Player Matchup

Olorun
Olorun
 
Olorun
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Duality__HD
Gilgamesh
Level 81
God Stats
3W - 2L
1,576 SR
Queue Stats
10W - 9L
1,454 Elo+
Party 2
Set
Set
K1LL_STR3AKking
Set
Level 104
God Stats
4W - 6L
1,539 SR
Queue Stats
100W - 105L
1,472 Elo+
Party 2
Team Averages
Level 97
1,539 SR
1,475 Elo+

VS

Team Averages
Level 76
1,377 SR
1,343 Elo+
Neith
Neith
JJens007
Neith
Level 56
God Stats
0W - 1L
1,139 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 1
Vamana
Vamana
LouisVSaint
Vamana
Level 122
God Stats
0W - 1L
1,463 SR
Queue Stats
29W - 33L
1,453 Elo+
Party 1
Zeus
Zeus
NoPantsVance7
Zeus
Level 49
God Stats
2W - 5L
1,531 SR
Queue Stats
5W - 10L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
5 / 1 / 8
10,004
715
11,995
9,423
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Duality__HD
Gilgamesh
13
2 / 0 / 11
9,134
652
9,286
13,310
15,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 1 / 7
9,764
697
10,050
11,682
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JJens007
Neith
12
0 / 4 / 2
7,801
557
6,310
9,409
3,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
11
2 / 4 / 0
8,386
599
9,505
14,843
11,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 5 / 2
7,829
559
10,350
10,391
3,029
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
13
Kills
2
2
Deaths
13
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
1
8
9
W
Gilgamesh
Duality__HD
Gilgamesh
2
0
11
7.5
L
Neith
JJens007
Neith
0
4
2
0.25
W
6
1
7
9.5
L
Vamana
2
4
0
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,331
Damage
26,165
34,415
Taken
34,643
26,522
Mitigated
17,698
12,245
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,995
5,545
2,269
5,090
9,423
4,783
1,888
2,826
6,597
50,598
4,614
W
Gilgamesh
Duality__HD
Gilgamesh
9,286
1,761
0
474
13,310
15,101
376
4,700
8,610
0
27,358
L
Neith
JJens007
Neith
6,310
3,787
0
918
9,409
3,520
541
3,518
5,749
0
30,169
W
10,050
3,882
0
4,412
11,682
6,638
221
4,912
6,770
0
23,890
L
Vamana
9,505
2,952
0
4,084
14,843
11,149
0
6,670
7,946
4,834
18,448
L
10,350
976
484
1,086
10,391
3,029
0
1,458
8,578
28,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,902
Gold Earned
24,016
169
Minions Killed
128
6
Camps Cleared
6
810,485
Distance Traveled
741,552
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,004
715
98
7
5
252,667
4
W
Gilgamesh
9,134
652
37
3
1
280,980
3
L
Neith
7,801
557
54
4
1
231,812
4
W
Set
9,764
697
34
2
0
276,838
11
L
Vamana
8,386
599
32
2
4
264,061
3
L
Zeus
7,829
559
42
3
1
245,679
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role