Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CrazyLuki721
Baron Samedi
Level 126
God Stats
3W - 0L
1,532 SR
Queue Stats
107W - 91L
1,531 Elo+
Party 3
Odin
Odin
ShadowClone1412
Odin
Level 125
God Stats
5W - 8L
1,405 SR
Queue Stats
274W - 257L
1,468 Elo+
Party 2
Fenrir
Fenrir
Spooky-Pig
Fenrir
Level 105
God Stats
3W - 1L
1,708 SR
Queue Stats
137W - 106L
1,535 Elo+
Party 2
Ymir
Ymir
killswitch1717
Ymir
Level 157
God Stats
4W - 4L
1,282 SR
Queue Stats
168W - 154L
1,517 Elo+
Party 3
Team Averages
Level 126
1,485 SR
1,510 Elo+

VS

Team Averages
Level 97
1,489 SR
1,495 Elo+
Gilgamesh
Gilgamesh
BBVA3338
Gilgamesh
Level 90
God Stats
0W - 1L
1,546 SR
Queue Stats
20W - 26L
1,484 Elo+
Party 1
Medusa
Medusa
Endless-trial_05
Medusa
Level 43
God Stats
0W - 2L
1,349 SR
Queue Stats
69W - 98L
1,483 Elo+
Solo
Discordia
Discordia
MADARA3256
Discordia
Level 119
God Stats
0W - 1L
1,309 SR
Queue Stats
24W - 27L
1,492 Elo+
Party 1
Izanami
Izanami
PequenoTimmo98
Izanami
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,486 Elo+
Party 1
Cupid
Cupid
RISKOFRAIN17
Cupid
Level 93
God Stats
1W - 1L
1,740 SR
Queue Stats
8W - 9L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
5 / 2 / 17
11,579
827
11,553
17,737
9,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
CrazyLuki721
Baron Samedi
18
7 / 4 / 13
11,185
799
15,609
15,221
11,583
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
1 / 1 / 23
11,394
814
9,898
24,919
28,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
Spooky-Pig
Fenrir
17
9 / 6 / 10
10,957
783
11,991
14,542
7,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
4 / 2 / 20
11,699
836
8,186
18,732
25,201
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BBVA3338
Gilgamesh
16
1 / 4 / 13
10,131
724
12,352
16,109
19,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 5 / 8
9,930
709
11,239
12,730
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
MADARA3256
Discordia
16
2 / 6 / 10
9,639
689
19,874
10,383
4,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 6 / 5
9,573
684
12,783
13,872
5,821
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

18
6 / 5 / 5
10,459
747
12,246
12,959
6,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
56
26
Kills
15
15
Deaths
26
83
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
17
6.75
L
Gilgamesh
BBVA3338
Gilgamesh
1
4
13
1.88
W
Baron Samedi
CrazyLuki721
Baron Samedi
7
4
13
3.38
L
3
5
8
1.4
L
Discordia
MADARA3256
Discordia
2
6
10
1.17
L
3
6
5
0.92
L
6
5
5
1.7
W
1
1
23
12.5
W
Fenrir
Spooky-Pig
Fenrir
9
6
10
2.33
W
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,237
Damage
68,494
91,151
Taken
66,053
82,818
Mitigated
41,804
38,787
Healing
19,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,553
6,019
1,416
6,407
17,737
9,608
1,077
4,513
13,224
0
41,492
L
Gilgamesh
BBVA3338
Gilgamesh
12,352
1,264
270
2,441
16,109
19,214
75
4,883
11,226
3,644
20,465
W
Baron Samedi
CrazyLuki721
Baron Samedi
15,609
1,938
6,081
3,273
15,221
11,583
1,411
4,465
10,756
29,400
0
L
11,239
5,247
1,103
3,235
12,730
6,135
577
3,519
9,211
0
21,692
L
Discordia
MADARA3256
Discordia
19,874
1,045
1,137
785
10,383
4,321
285
5,119
5,264
28,733
0
L
12,783
9,744
483
3,510
13,872
5,821
566
6,128
7,744
0
32,599
L
12,246
5,234
3,445
3,351
12,959
6,313
252
4,146
8,813
0
25,443
W
9,898
756
2,586
10,891
24,919
28,769
1,172
5,142
19,777
0
22,168
W
Fenrir
Spooky-Pig
Fenrir
11,991
2,343
380
1,309
14,542
7,657
1,653
2,681
11,861
0
18,470
W
8,186
249
3,246
3,198
18,732
25,201
844
4,644
14,088
19,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,814
Gold Earned
49,732
142
Minions Killed
142
0
Camps Cleared
0
1,295,618
Distance Traveled
1,214,039
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,579
827
53
4
0
229,810
1
L
Gilgamesh
10,131
724
24
2
0
281,961
0
W
Baron Samedi
11,185
799
24
2
0
232,756
0
L
Medusa
9,930
709
29
2
0
205,626
1
L
Discordia
9,639
689
23
2
0
248,721
2
L
Izanami
9,573
684
42
3
0
225,262
0
L
Cupid
10,459
747
24
2
0
252,469
0
W
Odin
11,394
814
26
2
0
291,418
0
W
Fenrir
10,957
783
12
1
0
261,161
0
W
Ymir
11,699
836
27
2
0
280,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role