Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Marvophine
Artemis
Level 29
God Stats
2W - 1L
1,628 SR
Queue Stats
8W - 5L
1,551 Elo+
Party 1
Hera
Hera
PaaSquall
Hera
Level 157
God Stats
0W - 1L
1,628 SR
Queue Stats
8W - 5L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
SlugLife
Sylvanus
Level 104
God Stats
0W - 1L
1,683 SR
Queue Stats
6W - 3L
1,493 Elo+
Party 1
Team Averages
Level 94
1,610 SR
1,524 Elo+

VS

Team Averages
Level 92
1,524 SR
1,389 Elo+
Hachiman
Hachiman
Flashh07
Hachiman
Level 17
God Stats
2W - 3L
1,532 SR
Queue Stats
2W - 5L
1,280 Elo+
Party 2
Scylla
Scylla
KikoFlach
Scylla
Level 114
God Stats
1W - 0L
1,591 SR
Queue Stats
12W - 18L
1,415 Elo+
Party 2
Geb
Geb
KikoKing
Geb
Level 128
God Stats
1W - 1L
1,507 SR
Queue Stats
20W - 31L
1,414 Elo+
Party 2
Chaac
Chaac
LeoDays218
Chaac
Level 110
God Stats
1W - 1L
1,465 SR
Queue Stats
14W - 19L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
1 / 4 / 3
9,188
656
7,240
9,487
3,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Marvophine
Artemis
16
1 / 3 / 1
9,826
702
9,736
9,202
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
15
2 / 2 / 2
9,836
703
9,568
6,436
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
SlugLife
Sylvanus
14
0 / 4 / 2
9,074
648
11,230
16,744
17,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Flashh07
Hachiman
16
1 / 2 / 6
10,330
738
4,013
9,438
3,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
KikoFlach
Scylla
18
9 / 1 / 4
12,215
873
12,935
9,814
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 1 / 9
10,986
785
8,573
17,042
19,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
16
2 / 0 / 9
10,822
773
7,304
13,169
10,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
13
13
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
3
0.63
W
Hachiman
Flashh07
Hachiman
1
2
6
2
W
Scylla
KikoFlach
Scylla
9
1
4
11
W
1
1
9
5.5
W
Chaac
2
0
9
6.5
L
Artemis
Marvophine
Artemis
1
3
1
0.5
L
Hera
2
2
2
1.5
L
Sylvanus
SlugLife
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,774
Damage
32,825
41,869
Taken
49,463
27,719
Mitigated
37,250
14,403
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,240
335
0
4,372
9,487
3,728
45
5,238
4,003
0
20,080
W
Hachiman
Flashh07
Hachiman
4,013
3,531
0
1,881
9,438
3,583
1,818
2,090
7,328
0
39,899
W
Scylla
KikoFlach
Scylla
12,935
1,295
0
3,082
9,814
3,793
1,781
5,984
3,604
50,138
0
W
8,573
729
0
2,102
17,042
19,365
388
5,630
11,241
28,665
0
W
Chaac
7,304
807
0
4,696
13,169
10,509
1,100
5,900
7,063
0
27,534
L
Artemis
Marvophine
Artemis
9,736
5,057
0
2,440
9,202
3,874
943
4,271
4,837
0
50,912
L
Hera
9,568
1,724
51
1,200
6,436
2,714
991
3,240
2,806
35,251
0
L
Sylvanus
SlugLife
Sylvanus
11,230
2,940
1,703
4,637
16,744
17,403
1,180
8,339
7,778
21,898
4,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
44,353
216
Minions Killed
248
11
Camps Cleared
12
955,804
Distance Traveled
1,079,839
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,188
656
24
2
2
289,001
3
W
Hachiman
10,330
738
77
6
4
219,654
0
W
Scylla
12,215
873
87
6
5
258,996
2
W
Geb
10,986
785
33
2
1
284,857
2
W
Chaac
10,822
773
51
4
2
316,332
1
L
Artemis
9,826
702
81
6
2
243,356
0
L
Hera
9,836
703
80
6
4
225,678
2
L
Sylvanus
9,074
648
31
2
3
197,769
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role