Player Matchup

Baron Samedi
Baron Samedi
CABINSAILOR Bob
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,147 Elo+
Solo
Heimdallr
Heimdallr
Deadlands
Heimdallr
Level 96
God Stats
0W - 2L
1,255 SR
Queue Stats
33W - 46L
1,488 Elo+
Party 2
Hera
Hera
TheRealNeri
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,414 Elo+
Party 2
Camazotz
Camazotz
Under Mosick
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Zirkzi
Cthulhu
Level 104
God Stats
1W - 1L
1,682 SR
Queue Stats
26W - 33L
1,540 Elo+
Party 2
Team Averages
Level 54
1,487 SR
1,418 Elo+

VS

Team Averages
Level 25
1,436 SR
1,496 Elo+
Sobek
Sobek
FoxGuyK
Sobek
Level 23
God Stats
2W - 1L
1,652 SR
Queue Stats
46W - 36L
1,563 Elo+
Party 1
Ah Puch
Ah Puch
FoxxinianKing
Ah Puch
Level 24
God Stats
4W - 2L
1,369 SR
Queue Stats
66W - 43L
1,551 Elo+
Party 1
Cupid
Cupid
FoxxinianMastrz
Cupid
Level 23
God Stats
1W - 2L
1,216 SR
Queue Stats
58W - 46L
1,519 Elo+
Party 1
Janus
Janus
Snoogiens
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,458 Elo+
Solo
Charybdis
Charybdis
rkelly007
Charybdis
Level 29
God Stats
2W - 2L
1,442 SR
Queue Stats
95W - 122L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CABINSAILOR Bob
Baron Samedi
15
2 / 9 / 2
8,637
617
11,620
17,148
11,375
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Deadlands
Heimdallr
18
3 / 7 / 7
11,158
797
18,470
21,860
10,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 9 / 4
8,902
636
7,664
14,050
5,383
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
Under Mosick
Camazotz
11
0 / 9 / 3
7,726
552
2,069
11,654
5,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Cthulhu
Zirkzi
Cthulhu
20
7 / 4 / 4
11,920
851
19,204
28,000
22,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FoxGuyK
Sobek
18
4 / 2 / 24
11,022
787
12,185
28,577
19,628
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
20
13 / 1 / 23
13,745
982
32,925
14,184
6,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
13 / 3 / 14
11,801
843
16,821
13,030
5,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Snoogiens
Janus
17
4 / 4 / 22
11,100
793
11,804
10,522
3,838
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
rkelly007
Charybdis
16
4 / 4 / 18
10,477
748
10,561
11,387
4,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
139
13
Kills
38
38
Deaths
14
20
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CABINSAILOR Bob
Baron Samedi
2
9
2
0.33
L
Heimdallr
Deadlands
Heimdallr
3
7
7
0.93
W
Sobek
FoxGuyK
Sobek
4
2
24
8
W
Ah Puch
13
1
23
24.5
W
13
3
14
6.67
W
Janus
Snoogiens
Janus
4
4
22
3.75
L
1
9
4
0.33
L
Camazotz
Under Mosick
Camazotz
0
9
3
0.17
L
Cthulhu
Zirkzi
Cthulhu
7
4
4
2.25
W
Charybdis
rkelly007
Charybdis
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,027
Damage
84,296
92,712
Taken
77,700
55,855
Mitigated
39,346
31,967
Healing
41,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CABINSAILOR Bob
Baron Samedi
11,620
1,388
3,350
3,173
17,148
11,375
0
11,613
5,535
24,938
0
L
Heimdallr
Deadlands
Heimdallr
18,470
4,390
1,506
7,323
21,860
10,999
0
12,888
8,972
0
30,561
W
Sobek
FoxGuyK
Sobek
12,185
811
2,671
14,086
28,577
19,628
201
13,103
15,474
22,720
0
W
Ah Puch
32,925
544
3,350
5,950
14,184
6,062
1,016
6,514
7,593
72,626
0
W
16,821
11,056
3,305
5,204
13,030
5,710
2,154
6,299
6,659
0
30,360
W
Janus
Snoogiens
Janus
11,804
992
515
1,587
10,522
3,838
1,003
6,073
4,409
21,817
0
L
7,664
2,362
1,875
1,260
14,050
5,383
46
10,394
3,656
22,091
0
L
Camazotz
Under Mosick
Camazotz
2,069
474
28
1,479
11,654
5,969
0
5,415
6,239
0
3,443
L
Cthulhu
Zirkzi
Cthulhu
19,204
293
741
11,232
28,000
22,129
0
16,604
11,396
39,003
0
W
Charybdis
rkelly007
Charybdis
10,561
4,381
2,141
2,440
11,387
4,108
1,049
6,499
4,781
0
23,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,343
Gold Earned
58,145
123
Minions Killed
151
0
Camps Cleared
0
1,045,600
Distance Traveled
1,453,610
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,637
617
23
2
0
195,608
3
L
Heimdallr
11,158
797
37
3
0
225,340
4
W
Sobek
11,022
787
21
2
0
370,396
1
W
Ah Puch
13,745
982
72
5
0
305,546
2
W
Cupid
11,801
843
30
2
0
260,993
0
W
Janus
11,100
793
16
1
0
270,693
0
L
Hera
8,902
636
29
2
0
205,729
0
L
Camazotz
7,726
552
3
0
0
176,763
3
L
Cthulhu
11,920
851
31
2
0
242,160
1
W
Charybdis
10,477
748
12
1
0
245,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role