Player Matchup

Sun Wukong
Sun Wukong
Giselaangel
Sun Wukong
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,254 Elo+
Party 1
Danzaburou
Danzaburou
Griidhep
Danzaburou
Level 17
God Stats
1W - 0L
1,817 SR
Queue Stats
2W - 5L
1,407 Elo+
Solo
Nu Wa
Nu Wa
Unit191
Nu Wa
Level 61
God Stats
1W - 0L
1,386 SR
Queue Stats
5W - 3L
1,412 Elo+
Party 1
Yemoja
Yemoja
superdude0515
Yemoja
Level 86
God Stats
1W - 0L
1,845 SR
Queue Stats
4W - 5L
1,284 Elo+
Party 1
Team Averages
Level 57
1,637 SR
1,339 Elo+

VS

Team Averages
Level 65
1,477 SR
1,359 Elo+
Ah Muzen Cab
Ah Muzen Cab
Denae28
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,147 Elo+
Party 2
Freya
Freya
IB 1 G B u D a
Freya
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,705 Elo+
Party 3
Chaac
Chaac
jaiisava
Chaac
Level 121
God Stats
1W - 5L
1,424 SR
Queue Stats
57W - 99L
1,228 Elo+
Party 2
Cerberus
Cerberus
xCHGxD3ZTROY3R
Cerberus
Level 62
God Stats
4W - 3L
1,484 SR
Queue Stats
6W - 10L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Giselaangel
Sun Wukong
17
3 / 1 / 7
11,418
761
5,523
13,534
11,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Griidhep
Danzaburou
18
7 / 4 / 2
12,677
845
12,514
15,871
6,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Unit191
Nu Wa
19
9 / 4 / 4
12,868
858
23,518
14,826
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 12
12,323
822
5,300
12,828
17,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Denae28
Ah Muzen Cab
15
0 / 6 / 1
9,696
646
6,595
11,154
3,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

18
3 / 3 / 5
11,623
775
9,620
14,745
4,214
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
jaiisava
Chaac
16
1 / 7 / 2
10,358
691
8,506
18,403
22,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
18
5 / 5 / 2
12,064
804
11,308
17,731
13,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
20
Kills
9
10
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Denae28
Ah Muzen Cab
0
6
1
0.08
W
Sun Wukong
Giselaangel
Sun Wukong
3
1
7
6.5
W
Danzaburou
Griidhep
Danzaburou
7
4
2
2
L
3
3
5
1.83
W
Nu Wa
Unit191
Nu Wa
9
4
4
2.75
L
Chaac
jaiisava
Chaac
1
7
2
0.29
W
1
1
12
7
L
Cerberus
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,855
Damage
36,029
57,059
Taken
62,033
41,169
Mitigated
43,641
20,712
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Denae28
Ah Muzen Cab
6,595
2,238
0
1,334
11,154
3,153
1,149
6,377
4,738
0
33,870
W
Sun Wukong
Giselaangel
Sun Wukong
5,523
1,655
0
3,783
13,534
11,385
918
3,099
10,307
0
25,185
W
Danzaburou
Griidhep
Danzaburou
12,514
7,801
0
5,893
15,871
6,560
905
6,641
8,819
0
58,145
L
9,620
2,999
0
3,552
14,745
4,214
944
8,409
6,336
38,872
0
W
Nu Wa
Unit191
Nu Wa
23,518
5,745
350
4,178
14,826
5,733
1,496
4,510
10,273
67,004
0
L
Chaac
jaiisava
Chaac
8,506
1,071
608
3,598
18,403
22,891
1,947
7,337
10,626
0
40,766
W
5,300
943
2,476
4,032
12,828
17,491
724
6,238
6,180
25,765
0
L
Cerberus
11,308
519
0
6,166
17,731
13,383
119
7,397
9,925
48,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,286
Gold Earned
43,741
280
Minions Killed
286
12
Camps Cleared
7
1,106,196
Distance Traveled
902,084
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,696
646
51
3
1
206,660
0
W
Sun Wukong
11,418
761
47
3
3
297,852
0
W
Danzaburou
12,677
845
78
5
5
248,643
2
L
Freya
11,623
775
73
5
4
229,761
0
W
Nu Wa
12,868
858
112
7
1
260,203
0
L
Chaac
10,358
691
70
5
1
204,017
3
W
Yemoja
12,323
822
43
3
3
299,498
3
L
Cerberus
12,064
804
92
6
1
261,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role