Player Matchup

Artio
Artio
BXBY_HOWL
Artio
Level 32
God Stats
5W - 6L
1,442 SR
Queue Stats
57W - 76L
1,316 Elo+
Party 2
Olorun
Olorun
Lekiinhok
Olorun
Level 106
God Stats
6W - 11L
1,447 SR
Queue Stats
149W - 191L
1,373 Elo+
Solo
Jormungandr
Jormungandr
LuluDahGreat
Jormungandr
Level 45
God Stats
1W - 2L
1,378 SR
Queue Stats
16W - 27L
1,280 Elo+
Party 2
Skadi
Skadi
MammaJinFromBTS
Skadi
Level 107
God Stats
8W - 6L
1,398 SR
Queue Stats
111W - 130L
1,366 Elo+
Party 3
Da Ji
Da Ji
blessed_nerissa
Da Ji
Level 105
God Stats
2W - 0L
1,761 SR
Queue Stats
28W - 27L
1,410 Elo+
Party 3
Team Averages
Level 79
1,485 SR
1,349 Elo+

VS

Team Averages
Level 84
1,377 SR
1,384 Elo+
Achilles
Achilles
BIackManJones
Achilles
Level 88
God Stats
0W - 3L
1,425 SR
Queue Stats
176W - 197L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
Shinko_101
Guan Yu
Level 82
God Stats
5W - 10L
1,348 SR
Queue Stats
169W - 187L
1,372 Elo+
Party 1
Rama
Rama
TipTopJourneyMan
Rama
Level 89
God Stats
0W - 1L
1,184 SR
Queue Stats
389W - 455L
1,398 Elo+
Solo
Jormungandr
Jormungandr
andrehawk12
Jormungandr
Level 54
God Stats
7W - 11L
1,427 SR
Queue Stats
91W - 111L
1,366 Elo+
Solo
Eset
Eset
electrox5x
Eset
Level 108
God Stats
3W - 5L
1,499 SR
Queue Stats
225W - 232L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BXBY_HOWL
Artio
16
4 / 3 / 10
9,903
521
9,127
17,483
19,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
Lekiinhok
Olorun
16
6 / 2 / 5
10,178
536
7,777
15,588
6,504
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
LuluDahGreat
Jormungandr
14
1 / 1 / 12
9,663
509
6,859
12,967
9,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 6 / 7
8,688
457
12,027
15,493
4,860
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
14 / 3 / 9
11,188
589
21,603
15,719
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BIackManJones
Achilles
13
2 / 7 / 1
7,971
420
7,428
17,032
10,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
Shinko_101
Guan Yu
15
3 / 5 / 4
9,390
494
7,693
17,031
16,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 5 / 3
9,760
514
7,918
13,783
4,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
andrehawk12
Jormungandr
14
4 / 4 / 4
9,945
523
17,871
16,828
8,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 8 / 3
7,680
404
8,904
11,084
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
29
Kills
14
15
Deaths
29
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
BIackManJones
Achilles
2
7
1
0.36
W
Artio
BXBY_HOWL
Artio
4
3
10
3
W
Olorun
Lekiinhok
Olorun
6
2
5
4.25
W
Jormungandr
LuluDahGreat
Jormungandr
1
1
12
7
W
4
6
7
1.25
L
Guan Yu
Shinko_101
Guan Yu
3
5
4
1
L
5
5
3
1.3
L
Jormungandr
andrehawk12
Jormungandr
4
4
4
1.5
W
14
3
9
6.17
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,393
Damage
49,814
77,250
Taken
75,758
47,597
Mitigated
44,285
33,091
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BIackManJones
Achilles
7,428
2,509
0
3,353
17,032
10,521
0
5,325
11,466
0
42,249
W
Artio
BXBY_HOWL
Artio
9,127
576
1,415
6,961
17,483
19,847
210
4,940
12,459
50,021
0
W
Olorun
Lekiinhok
Olorun
7,777
3,415
1,128
7,809
15,588
6,504
1,370
4,633
10,533
68,958
0
W
Jormungandr
LuluDahGreat
Jormungandr
6,859
1,393
2,789
4,845
12,967
9,885
454
6,455
6,432
35,914
0
W
12,027
4,034
0
3,548
15,493
4,860
1,929
5,992
9,443
151
44,512
L
Guan Yu
Shinko_101
Guan Yu
7,693
1,430
115
3,224
17,031
16,803
0
6,867
9,509
0
38,868
L
7,918
5,743
0
3,347
13,783
4,617
544
3,244
10,401
0
57,262
L
Jormungandr
andrehawk12
Jormungandr
17,871
4,879
0
2,154
16,828
8,404
342
5,373
11,375
50,861
0
W
21,603
8,372
0
4,596
15,719
6,501
415
3,953
11,608
0
67,775
L
8,904
623
517
1,330
11,084
3,940
80
1,953
9,032
37,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,620
Gold Earned
44,746
401
Minions Killed
414
0
Camps Cleared
0
1,771,467
Distance Traveled
1,579,135
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,971
420
77
4
0
362,190
0
W
Artio
9,903
521
87
5
0
359,325
2
W
Olorun
10,178
536
104
5
0
338,901
1
W
Jormungandr
9,663
509
68
4
0
362,947
1
W
Skadi
8,688
457
57
3
0
322,393
0
L
Guan Yu
9,390
494
85
4
0
338,049
7
L
Rama
9,760
514
106
6
0
306,252
0
L
Jormungandr
9,945
523
74
4
0
298,311
1
W
Da Ji
11,188
589
85
4
0
387,901
0
L
Eset
7,680
404
72
4
0
274,333
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role