Player Matchup

Geb
Geb
CommanderAgidius
Geb
Level 129
God Stats
0W - 1L
1,526 SR
Queue Stats
39W - 38L
1,568 Elo+
Party 2
Charybdis
Charybdis
LEONKA11
Charybdis
Level 108
God Stats
0W - 1L
1,765 SR
Queue Stats
24W - 14L
1,604 Elo+
Party 2
Ah Puch
Ah Puch
zeka2001
Ah Puch
Level 143
God Stats
0W - 2L
1,410 SR
Queue Stats
41W - 40L
1,542 Elo+
Party 2
Team Averages
Level 127
1,567 SR
1,571 Elo+

VS

Team Averages
Level 118
1,617 SR
1,471 Elo+
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AshMeday
Chiron
Level 108
God Stats
4W - 7L
1,774 SR
Queue Stats
51W - 65L
1,455 Elo+
Solo
Achilles
Achilles
RIvan11
Achilles
Level 119
God Stats
6W - 4L
1,578 SR
Queue Stats
120W - 125L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
10,450
653
10,357
18,484
22,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
LEONKA11
Charybdis
11
0 / 11 / 5
9,034
565
12,012
13,569
5,163
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
zeka2001
Ah Puch
14
5 / 8 / 1
10,853
678
19,853
16,154
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
8 / 1 / 12
11,491
718
13,343
17,243
15,325
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
AshMeday
Chiron
16
5 / 2 / 15
11,287
705
14,645
10,193
3,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
RIvan11
Achilles
16
9 / 3 / 10
11,671
729
13,932
24,857
26,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
6
Kills
22
22
Deaths
6
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
1
12
14
W
Chiron
AshMeday
Chiron
5
2
15
6.25
L
1
3
5
1.17
L
Charybdis
LEONKA11
Charybdis
0
11
5
0.23
W
Achilles
RIvan11
Achilles
9
3
10
4.67
L
Ah Puch
zeka2001
Ah Puch
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,222
Damage
41,920
48,207
Taken
52,293
34,804
Mitigated
45,975
5,815
Healing
17,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,343
1,051
0
5,269
17,243
15,325
747
10,279
6,964
1,282
30,988
W
Chiron
AshMeday
Chiron
14,645
3,113
1,295
4,076
10,193
3,977
1,819
7,551
2,642
0
47,631
L
10,357
890
0
1,154
18,484
22,596
200
2,166
15,247
15,520
0
L
Charybdis
LEONKA11
Charybdis
12,012
4,914
0
430
13,569
5,163
0
536
12,529
0
36,475
W
Achilles
RIvan11
Achilles
13,932
2,316
0
7,204
24,857
26,673
226
12,566
12,291
10,485
35,810
L
Ah Puch
zeka2001
Ah Puch
19,853
1,232
162
4,069
16,154
7,045
607
608
15,459
47,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,337
Gold Earned
34,449
148
Minions Killed
185
0
Camps Cleared
8
843,601
Distance Traveled
928,456
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,491
718
48
3
1
340,666
1
W
Chiron
11,287
705
69
4
6
273,975
4
L
Geb
10,450
653
13
1
0
353,769
4
L
Charybdis
9,034
565
56
4
0
241,132
1
W
Achilles
11,671
729
68
4
1
313,815
1
L
Ah Puch
10,853
678
79
5
0
248,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role