Player Matchup

Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Atsiemfets
Hou Yi
Level 123
God Stats
0W - 1L
1,537 SR
Queue Stats
61W - 52L
1,513 Elo+
Party 2
Medusa
Medusa
Bronjam
Medusa
Level 104
God Stats
0W - 1L
1,637 SR
Queue Stats
23W - 20L
1,523 Elo+
Party 1
Hercules
Hercules
Lyndz97
Hercules
Level 124
God Stats
1W - 3L
1,471 SR
Queue Stats
142W - 127L
1,540 Elo+
Party 1
Bellona
Bellona
theeatheist
Bellona
Level 148
God Stats
0W - 2L
1,292 SR
Queue Stats
140W - 145L
1,468 Elo+
Party 1
Team Averages
Level 125
1,487 SR
1,509 Elo+

VS

Team Averages
Level 119
1,534 SR
1,509 Elo+
Kuzenbo
Kuzenbo
Arxaide
Kuzenbo
Level 158
God Stats
2W - 0L
1,707 SR
Queue Stats
44W - 47L
1,476 Elo+
Solo
Cliodhna
Cliodhna
CuStoM ReApZ
Cliodhna
Level 89
God Stats
5W - 2L
1,637 SR
Queue Stats
298W - 301L
1,510 Elo+
Party 4
Jormungandr
Jormungandr
FullMetalBowe
Jormungandr
Level 129
God Stats
5W - 3L
1,530 SR
Queue Stats
361W - 333L
1,532 Elo+
Party 3
Thanatos
Thanatos
GargledBathWater
Thanatos
Level 89
God Stats
9W - 9L
1,451 SR
Queue Stats
241W - 237L
1,491 Elo+
Party 4
Raijin
Raijin
Ian Wing
Raijin
Level 128
God Stats
5W - 7L
1,345 SR
Queue Stats
695W - 690L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
1 / 9 / 5
11,043
614
6,816
15,668
4,631
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Atsiemfets
Hou Yi
19
3 / 6 / 7
11,574
643
12,253
14,944
5,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Bronjam
Medusa
19
7 / 11 / 9
12,284
682
26,539
22,776
7,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Lyndz97
Hercules
20
5 / 7 / 13
13,482
749
20,926
30,927
27,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
theeatheist
Bellona
20
11 / 9 / 9
15,206
845
21,474
24,536
30,431
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arxaide
Kuzenbo
20
5 / 4 / 15
13,991
777
14,839
29,249
53,852
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
CuStoM ReApZ
Cliodhna
20
10 / 7 / 11
13,956
775
21,817
20,520
9,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
FullMetalBowe
Jormungandr
20
5 / 4 / 19
14,548
808
16,483
25,499
41,598
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
11 / 7 / 11
13,103
728
18,862
21,245
10,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Ian Wing
Raijin
20
11 / 5 / 15
13,676
760
22,541
14,973
8,690
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
113
27
Kills
42
42
Deaths
27
43
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
9
5
0.39
W
Kuzenbo
Arxaide
Kuzenbo
5
4
15
3.13
L
Hou Yi
Atsiemfets
Hou Yi
3
6
7
1.08
L
Medusa
Bronjam
Medusa
7
11
9
1.05
W
Cliodhna
CuStoM ReApZ
Cliodhna
10
7
11
2.21
W
Jormungandr
FullMetalBowe
Jormungandr
5
4
19
3.63
W
11
7
11
2.36
W
Raijin
Ian Wing
Raijin
11
5
15
3.7
L
Hercules
Lyndz97
Hercules
5
7
13
1.64
L
Bellona
theeatheist
Bellona
11
9
9
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,008
Damage
94,542
108,851
Taken
111,486
75,492
Mitigated
124,317
30,254
Healing
36,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,816
851
368
2,881
15,668
4,631
50
8,777
6,707
18,809
0
W
Kuzenbo
Arxaide
Kuzenbo
14,839
4,082
1,986
5,494
29,249
53,852
1,068
1,462
27,275
26,329
0
L
Hou Yi
Atsiemfets
Hou Yi
12,253
4,640
1,995
2,369
14,944
5,445
2,091
8,685
6,153
0
35,150
L
Medusa
Bronjam
Medusa
26,539
12,416
2,086
4,307
22,776
7,694
732
11,138
11,446
0
41,681
W
Cliodhna
CuStoM ReApZ
Cliodhna
21,817
1,314
1,982
1,747
20,520
9,528
1,064
1,659
18,596
0
45,388
W
Jormungandr
FullMetalBowe
Jormungandr
16,483
3,265
2,925
5,594
25,499
41,598
991
4,837
19,992
42,713
0
W
18,862
2,902
1,530
11,001
21,245
10,649
1,613
1,501
19,445
0
30,898
W
Raijin
Ian Wing
Raijin
22,541
2,777
2,709
1,384
14,973
8,690
1,675
2,184
12,540
42,123
0
L
Hercules
Lyndz97
Hercules
20,926
3,556
1,220
9,808
30,927
27,291
238
12,827
17,912
10,254
31,343
L
Bellona
theeatheist
Bellona
21,474
5,527
1,441
3,779
24,536
30,431
793
11,646
12,770
0
47,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,589
Gold Earned
69,274
211
Minions Killed
184
0
Camps Cleared
0
1,414,521
Distance Traveled
1,591,465
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,043
614
38
2
0
256,379
0
W
Kuzenbo
13,991
777
11
1
0
354,460
0
L
Hou Yi
11,574
643
46
3
0
281,061
0
L
Medusa
12,284
682
32
2
0
284,039
0
W
Cliodhna
13,956
775
38
2
0
292,795
0
W
Jormungandr
14,548
808
48
3
0
319,304
1
W
Thanatos
13,103
728
27
2
0
331,951
1
W
Raijin
13,676
760
60
3
0
292,955
1
L
Hercules
13,482
749
38
2
0
306,583
0
L
Bellona
15,206
845
57
3
0
286,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role