Player Matchup

Bacchus
Bacchus
Dakota777
Bacchus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 142L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
FH Famine
Danzaburou
Level 68
God Stats
50W - 75L
1,382 SR
Queue Stats
60W - 98L
1,263 Elo+
Party 1
Hun Batz
Hun Batz
ivylace2017
Hun Batz
Level 137
God Stats
8W - 4L
1,628 SR
Queue Stats
216W - 245L
1,470 Elo+
Party 1
Team Averages
Level 88
1,504 SR
1,415 Elo+

VS

Team Averages
Level 42
1,416 SR
1,306 Elo+
Kukulkan
Kukulkan
II M4R1A II
Kukulkan
Level 5
God Stats
0W - 2L
1,198 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 2
Cliodhna
Cliodhna
ItsSherbert16
Cliodhna
Level 87
God Stats
1W - 2L
1,368 SR
Queue Stats
43W - 63L
1,259 Elo+
Solo
Hades
Hades
Pixel Jediii
Hades
Level 35
God Stats
35W - 13L
1,681 SR
Queue Stats
96W - 70L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dakota777
Bacchus
17
9 / 2 / 19
14,268
839
16,774
18,957
32,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
FH Famine
Danzaburou
17
12 / 4 / 13
13,699
806
18,925
17,423
7,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
ivylace2017
Hun Batz
17
14 / 6 / 10
14,126
831
21,000
16,902
7,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
II M4R1A II
Kukulkan
15
3 / 14 / 5
11,786
693
10,247
18,778
6,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
ItsSherbert16
Cliodhna
15
4 / 11 / 5
11,683
687
13,595
22,050
7,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 10 / 5
12,613
742
14,612
23,355
16,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
35
Kills
11
12
Deaths
35
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dakota777
Bacchus
9
2
19
9.25
W
Danzaburou
FH Famine
Danzaburou
12
4
13
4.63
L
Kukulkan
II M4R1A II
Kukulkan
3
14
5
0.39
L
Cliodhna
ItsSherbert16
Cliodhna
4
11
5
0.59
L
4
10
5
0.65
W
Hun Batz
ivylace2017
Hun Batz
14
6
10
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,699
Damage
38,454
53,282
Taken
64,183
47,490
Mitigated
31,007
10,204
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dakota777
Bacchus
16,774
2,733
613
4,012
18,957
32,474
512
10,423
8,534
35,130
0
W
Danzaburou
FH Famine
Danzaburou
18,925
8,166
0
4,934
17,423
7,376
1,047
9,798
7,037
0
41,682
L
Kukulkan
II M4R1A II
Kukulkan
10,247
1,812
0
1,071
18,778
6,391
0
4,413
14,365
29,162
0
L
Cliodhna
ItsSherbert16
Cliodhna
13,595
1,720
0
473
22,050
7,990
0
6,270
15,780
0
40,906
L
14,612
1,276
742
6,794
23,355
16,626
0
6,300
17,055
41,318
0
W
Hun Batz
ivylace2017
Hun Batz
21,000
6,895
0
645
16,902
7,640
1,280
4,825
12,077
0
59,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,093
Gold Earned
36,082
133
Minions Killed
152
9
Camps Cleared
3
917,618
Distance Traveled
740,693
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,268
839
24
1
1
326,839
3
W
Danzaburou
13,699
806
34
2
3
300,363
0
L
Kukulkan
11,786
693
54
3
2
215,945
0
L
Cliodhna
11,683
687
54
3
0
266,943
1
L
Hades
12,613
742
44
3
1
257,805
2
W
Hun Batz
14,126
831
75
4
5
290,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role