Player Matchup

Neith
Neith
 
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Manchuurian
Aphrodite
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 63L
1,679 Elo+
Party 2
Cthulhu
Cthulhu
RedYellow8962
Cthulhu
Level 92
God Stats
8W - 4L
1,577 SR
Queue Stats
225W - 210L
1,532 Elo+
Party 2
Apollo
Apollo
Stormdanuts
Apollo
Level 46
God Stats
1W - 1L
1,704 SR
Queue Stats
77W - 64L
1,577 Elo+
Party 2
Sol
Sol
Valkyrilia
Sol
Level 61
God Stats
89W - 91L
1,545 SR
Queue Stats
117W - 126L
1,429 Elo+
Party 2
Team Averages
Level 73
1,565 SR
1,543 Elo+

VS

Team Averages
Level 80
1,504 SR
1,527 Elo+
Danzaburou
Danzaburou
Chaallib
Danzaburou
Level 129
God Stats
16W - 7L
1,669 SR
Queue Stats
646W - 606L
1,501 Elo+
Party 1
Ganesha
Ganesha
Mattyr442
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,619 Elo+
Party 1
Amaterasu
Amaterasu
N7T9
Amaterasu
Level 129
God Stats
5W - 7L
1,468 SR
Queue Stats
324W - 273L
1,550 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RavenWraith
Morgan Le Fay
Level 64
God Stats
9W - 15L
1,323 SR
Queue Stats
158W - 198L
1,379 Elo+
Solo
Thanatos
Thanatos
v Logixs v
Thanatos
Level 64
God Stats
6W - 6L
1,559 SR
Queue Stats
176W - 124L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 1
4,560
456
2,981
5,863
652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Manchuurian
Aphrodite
8
2 / 3 / 1
5,362
536
3,191
5,589
1,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
8
1 / 4 / 0
5,114
511
3,177
8,091
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
8
1 / 5 / 0
5,134
513
1,880
5,918
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 0
5,263
526
7,644
8,093
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chaallib
Danzaburou
10
5 / 0 / 0
6,331
633
5,965
6,875
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Mattyr442
Ganesha
9
0 / 2 / 6
5,420
542
647
7,650
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
N7T9
Amaterasu
12
4 / 0 / 1
6,929
693
4,219
5,051
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
RavenWraith
Morgan Le Fay
10
3 / 1 / 5
6,184
618
4,851
6,704
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
v Logixs v
Thanatos
10
8 / 3 / 2
6,670
667
6,525
9,400
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
20
20
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
W
Danzaburou
Chaallib
Danzaburou
5
0
0
5
L
Aphrodite
Manchuurian
Aphrodite
2
3
1
0.83
W
Ganesha
Mattyr442
Ganesha
0
2
6
1.5
W
Amaterasu
N7T9
Amaterasu
4
0
1
4.5
W
Morgan Le Fay
RavenWraith
Morgan Le Fay
3
1
5
5.5
L
Cthulhu
1
4
0
0.25
L
Apollo
1
5
0
0.2
L
2
5
0
0.4
W
Thanatos
v Logixs v
Thanatos
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,873
Damage
22,207
33,554
Taken
35,680
9,220
Mitigated
15,233
10,298
Healing
15,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,981
907
0
1,655
5,863
652
579
225
5,638
0
21,392
W
Danzaburou
Chaallib
Danzaburou
5,965
3,060
0
2,452
6,875
1,986
0
1,330
5,545
0
37,834
L
Aphrodite
Manchuurian
Aphrodite
3,191
206
732
2,489
5,589
1,796
299
589
5,000
18,561
0
W
Ganesha
Mattyr442
Ganesha
647
177
0
916
7,650
4,837
10
2,710
4,940
9,210
0
W
Amaterasu
N7T9
Amaterasu
4,219
1,700
0
3,572
5,051
3,077
0
595
4,456
0
44,139
W
Morgan Le Fay
RavenWraith
Morgan Le Fay
4,851
793
0
588
6,704
2,392
273
4,697
2,007
28,642
0
L
Cthulhu
3,177
344
0
1,833
8,091
2,771
56
2,605
5,486
23,111
0
L
Apollo
1,880
702
0
171
5,918
1,904
0
0
5,918
0
19,907
L
7,644
2,382
79
3,339
8,093
2,097
0
2,079
6,014
24,424
3,448
W
Thanatos
v Logixs v
Thanatos
6,525
1,649
0
7,864
9,400
2,941
0
4,060
5,340
0
25,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
31,534
234
Minions Killed
284
0
Camps Cleared
0
935,596
Distance Traveled
982,618
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,560
456
48
5
0
173,063
5
W
Danzaburou
6,331
633
82
8
0
187,814
2
L
Aphrodite
5,362
536
31
3
0
172,896
2
W
Ganesha
5,420
542
6
1
0
196,295
0
W
Amaterasu
6,929
693
93
9
0
204,458
2
W
Morgan Le Fay
6,184
618
58
6
0
180,952
0
L
Cthulhu
5,114
511
53
5
0
209,377
1
L
Apollo
5,134
513
46
5
0
187,021
1
L
Sol
5,263
526
56
6
0
193,239
2
W
Thanatos
6,670
667
45
5
0
213,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role