Player Matchup

Chaac
Chaac
AzogTheDefiler0
Chaac
Level 155
God Stats
1W - 2L
1,741 SR
Queue Stats
70W - 41L
1,612 Elo+
Party 1
Artemis
Artemis
RiverHex
Artemis
Level 16
God Stats
5W - 4L
1,605 SR
Queue Stats
51W - 38L
1,537 Elo+
Party 1
Fenrir
Fenrir
TyingChutoy
Fenrir
Level 147
God Stats
0W - 1L
1,724 SR
Queue Stats
69W - 40L
1,607 Elo+
Party 1
Vulcan
Vulcan
specialeyed
Vulcan
Level 63
God Stats
205W - 214L
1,479 SR
Queue Stats
389W - 394L
1,446 Elo+
Solo
Geb
Geb
wemeos memeos
Geb
Level 123
God Stats
0W - 1L
1,869 SR
Queue Stats
76W - 46L
1,576 Elo+
Party 1
Team Averages
Level 101
1,684 SR
1,556 Elo+

VS

Team Averages
Level 57
1,496 SR
1,501 Elo+
Da Ji
Da Ji
Fire4301
Da Ji
Level 59
God Stats
5W - 5L
1,460 SR
Queue Stats
227W - 172L
1,526 Elo+
Party 2
Baba Yaga
Baba Yaga
Floppyiana
Baba Yaga
Level 74
God Stats
3W - 7L
1,250 SR
Queue Stats
82W - 120L
1,405 Elo+
Party 3
Atlas
Atlas
Ice1736
Atlas
Level 85
God Stats
74W - 47L
1,651 SR
Queue Stats
357W - 293L
1,577 Elo+
Party 2
Kukulkan
Kukulkan
TexasFlamingo
Kukulkan
Level 18
God Stats
22W - 6L
1,701 SR
Queue Stats
60W - 37L
1,570 Elo+
Party 2
Scylla
Scylla
kelesiia
Scylla
Level 48
God Stats
4W - 7L
1,418 SR
Queue Stats
226W - 275L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,094
809
0
6,755
4,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
RiverHex
Artemis
15
0 / 6 / 0
9,178
918
12,574
12,877
4,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
14
0 / 0 / 1
8,484
848
1,382
6,190
3,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
15
1 / 0 / 0
9,411
941
6,311
1,894
1,261
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 1
8,315
832
3,226
7,721
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

255

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Fire4301
Da Ji
15
1 / 1 / 6
8,957
896
5,000
6,888
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
Floppyiana
Baba Yaga
16
4 / 0 / 3
10,149
1,015
4,334
4,235
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Ice1736
Atlas
16
3 / 0 / 6
10,391
1,039
4,849
7,225
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
TexasFlamingo
Kukulkan
16
0 / 0 / 7
9,308
931
4,291
4,938
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
kelesiia
Scylla
15
1 / 0 / 5
8,773
877
11,171
4,622
1,441
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
1
Kills
9
10
Deaths
1
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Da Ji
Fire4301
Da Ji
1
1
6
4
W
Baba Yaga
Floppyiana
Baba Yaga
4
0
3
5.5
W
Atlas
Ice1736
Atlas
3
0
6
6
L
Artemis
RiverHex
Artemis
0
6
0
0
W
Kukulkan
TexasFlamingo
Kukulkan
0
0
7
3.5
L
Fenrir
0
0
1
0.5
W
Scylla
kelesiia
Scylla
1
0
5
3.5
L
Vulcan
1
0
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,493
Damage
29,645
35,437
Taken
27,908
17,417
Mitigated
13,353
2,971
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
1,392
6,755
4,914
0
4,613
1,595
0
77
W
Da Ji
Fire4301
Da Ji
5,000
697
0
77
6,888
2,794
0
2,251
3,697
0
11,689
W
Baba Yaga
Floppyiana
Baba Yaga
4,334
181
132
1,846
4,235
1,586
0
1,558
2,651
28,686
0
W
Atlas
Ice1736
Atlas
4,849
1,544
206
2,445
7,225
5,747
0
1,873
5,268
12,256
0
L
Artemis
RiverHex
Artemis
12,574
6,106
0
1,241
12,877
4,902
0
8,307
4,374
0
41,706
W
Kukulkan
TexasFlamingo
Kukulkan
4,291
329
0
0
4,938
1,785
0
1,980
2,940
29,293
0
L
Fenrir
1,382
204
0
43
6,190
3,933
0
4,672
1,454
0
8,384
W
Scylla
kelesiia
Scylla
11,171
1,545
85
453
4,622
1,441
0
1,595
2,919
16,420
0
L
Vulcan
6,311
1,812
0
295
1,894
1,261
0
222
1,672
34,076
0
L
3,226
293
0
0
7,721
2,407
0
6,425
1,216
4,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,482
Gold Earned
47,578
167
Minions Killed
175
5
Camps Cleared
5
763,195
Distance Traveled
903,024
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,094
809
0
0
0
112,087
2
W
Da Ji
8,957
896
19
2
2
160,384
0
W
Baba Yaga
10,149
1,015
45
5
1
205,220
1
W
Atlas
10,391
1,039
11
1
1
181,071
1
L
Artemis
9,178
918
69
7
0
146,510
0
W
Kukulkan
9,308
931
78
8
1
157,676
0
L
Fenrir
8,484
848
20
2
2
171,651
3
W
Scylla
8,773
877
22
2
0
198,673
0
L
Vulcan
9,411
941
77
8
2
195,751
4
L
Geb
8,315
832
1
0
1
137,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role