Player Matchup

Hera
Hera
Ifoxgrim
Hera
Level 75
God Stats
8W - 9L
1,513 SR
Queue Stats
150W - 197L
1,274 Elo+
Solo
Medusa
Medusa
SympathyYT
Medusa
Level 25
God Stats
13W - 9L
1,514 SR
Queue Stats
20W - 34L
1,290 Elo+
Party 1
Ymir
Ymir
Ugh Dont Feed
Ymir
Level 158
God Stats
4W - 7L
1,522 SR
Queue Stats
373W - 439L
1,349 Elo+
Party 1
Team Averages
Level 86
1,516 SR
1,304 Elo+

VS

Team Averages
Level 88
1,474 SR
1,327 Elo+
Atlas
Atlas
Nickoligamer
Atlas
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,251 Elo+
Party 2
Chang'e
Chang'e
Ramya Parehk
Chang'e
Level 69
God Stats
8W - 14L
1,343 SR
Queue Stats
340W - 538L
1,332 Elo+
Solo
Medusa
Medusa
SmokesMadP0T
Medusa
Level 102
God Stats
1W - 1L
1,581 SR
Queue Stats
32W - 37L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
9 / 4 / 10
14,279
752
23,167
13,424
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
SympathyYT
Medusa
17
6 / 7 / 8
13,418
706
10,138
13,481
4,402
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 5 / 11
13,615
717
13,277
25,282
14,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 11 / 7
12,122
638
9,784
21,680
11,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Ramya Parehk
Chang'e
16
7 / 5 / 7
13,364
703
14,985
16,381
4,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
16
3 / 6 / 12
12,576
662
14,260
17,981
4,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
42
22
Kills
16
16
Deaths
22
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hera
9
4
10
3.5
L
6
11
7
0.86
L
Chang'e
Ramya Parehk
Chang'e
7
5
7
2.1
L
Medusa
3
6
12
1.5
W
Medusa
SympathyYT
Medusa
6
7
8
1.43
W
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,582
Damage
39,029
52,187
Taken
56,042
23,416
Mitigated
20,555
7,053
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
23,167
4,400
260
2,487
13,424
4,249
1,535
7,653
5,771
62,191
0
L
9,784
2,446
0
1,276
21,680
11,810
276
12,932
8,434
31,815
0
L
Chang'e
Ramya Parehk
Chang'e
14,985
2,086
2,676
3,560
16,381
4,226
416
9,423
6,769
37,025
0
L
Medusa
14,260
5,866
0
908
17,981
4,519
730
12,937
4,820
0
60,221
W
Medusa
SympathyYT
Medusa
10,138
5,093
0
1,336
13,481
4,402
987
6,046
7,435
0
27,409
W
13,277
2,685
0
2,970
25,282
14,765
1,085
11,907
13,375
60,554
3,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
38,062
194
Minions Killed
181
9
Camps Cleared
2
952,416
Distance Traveled
842,191
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,279
752
101
5
1
365,002
0
L
Atlas
12,122
638
36
2
0
257,831
1
L
Chang'e
13,364
703
47
2
0
268,559
1
L
Medusa
12,576
662
98
5
2
315,801
2
W
Medusa
13,418
706
38
2
1
271,034
0
W
Ymir
13,615
717
55
3
7
316,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role