Player Matchup

Chang'e
Chang'e
CaelumMors
Chang'e
Level 108
God Stats
174W - 196L
1,364 SR
Queue Stats
232W - 272L
1,294 Elo+
Party 3
Thor
Thor
Opinion_Muted
Thor
Level 76
God Stats
0W - 3L
1,207 SR
Queue Stats
113W - 159L
1,310 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
benitropa
Ah Muzen Cab
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 9L
1,752 Elo+
Party 2
Loki
Loki
joselitomix9
Loki
Level 67
God Stats
100W - 112L
1,576 SR
Queue Stats
159W - 179L
1,498 Elo+
Party 2
Agni
Agni
romanhn_
Agni
Level 87
God Stats
2W - 7L
1,602 SR
Queue Stats
314W - 380L
1,499 Elo+
Party 2
Team Averages
Level 68
1,450 SR
1,471 Elo+

VS

Team Averages
Level 69
1,553 SR
1,410 Elo+
Jing Wei
Jing Wei
AgenorMasterQ97
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,308 Elo+
Party 1
Discordia
Discordia
DVL-Diablo932
Discordia
Level 67
God Stats
7W - 3L
1,497 SR
Queue Stats
115W - 150L
1,350 Elo+
Party 4
Erlang Shen
Erlang Shen
DVL-Zephyr932
Erlang Shen
Level 58
God Stats
12W - 9L
1,451 SR
Queue Stats
73W - 77L
1,359 Elo+
Party 4
Ganesha
Ganesha
Serjio94
Ganesha
Level 86
God Stats
59W - 39L
1,577 SR
Queue Stats
168W - 143L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
futuresilver1
Gilgamesh
Level 118
God Stats
13W - 4L
1,743 SR
Queue Stats
582W - 539L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CaelumMors
Chang'e
11
2 / 6 / 2
7,679
480
9,947
11,862
10,666
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 5 / 3
6,830
427
2,839
11,736
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
benitropa
Ah Muzen Cab
15
5 / 5 / 1
8,674
542
10,055
11,914
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 3
7,765
485
4,654
8,395
4,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Agni
15
6 / 4 / 2
9,208
576
10,484
10,572
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
1 / 5 / 1
7,198
450
3,009
8,844
1,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
DVL-Diablo932
Discordia
12
1 / 6 / 3
7,452
466
5,110
11,093
4,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
DVL-Zephyr932
Erlang Shen
16
10 / 2 / 5
9,704
607
11,444
14,107
7,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Serjio94
Ganesha
12
0 / 1 / 11
7,784
487
4,562
12,974
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
futuresilver1
Gilgamesh
16
10 / 2 / 4
9,909
619
12,985
14,117
11,733
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
16
Kills
22
23
Deaths
16
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
5
1
0.3
L
Chang'e
CaelumMors
Chang'e
2
6
2
0.5
W
Discordia
DVL-Diablo932
Discordia
1
6
3
0.42
W
Erlang Shen
DVL-Zephyr932
Erlang Shen
10
2
5
6.25
L
0
5
3
0.3
W
Ganesha
Serjio94
Ganesha
0
1
11
5.5
L
Ah Muzen Cab
benitropa
Ah Muzen Cab
5
5
1
1.1
W
Gilgamesh
futuresilver1
Gilgamesh
10
2
4
6
L
3
3
3
1.5
L
Agni
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,979
Damage
37,110
54,479
Taken
61,135
26,509
Mitigated
34,280
14,959
Healing
17,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
3,009
1,804
0
584
8,844
1,637
0
135
8,669
0
32,249
L
Chang'e
CaelumMors
Chang'e
9,947
602
460
3,425
11,862
10,666
0
2,861
9,001
34,878
0
W
Discordia
DVL-Diablo932
Discordia
5,110
344
0
2,086
11,093
4,051
0
6,956
3,763
41,741
0
W
Erlang Shen
DVL-Zephyr932
Erlang Shen
11,444
6,285
0
5,538
14,107
7,231
38
3,269
10,793
0
67,227
L
2,839
497
0
2,930
11,736
3,791
0
1,403
10,333
0
37,460
W
Ganesha
Serjio94
Ganesha
4,562
322
403
5,189
12,974
9,628
0
3,576
9,260
21,351
0
L
Ah Muzen Cab
benitropa
Ah Muzen Cab
10,055
5,027
0
4,453
11,914
3,597
138
2,322
9,592
0
61,624
W
Gilgamesh
futuresilver1
Gilgamesh
12,985
2,524
0
4,090
14,117
11,733
0
5,858
8,219
11,004
50,247
L
4,654
1,659
0
1,992
8,395
4,560
0
1,910
6,485
0
33,670
L
Agni
10,484
1,142
0
1,699
10,572
3,895
166
3,985
6,587
63,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,156
Gold Earned
42,047
421
Minions Killed
402
0
Camps Cleared
0
1,435,075
Distance Traveled
1,574,687
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,198
450
103
6
0
298,630
0
L
Chang'e
7,679
480
71
4
0
238,225
1
W
Discordia
7,452
466
88
6
0
265,425
4
W
Erlang Shen
9,704
607
94
6
0
339,056
0
L
Thor
6,830
427
73
5
0
288,894
0
W
Ganesha
7,784
487
11
1
0
328,252
9
L
Ah Muzen Cab
8,674
542
109
7
0
271,717
0
W
Gilgamesh
9,909
619
106
7
0
343,324
1
L
Loki
7,765
485
46
3
0
332,802
3
L
Agni
9,208
576
122
8
0
303,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role