Player Matchup

Ravana
Ravana
Arnium
Ravana
Level 99
God Stats
3W - 3L
1,516 SR
Queue Stats
270W - 211L
1,627 Elo+
Party 2
Olorun
Olorun
Cramer
Olorun
Level 142
God Stats
9W - 6L
1,547 SR
Queue Stats
107W - 104L
1,550 Elo+
Party 1
Khepri
Khepri
DarkMatters01
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
537W - 489L
1,579 Elo+
Party 2
Scylla
Scylla
Mokostar
Scylla
Level 148
God Stats
1W - 2L
1,685 SR
Queue Stats
378W - 348L
1,613 Elo+
Party 2
Erlang Shen
Erlang Shen
Styndi
Erlang Shen
Level 141
God Stats
2W - 3L
1,686 SR
Queue Stats
207W - 201L
1,600 Elo+
Party 1
Team Averages
Level 124
1,587 SR
1,594 Elo+

VS

Team Averages
Level 126
1,515 SR
1,545 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
LordDracule
Ares
Level 128
God Stats
1W - 1L
1,323 SR
Queue Stats
23W - 18L
1,572 Elo+
Party 3
Baba Yaga
Baba Yaga
Lyshka
Baba Yaga
Level 61
God Stats
4W - 0L
1,587 SR
Queue Stats
93W - 60L
1,605 Elo+
Solo
Ullr
Ullr
MRmisticoITA
Ullr
Level 146
God Stats
3W - 2L
1,665 SR
Queue Stats
305W - 307L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Arnium
Ravana
11
4 / 2 / 5
6,654
555
5,223
6,752
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Cramer
Olorun
9
3 / 3 / 0
6,155
513
5,955
7,987
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 6
5,911
493
1,624
5,554
1,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
Mokostar
Scylla
11
3 / 2 / 4
6,840
570
6,264
7,200
2,407
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Styndi
Erlang Shen
12
3 / 3 / 0
6,964
580
9,627
9,029
7,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 1 / 1
7,868
656
8,688
8,075
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
 
Chaac
13
3 / 3 / 1
7,393
616
5,546
11,624
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 2
5,808
484
3,162
10,119
6,807
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Lyshka
Baba Yaga
11
1 / 4 / 1
6,599
550
3,684
7,296
2,439
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 3
7,176
598
4,510
7,259
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
13
Kills
12
12
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
1
5.5
W
Chaac
 
Chaac
3
3
1
1.17
L
Ravana
Arnium
Ravana
4
2
5
3.25
L
Olorun
Cramer
Olorun
3
3
0
1
L
0
2
6
1.5
W
0
4
2
0.25
W
Baba Yaga
Lyshka
Baba Yaga
1
4
1
0.38
W
3
1
3
4.5
L
Scylla
Mokostar
Scylla
3
2
4
2.5
L
Erlang Shen
Styndi
Erlang Shen
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,693
Damage
25,590
36,522
Taken
44,373
15,177
Mitigated
24,186
10,836
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,688
6,100
0
4,964
8,075
2,674
766
3,997
4,078
0
64,730
W
Chaac
 
Chaac
5,546
2,369
0
5,139
11,624
9,977
400
0
11,624
0
41,726
L
Ravana
Arnium
Ravana
5,223
1,939
0
1,551
6,752
2,109
10
1,632
5,120
0
32,606
L
Olorun
Cramer
Olorun
5,955
4,049
243
2,238
7,987
1,344
0
909
7,078
36,335
0
L
1,624
251
0
1,670
5,554
1,984
0
1,400
4,154
19,046
0
W
3,162
159
989
1,879
10,119
6,807
0
5,097
5,022
14,299
0
W
Baba Yaga
Lyshka
Baba Yaga
3,684
282
0
1,642
7,296
2,439
0
3,676
3,620
43,154
0
W
4,510
1,387
0
2,499
7,259
2,289
424
1,197
6,062
0
35,842
L
Scylla
Mokostar
Scylla
6,264
1,241
0
2,513
7,200
2,407
38
2,905
4,295
41,079
0
L
Erlang Shen
Styndi
Erlang Shen
9,627
5,720
47
2,574
9,029
7,333
0
0
8,435
0
40,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,524
Gold Earned
34,844
325
Minions Killed
419
0
Camps Cleared
0
1,176,825
Distance Traveled
1,162,907
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,868
656
134
11
0
220,899
7
W
Chaac
7,393
616
91
8
0
245,085
2
L
Ravana
6,654
555
62
5
0
242,018
5
L
Olorun
6,155
513
79
7
0
214,699
1
L
Khepri
5,911
493
20
2
0
257,503
1
W
Ares
5,808
484
26
2
0
215,606
1
W
Baba Yaga
6,599
550
89
7
0
223,825
4
W
Ullr
7,176
598
79
7
0
257,492
2
L
Scylla
6,840
570
80
7
0
212,093
4
L
Erlang Shen
6,964
580
84
7
0
250,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role