Player Matchup

King Arthur
King Arthur
DisturbedLlama69
King Arthur
Level 128
God Stats
0W - 2L
1,017 SR
Queue Stats
47W - 45L
1,477 Elo+
Party 1
Izanami
Izanami
Percedal__
Izanami
Level 42
God Stats
1W - 4L
1,253 SR
Queue Stats
79W - 75L
1,461 Elo+
Party 2
Persephone
Persephone
Saiyyrr
Persephone
Level 104
God Stats
6W - 12L
1,379 SR
Queue Stats
574W - 630L
1,437 Elo+
Party 2
Fenrir
Fenrir
Zegelwitz
Fenrir
Level 73
God Stats
1W - 3L
1,196 SR
Queue Stats
51W - 46L
1,491 Elo+
Party 1
Geb
Geb
temp-901751
Geb
Level 47
God Stats
2W - 1L
1,672 SR
Queue Stats
5W - 3L
1,669 Elo+
Party 1
Team Averages
Level 79
1,303 SR
1,507 Elo+

VS

Team Averages
Level 58
1,493 SR
1,497 Elo+
Sol
Sol
BozzPride12
Sol
Level 103
God Stats
3W - 2L
1,561 SR
Queue Stats
158W - 185L
1,479 Elo+
Party 3
Cerberus
Cerberus
Sheluvscxtty
Cerberus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,439 Elo+
Party 4
Hou Yi
Hou Yi
WalnutRocket258
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,693 Elo+
Party 3
Nike
Nike
bdw_2k
Nike
Level 99
God Stats
5W - 6L
1,450 SR
Queue Stats
125W - 126L
1,502 Elo+
Party 4
Arachne
Arachne
xypftkill
Arachne
Level 40
God Stats
3W - 4L
1,455 SR
Queue Stats
59W - 71L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DisturbedLlama69
King Arthur
12
0 / 3 / 4
6,612
472
7,914
11,362
7,225
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Percedal__
Izanami
11
1 / 3 / 0
6,753
482
5,113
8,105
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Saiyyrr
Persephone
12
0 / 4 / 2
7,477
534
6,767
7,761
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Zegelwitz
Fenrir
13
8 / 1 / 0
7,992
571
5,155
6,771
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
5,948
425
3,343
9,536
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,042
574
3,599
12,013
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Sheluvscxtty
Cerberus
12
3 / 1 / 7
7,604
543
5,690
8,898
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 1 / 1
8,101
579
7,863
9,590
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
bdw_2k
Nike
13
2 / 3 / 1
7,647
546
4,273
8,926
6,226
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
xypftkill
Arachne
13
3 / 2 / 4
8,235
588
6,409
11,053
4,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
9
Kills
14
14
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
King Arthur
DisturbedLlama69
King Arthur
0
3
4
0.67
L
Izanami
Percedal__
Izanami
1
3
0
0.33
L
Persephone
Saiyyrr
Persephone
0
4
2
0.25
W
Cerberus
Sheluvscxtty
Cerberus
3
1
7
6.5
W
5
1
1
5.5
L
Fenrir
Zegelwitz
Fenrir
8
1
0
8
W
Nike
bdw_2k
Nike
2
3
1
0.83
L
0
3
0
0
W
Arachne
xypftkill
Arachne
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,292
Damage
27,834
43,535
Taken
50,480
18,613
Mitigated
23,873
9,084
Healing
19,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,599
1,279
0
7,178
12,013
3,314
1,474
5,753
6,001
54,557
0
L
King Arthur
DisturbedLlama69
King Arthur
7,914
681
0
580
11,362
7,225
0
1,472
9,890
6,522
32,187
L
Izanami
Percedal__
Izanami
5,113
2,586
0
2,008
8,105
1,650
0
2,067
6,038
0
54,752
L
Persephone
Saiyyrr
Persephone
6,767
391
0
1,598
7,761
1,890
0
4,222
3,535
48,756
0
W
Cerberus
Sheluvscxtty
Cerberus
5,690
494
0
2,040
8,898
6,638
280
2,132
6,676
17,092
0
W
7,863
4,199
0
4,514
9,590
2,957
58
1,736
7,854
0
55,177
L
Fenrir
Zegelwitz
Fenrir
5,155
1,023
0
3,521
6,771
2,264
0
355
6,416
0
35,000
W
Nike
bdw_2k
Nike
4,273
849
0
63
8,926
6,226
670
861
8,065
2,631
45,212
L
3,343
899
0
1,377
9,536
5,584
0
1,471
8,065
13,537
0
W
Arachne
xypftkill
Arachne
6,409
3,700
0
5,318
11,053
4,738
0
632
10,421
0
53,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,782
Gold Earned
39,629
365
Minions Killed
433
0
Camps Cleared
0
1,328,555
Distance Traveled
1,340,136
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,042
574
117
8
0
260,803
5
L
King Arthur
6,612
472
81
6
0
271,466
0
L
Izanami
6,753
482
100
7
0
252,118
4
L
Persephone
7,477
534
89
6
0
269,788
5
W
Cerberus
7,604
543
39
3
0
264,300
0
W
Hou Yi
8,101
579
102
7
0
254,373
3
L
Fenrir
7,992
571
74
5
0
249,409
4
W
Nike
7,647
546
93
7
0
255,243
2
L
Geb
5,948
425
21
2
0
285,774
4
W
Arachne
8,235
588
82
6
0
305,417
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role