Player Matchup

Fenrir
Fenrir
BlockyAlloy640
Fenrir
Level 21
God Stats
1W - 15L
1,015 SR
Queue Stats
6W - 30L
1,120 Elo+
Party 2
Kuzenbo
Kuzenbo
Chroms
Kuzenbo
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 37L
1,260 Elo+
Party 2
Hel
Hel
DEPRE117
Hel
Level 86
God Stats
63W - 57L
1,517 SR
Queue Stats
179W - 185L
1,427 Elo+
Solo
Persephone
Persephone
Leorick
Persephone
Level 29
God Stats
1W - 4L
1,768 SR
Queue Stats
28W - 58L
1,236 Elo+
Party 2
Skadi
Skadi
LuckyGamer5454
Skadi
Level 19
God Stats
14W - 21L
1,339 SR
Queue Stats
18W - 33L
1,267 Elo+
Party 2
Team Averages
Level 40
1,428 SR
1,262 Elo+

VS

Team Averages
Level 76
1,580 SR
1,409 Elo+
Geb
Geb
BDFred
Geb
Level 123
God Stats
2W - 2L
1,678 SR
Queue Stats
71W - 69L
1,419 Elo+
Party 1
Skadi
Skadi
Gluccini
Skadi
Level 39
God Stats
6W - 2L
1,500 SR
Queue Stats
46W - 39L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
ShmookieJedi
Kukulkan
Level 22
God Stats
31W - 30L
1,411 SR
Queue Stats
49W - 56L
1,347 Elo+
Party 1
Vamana
Vamana
YoungCoconut64
Vamana
Level 113
God Stats
3W - 3L
1,673 SR
Queue Stats
112W - 101L
1,355 Elo+
Party 1
Mercury
Mercury
dr_Wolfinstine_
Mercury
Level 83
God Stats
3W - 3L
1,638 SR
Queue Stats
114W - 98L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,886
492
2,364
9,210
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Chroms
Kuzenbo
10
0 / 2 / 0
6,161
440
4,228
11,047
8,807
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 4 / 1
7,611
544
3,708
8,721
3,071
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Leorick
Persephone
11
1 / 2 / 0
6,934
495
6,623
7,373
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 0
5,818
416
4,237
8,521
2,368
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BDFred
Geb
12
1 / 0 / 6
7,409
529
6,069
9,455
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Gluccini
Skadi
12
4 / 0 / 2
6,905
493
8,717
6,408
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
ShmookieJedi
Kukulkan
11
1 / 2 / 3
6,718
480
2,681
5,426
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 1 / 0
8,197
586
8,694
10,873
6,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 0 / 5
7,801
557
5,179
8,820
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
17
16
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
BDFred
Geb
1
0
6
4
L
1
4
1
0.38
L
Kuzenbo
Chroms
Kuzenbo
0
2
0
0
L
1
4
1
0.38
W
Skadi
Gluccini
Skadi
4
0
2
5
L
Persephone
Leorick
Persephone
1
2
0
0.5
L
0
4
0
0
W
Kukulkan
ShmookieJedi
Kukulkan
1
2
3
1.25
W
7
1
0
7
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,160
Damage
31,340
44,872
Taken
40,982
19,635
Mitigated
20,956
12,720
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
BDFred
Geb
6,069
516
586
1,780
9,455
7,596
54
2,981
6,376
27,844
0
L
2,364
526
0
3,340
9,210
3,241
0
1,238
7,972
0
31,670
L
Kuzenbo
Chroms
Kuzenbo
4,228
1,755
197
2,027
11,047
8,807
27
3,650
7,397
18,794
0
L
3,708
412
108
3,978
8,721
3,071
850
0
8,721
43,306
0
W
Skadi
Gluccini
Skadi
8,717
4,295
0
2,059
6,408
2,015
476
2,557
3,771
0
42,401
L
Persephone
Leorick
Persephone
6,623
320
0
1,036
7,373
2,148
572
1,979
5,392
36,508
0
L
4,237
1,418
475
1,559
8,521
2,368
0
1,883
6,638
0
29,677
W
Kukulkan
ShmookieJedi
Kukulkan
2,681
328
0
250
5,426
1,819
295
2,978
2,258
32,652
0
W
8,694
4,320
40
4,220
10,873
6,685
795
4,243
6,590
0
40,652
W
5,179
1,046
0
4,283
8,820
2,841
279
1,292
7,428
0
46,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,410
Gold Earned
37,030
323
Minions Killed
361
0
Camps Cleared
0
1,348,667
Distance Traveled
1,430,232
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,409
529
39
3
0
272,941
2
L
Fenrir
6,886
492
71
5
0
304,146
0
L
Kuzenbo
6,161
440
34
2
0
299,134
2
L
Hel
7,611
544
99
7
0
252,115
3
W
Skadi
6,905
493
86
6
0
251,265
0
L
Persephone
6,934
495
63
5
0
262,495
2
L
Skadi
5,818
416
56
4
0
230,777
2
W
Kukulkan
6,718
480
73
5
0
267,504
0
W
Vamana
8,197
586
76
5
0
299,652
0
W
Mercury
7,801
557
87
6
0
338,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role