Player Matchup

Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
MrArellano
Chiron
Level 109
God Stats
0W - 1L
1,505 SR
Queue Stats
75W - 83L
1,502 Elo+
Party 3
Ao Kuang
Ao Kuang
Prehistoricals
Ao Kuang
Level 112
God Stats
2W - 4L
1,427 SR
Queue Stats
252W - 180L
1,636 Elo+
Party 2
Hou Yi
Hou Yi
begines
Hou Yi
Level 160
God Stats
3W - 1L
1,718 SR
Queue Stats
58W - 59L
1,523 Elo+
Party 3
Gilgamesh
Gilgamesh
erro ex nebula
Gilgamesh
Level 98
God Stats
3W - 2L
1,566 SR
Queue Stats
66W - 49L
1,573 Elo+
Party 2
Team Averages
Level 121
1,543 SR
1,547 Elo+

VS

Team Averages
Level 120
1,627 SR
1,575 Elo+
Discordia
Discordia
Arthdal
Discordia
Level 131
God Stats
11W - 8L
1,559 SR
Queue Stats
614W - 579L
1,518 Elo+
Solo
Medusa
Medusa
Quicktimes
Medusa
Level 130
God Stats
36W - 25L
1,609 SR
Queue Stats
61W - 41L
1,593 Elo+
Solo
Tyr
Tyr
Rustgoal
Tyr
Level 156
God Stats
22W - 21L
1,566 SR
Queue Stats
852W - 822L
1,493 Elo+
Solo
Mulan
Mulan
SirPandaMoanium
Mulan
Level 86
God Stats
8W - 6L
1,631 SR
Queue Stats
144W - 110L
1,639 Elo+
Party 1
Geb
Geb
llHydell
Geb
Level 95
God Stats
26W - 9L
1,772 SR
Queue Stats
66W - 50L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 7 / 1
7,565
473
3,712
14,842
10,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
MrArellano
Chiron
13
0 / 2 / 3
7,869
492
10,079
8,144
2,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
13
3 / 7 / 1
8,226
514
7,369
16,751
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
begines
Hou Yi
15
0 / 2 / 1
8,372
523
3,234
10,224
3,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
erro ex nebula
Gilgamesh
13
1 / 1 / 2
7,360
460
6,231
12,912
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arthdal
Discordia
16
5 / 0 / 4
10,016
626
9,238
6,356
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Quicktimes
Medusa
15
4 / 2 / 2
9,082
568
9,341
8,559
2,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 6
9,268
579
12,054
12,556
9,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 6
8,976
561
7,495
11,656
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 9
8,734
546
6,728
11,495
11,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
19
19
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
7
1
0.36
W
Discordia
Arthdal
Discordia
5
0
4
7
L
Chiron
MrArellano
Chiron
0
2
3
0.75
L
Ao Kuang
3
7
1
0.5
W
Medusa
Quicktimes
Medusa
4
2
2
2.5
W
4
2
6
3.5
W
3
2
6
3
L
Hou Yi
begines
Hou Yi
0
2
1
0.25
L
Gilgamesh
erro ex nebula
Gilgamesh
1
1
2
2
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,625
Damage
44,856
62,873
Taken
50,622
28,974
Mitigated
31,993
19,650
Healing
18,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,712
42
0
2,623
14,842
10,427
0
4,236
10,266
13,126
0
W
Discordia
Arthdal
Discordia
9,238
512
0
2,572
6,356
2,532
0
1,470
4,757
79,988
0
L
Chiron
MrArellano
Chiron
10,079
2,922
536
2,358
8,144
2,350
0
3,708
4,134
0
63,484
L
Ao Kuang
7,369
1,557
0
6,736
16,751
5,213
0
4,364
11,956
45,160
0
W
Medusa
Quicktimes
Medusa
9,341
3,865
0
2,516
8,559
2,869
1,066
1,783
6,734
0
66,153
W
12,054
992
0
5,039
12,556
9,365
872
4,597
7,620
9,330
39,674
W
7,495
1,638
0
6,305
11,656
5,430
0
3,203
8,373
0
64,904
L
Hou Yi
begines
Hou Yi
3,234
1,560
0
4,377
10,224
3,251
0
1,151
9,073
0
68,834
L
Gilgamesh
erro ex nebula
Gilgamesh
6,231
808
0
3,020
12,912
7,733
0
4,432
7,890
5,624
26,876
W
6,728
585
0
2,459
11,495
11,797
0
1,479
9,853
23,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,392
Gold Earned
46,076
436
Minions Killed
504
0
Camps Cleared
0
1,510,765
Distance Traveled
1,603,452
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,565
473
20
1
0
313,958
2
W
Discordia
10,016
626
159
10
0
320,193
6
L
Chiron
7,869
492
128
8
0
331,528
6
L
Ao Kuang
8,226
514
89
6
0
274,471
2
W
Medusa
9,082
568
111
7
0
263,703
1
W
Tyr
9,268
579
98
6
0
295,364
0
W
Mulan
8,976
561
104
7
0
354,434
2
L
Hou Yi
8,372
523
127
8
0
266,981
3
L
Gilgamesh
7,360
460
72
5
0
323,827
4
W
Geb
8,734
546
32
2
0
369,758
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role