Player Matchup

Hades
Hades
 
Hades
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CodyKat0306
Hou Yi
Level 25
God Stats
1W - 1L
1,268 SR
Queue Stats
18W - 20L
1,404 Elo+
Party 1
Hachiman
Hachiman
ColossalPlanet
Hachiman
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,337 Elo+
Solo
Bastet
Bastet
pbnjellie
Bastet
Level 73
God Stats
2W - 4L
1,150 SR
Queue Stats
122W - 134L
1,407 Elo+
Solo
Team Averages
Level 74
1,384 SR
1,430 Elo+

VS

Team Averages
Level 90
1,579 SR
1,406 Elo+
He Bo
He Bo
NeonBatt1ecry
He Bo
Level 108
God Stats
2W - 1L
1,699 SR
Queue Stats
103W - 82L
1,484 Elo+
Solo
Odin
Odin
Sebastianx115
Odin
Level 26
God Stats
1W - 1L
1,726 SR
Queue Stats
10W - 8L
1,466 Elo+
Party 2
Susano
Susano
UG Phantom XO
Susano
Level 124
God Stats
0W - 2L
1,283 SR
Queue Stats
130W - 146L
1,379 Elo+
Party 2
Zeus
Zeus
Zailian51
Zeus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 95L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
zObdOz
Cthulhu
Level 131
God Stats
2W - 1L
1,689 SR
Queue Stats
10W - 19L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
12 / 4 / 11
10,520
1,052
16,184
13,199
7,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
 
Chaac
15
5 / 3 / 16
8,865
887
10,970
14,175
12,311
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
13
3 / 5 / 15
7,991
799
8,277
8,204
3,147
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
15
4 / 2 / 15
8,863
886
9,321
7,201
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
pbnjellie
Bastet
16
7 / 1 / 13
9,457
946
11,190
7,874
3,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 7
7,513
751
4,522
8,275
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 9
7,724
772
3,764
17,100
13,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 6 / 5
6,681
668
5,901
8,555
3,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Zeus
14
3 / 8 / 5
7,740
774
13,469
10,160
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
zObdOz
Cthulhu
16
8 / 4 / 6
9,605
961
12,205
18,903
15,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
47
31
Kills
15
15
Deaths
31
70
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
12
4
11
4.38
W
Chaac
 
Chaac
5
3
16
4.33
W
Hou Yi
3
5
15
2.1
W
Hachiman
4
2
15
5.75
L
2
7
7
0.79
L
1
6
9
0.92
L
1
6
5
0.58
L
Zeus
3
8
5
0.69
W
Bastet
pbnjellie
Bastet
7
1
13
13.5
L
Cthulhu
zObdOz
Cthulhu
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,942
Damage
39,861
50,653
Taken
62,993
28,213
Mitigated
38,904
19,652
Healing
14,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
16,184
947
1,529
4,733
13,199
7,166
120
6,336
6,592
28,838
0
W
Chaac
 
Chaac
10,970
1,024
131
5,733
14,175
12,311
330
7,686
6,166
0
21,623
W
Hou Yi
8,277
4,368
65
768
8,204
3,147
924
5,851
2,191
0
12,182
W
Hachiman
9,321
4,356
1,753
2,140
7,201
2,531
949
4,778
2,258
0
17,244
L
4,522
750
288
736
8,275
2,580
0
2,303
5,972
7,716
0
L
3,764
1,156
0
2,974
17,100
13,913
0
5,138
11,962
0
6,535
L
5,901
503
1,099
902
8,555
3,414
0
2,006
6,549
0
9,966
L
Zeus
13,469
1,678
393
714
10,160
3,335
0
3,484
6,676
24,453
0
W
Bastet
pbnjellie
Bastet
11,190
2,986
1,405
1,395
7,874
3,058
931
4,462
3,250
0
17,853
L
Cthulhu
zObdOz
Cthulhu
12,205
607
444
6,813
18,903
15,662
0
3,253
15,650
25,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,696
Gold Earned
39,263
86
Minions Killed
93
0
Camps Cleared
0
923,737
Distance Traveled
754,184
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,520
1,052
35
4
0
170,072
1
W
Chaac
8,865
887
21
2
0
206,646
2
W
Hou Yi
7,991
799
4
0
0
154,539
0
W
Hachiman
8,863
886
15
2
0
183,482
0
L
He Bo
7,513
751
12
1
0
119,734
0
L
Odin
7,724
772
9
1
0
170,581
0
L
Susano
6,681
668
4
0
0
164,688
0
L
Zeus
7,740
774
30
3
0
128,936
0
W
Bastet
9,457
946
11
1
0
208,998
1
L
Cthulhu
9,605
961
38
4
0
170,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role