67,116
86,350
Taken
77,481
67,349
Mitigated
58,365
29,374
Healing
24,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,877
3,365
0
4,570
18,306
7,129
0
3,963
13,978
0
94,582
L
Gilgamesh
LeafyGs
Gilgamesh
11,056
1,644
0
4,513
19,648
12,823
0
7,981
11,667
0
69,090
L
8,143
877
77
2,948
14,869
10,054
0
8,644
6,225
59,697
0
W
Zeus
24,748
1,845
0
615
7,825
2,954
160
2,490
5,247
98,642
0
W
9,274
3,793
0
3,509
10,788
4,413
784
1,331
9,457
0
108,202
L
Sylvanus
6,498
484
4,131
5,683
19,410
20,176
0
11,663
7,747
26,611
0
W
Bacchus
afha8619
Bacchus
9,580
689
912
3,680
17,878
23,779
0
6,970
10,328
26,552
0
W
Bellona
swift7777
Bellona
9,637
3,281
1,072
10,375
22,684
20,090
396
3,045
18,558
6,645
80,939
L
17,229
2,903
0
8,512
20,261
20,563
0
5,301
14,960
5,415
63,638
L
Chiron
tw1zzlor
Chiron
5,229
476
491
3,019
12,162
3,733
0
2,168
9,994
0
80,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,027
Gold Earned
56,506
567
Minions Killed
668
0
Camps Cleared
0
1,980,190
Distance Traveled
2,088,128
29
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,355
541
128
6
0
433,976
10
L
Gilgamesh
10,806
515
109
5
0
411,799
9
L
Tiamat
9,088
433
122
6
0
400,611
3
W
Zeus
12,115
577
176
8
0
419,064
4
W
Medusa
11,618
553
177
8
0
379,068
8
L
Sylvanus
9,542
454
43
2
0
377,765
8
W
Bacchus
9,639
459
25
1
0
410,281
8
W
Bellona
11,779
561
162
8
0
445,739
6
L
Chaac
9,668
460
127
6
0
395,692
5
L
Chiron
9,923
473
166
8
0
394,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role