Player Matchup

Raijin
Raijin
DarkArchaos
Raijin
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 150L
1,367 Elo+
Party 1
Mulan
Mulan
RBS-WiZarD3456
Mulan
Level 67
God Stats
8W - 6L
1,529 SR
Queue Stats
243W - 291L
1,426 Elo+
Party 2
Kali
Kali
RBS_Entsu-O
Kali
Level 65
God Stats
4W - 4L
1,247 SR
Queue Stats
87W - 94L
1,409 Elo+
Party 2
Bacchus
Bacchus
Shonenspark
Bacchus
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 69L
1,334 Elo+
Party 1
Medusa
Medusa
xCrimsonWidowx
Medusa
Level 102
God Stats
2W - 13L
1,323 SR
Queue Stats
76W - 93L
1,358 Elo+
Party 1
Team Averages
Level 70
1,420 SR
1,379 Elo+

VS

Team Averages
Level 66
1,387 SR
1,378 Elo+
Nu Wa
Nu Wa
Edzio92
Nu Wa
Level 106
God Stats
22W - 29L
1,504 SR
Queue Stats
334W - 347L
1,453 Elo+
Party 4
Poseidon
Poseidon
I-zGoDzZ-_-
Poseidon
Level 59
God Stats
2W - 3L
1,599 SR
Queue Stats
163W - 185L
1,308 Elo+
Party 3
Hun Batz
Hun Batz
Morpho89
Hun Batz
Level 47
God Stats
1W - 5L
1,233 SR
Queue Stats
70W - 80L
1,398 Elo+
Party 4
Loki
Loki
Yikazi-
Loki
Level 67
God Stats
21W - 27L
1,346 SR
Queue Stats
231W - 283L
1,308 Elo+
Party 3
Yemoja
Yemoja
YuraJoke24
Yemoja
Level 53
God Stats
0W - 3L
1,252 SR
Queue Stats
48W - 65L
1,420 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
3 / 1 / 3
7,712
643
5,117
5,975
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 2 / 1
7,253
604
5,884
9,502
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 0 / 7
7,574
631
5,907
9,008
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Shonenspark
Bacchus
9
3 / 1 / 7
6,543
545
4,104
8,533
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 2 / 4
6,873
573
4,570
7,216
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Edzio92
Nu Wa
13
2 / 2 / 0
7,264
605
5,300
4,803
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
I-zGoDzZ-_-
Poseidon
7
0 / 6 / 1
5,008
417
3,792
5,477
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Morpho89
Hun Batz
10
1 / 2 / 1
6,008
501
1,608
7,399
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
Yikazi-
Loki
10
1 / 4 / 0
6,023
502
4,524
7,577
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
YuraJoke24
Yemoja
9
1 / 4 / 1
5,298
442
2,363
8,694
4,046
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
5
6
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
3
1
3
4.5
L
Nu Wa
Edzio92
Nu Wa
2
2
0
1
L
Poseidon
I-zGoDzZ-_-
Poseidon
0
6
1
0.08
L
Hun Batz
Morpho89
Hun Batz
1
2
1
0.75
W
4
2
1
2.25
W
4
0
7
7.5
W
Bacchus
Shonenspark
Bacchus
3
1
7
6.5
L
Loki
Yikazi-
Loki
1
4
0
0.25
L
Yemoja
YuraJoke24
Yemoja
1
4
1
0.38
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,582
Damage
17,587
40,234
Taken
33,950
19,932
Mitigated
9,886
15,024
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
5,117
224
0
2,246
5,975
1,640
0
2,862
2,945
61,854
0
L
Nu Wa
Edzio92
Nu Wa
5,300
897
0
697
4,803
1,276
158
3,036
1,767
49,851
0
L
Poseidon
I-zGoDzZ-_-
Poseidon
3,792
546
234
500
5,477
911
0
1,705
3,772
20,433
0
L
Hun Batz
Morpho89
Hun Batz
1,608
176
0
2,334
7,399
1,887
0
554
6,770
0
26,548
W
5,884
1,078
0
4,140
9,502
5,440
370
353
9,063
0
35,813
W
5,907
2,796
0
3,493
9,008
3,075
0
2,439
6,349
0
33,408
W
Bacchus
Shonenspark
Bacchus
4,104
557
0
3,659
8,533
7,330
236
2,082
6,258
12,596
0
L
Loki
Yikazi-
Loki
4,524
1,768
0
1,919
7,577
1,766
0
0
7,178
0
27,597
L
Yemoja
YuraJoke24
Yemoja
2,363
619
691
15
8,694
4,046
0
4,019
4,675
11,231
0
W
4,570
1,744
0
1,486
7,216
2,447
784
2,885
4,009
0
41,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,955
Gold Earned
29,601
345
Minions Killed
284
0
Camps Cleared
0
1,216,078
Distance Traveled
1,027,443
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,712
643
136
11
0
239,763
8
L
Nu Wa
7,264
605
116
10
0
229,514
3
L
Poseidon
5,008
417
42
4
0
152,899
0
L
Hun Batz
6,008
501
55
5
0
266,154
2
W
Mulan
7,253
604
76
6
0
233,801
0
W
Kali
7,574
631
62
5
0
284,958
2
W
Bacchus
6,543
545
10
1
0
238,646
1
L
Loki
6,023
502
50
4
0
177,109
3
L
Yemoja
5,298
442
21
2
0
201,767
2
W
Medusa
6,873
573
61
5
0
218,910
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role