Player Matchup

Sobek
Sobek
BC OnixFor
Sobek
Level 90
God Stats
5W - 3L
1,623 SR
Queue Stats
235W - 185L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
BCVolantTax47
Danzaburou
Level 73
God Stats
5W - 4L
1,617 SR
Queue Stats
105W - 110L
1,503 Elo+
Party 2
Scylla
Scylla
MGG8
Scylla
Level 63
God Stats
18W - 28L
1,425 SR
Queue Stats
54W - 72L
1,407 Elo+
Solo
Team Averages
Level 75
1,555 SR
1,485 Elo+

VS

Team Averages
Level 71
1,596 SR
1,484 Elo+
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
XxCrose20xX
Danzaburou
Level 49
God Stats
5W - 2L
1,747 SR
Queue Stats
134W - 133L
1,426 Elo+
Party 1
Mulan
Mulan
xxBEASTBANDITxx
Mulan
Level 74
God Stats
7W - 8L
1,542 SR
Queue Stats
226W - 227L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 7 / 7
8,676
667
6,579
21,196
18,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
BCVolantTax47
Danzaburou
13
5 / 10 / 2
9,241
711
8,211
15,591
5,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
MGG8
Scylla
12
3 / 7 / 5
8,657
666
8,744
15,474
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 1 / 15
10,636
818
19,923
11,112
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
XxCrose20xX
Danzaburou
15
7 / 3 / 12
10,722
825
14,857
9,642
3,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
10 / 5 / 8
10,188
784
13,549
14,743
12,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
9
Kills
24
24
Deaths
9
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
15
14.5
L
Sobek
1
7
7
0.64
L
Danzaburou
BCVolantTax47
Danzaburou
5
10
2
0.6
L
Scylla
MGG8
Scylla
3
7
5
0.79
W
Danzaburou
XxCrose20xX
Danzaburou
7
3
12
4.33
W
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,534
Damage
48,329
52,261
Taken
35,497
28,575
Mitigated
20,596
12,900
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,923
5,605
0
5,566
11,112
4,200
2,201
4,473
6,443
40,856
3,433
L
Sobek
6,579
229
0
4,389
21,196
18,125
0
6,470
14,146
12,449
0
L
Danzaburou
BCVolantTax47
Danzaburou
8,211
3,548
0
3,044
15,591
5,798
0
7,082
8,214
0
24,016
L
Scylla
MGG8
Scylla
8,744
1,189
621
4,846
15,474
4,652
0
5,964
9,290
22,274
0
W
Danzaburou
XxCrose20xX
Danzaburou
14,857
7,236
710
2,977
9,642
3,627
612
5,728
3,648
0
42,765
W
13,549
2,439
193
2,683
14,743
12,769
246
4,653
9,918
3,018
16,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,574
Gold Earned
31,546
94
Minions Killed
155
3
Camps Cleared
7
592,013
Distance Traveled
682,505
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,636
818
71
5
3
234,951
1
L
Sobek
8,676
667
14
1
0
228,860
6
L
Danzaburou
9,241
711
33
3
2
172,956
0
L
Scylla
8,657
666
47
4
1
190,197
0
W
Danzaburou
10,722
825
65
5
3
220,781
3
W
Mulan
10,188
784
19
1
1
226,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role