Player Matchup

Tiamat
Tiamat
Anamooz
Tiamat
Level 86
God Stats
0W - 2L
1,321 SR
Queue Stats
343W - 332L
1,555 Elo+
Solo
Heimdallr
Heimdallr
Chxrchh
Heimdallr
Level 128
God Stats
11W - 12L
1,527 SR
Queue Stats
437W - 446L
1,584 Elo+
Party 2
Ao Kuang
Ao Kuang
Dakotaisaqt69
Ao Kuang
Level 80
God Stats
293W - 222L
1,639 SR
Queue Stats
484W - 384L
1,599 Elo+
Party 3
Ymir
Ymir
StepSis13
Ymir
Level 85
God Stats
8W - 4L
1,626 SR
Queue Stats
482W - 436L
1,562 Elo+
Party 3
Gilgamesh
Gilgamesh
THE 0G ZHINNY
Gilgamesh
Level 117
God Stats
23W - 17L
1,663 SR
Queue Stats
627W - 637L
1,580 Elo+
Party 2
Team Averages
Level 99
1,555 SR
1,576 Elo+

VS

Team Averages
Level 96
1,555 SR
1,584 Elo+
Olorun
Olorun
Ch1co5275
Olorun
Level 114
God Stats
3W - 0L
1,809 SR
Queue Stats
75W - 75L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
Drenicus
Nu Wa
Level 113
God Stats
54W - 48L
1,562 SR
Queue Stats
470W - 463L
1,671 Elo+
Party 4
Ares
Ares
INFORMATION800
Ares
Level 64
God Stats
7W - 12L
1,535 SR
Queue Stats
38W - 40L
1,573 Elo+
Party 1
Bakasura
Bakasura
TemP Mayo
Bakasura
Level 100
God Stats
1W - 2L
1,174 SR
Queue Stats
12W - 12L
1,559 Elo+
Solo
Mulan
Mulan
royblair
Mulan
Level 88
God Stats
24W - 10L
1,697 SR
Queue Stats
273W - 299L
1,552 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anamooz
Tiamat
15
1 / 4 / 0
8,631
508
6,543
8,733
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Chxrchh
Heimdallr
16
3 / 1 / 1
9,491
558
11,116
11,507
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Dakotaisaqt69
Ao Kuang
15
6 / 4 / 0
9,138
538
11,716
16,187
6,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
12
1 / 3 / 1
7,289
429
4,728
15,896
14,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
THE 0G ZHINNY
Gilgamesh
14
0 / 5 / 4
8,043
473
8,366
15,590
9,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ch1co5275
Olorun
15
0 / 2 / 3
8,492
500
5,108
8,236
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Drenicus
Nu Wa
16
2 / 1 / 8
9,606
565
12,737
5,393
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 2
8,890
523
8,051
12,835
11,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
TemP Mayo
Bakasura
16
4 / 2 / 6
9,406
553
8,861
14,876
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
royblair
Mulan
15
5 / 5 / 3
9,578
563
12,367
18,103
13,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
11
Kills
17
17
Deaths
11
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Anamooz
Tiamat
1
4
0
0.25
W
Olorun
Ch1co5275
Olorun
0
2
3
0.75
L
Heimdallr
Chxrchh
Heimdallr
3
1
1
3.5
L
Ao Kuang
Dakotaisaqt69
Ao Kuang
6
4
0
1.5
W
Nu Wa
Drenicus
Nu Wa
2
1
8
6
W
6
1
2
7
L
Ymir
1
3
1
0.5
L
Gilgamesh
THE 0G ZHINNY
Gilgamesh
0
5
4
0.4
W
Bakasura
TemP Mayo
Bakasura
4
2
6
3.5
W
Mulan
royblair
Mulan
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,469
Damage
47,124
67,913
Taken
59,443
39,458
Mitigated
36,542
19,752
Healing
20,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Anamooz
Tiamat
6,543
352
0
2,396
8,733
5,054
0
4,015
4,524
68,618
0
W
Olorun
Ch1co5275
Olorun
5,108
2,687
447
3,991
8,236
3,194
420
1,386
6,850
58,738
7,206
L
Heimdallr
Chxrchh
Heimdallr
11,116
5,088
0
4,557
11,507
3,904
0
5,673
5,625
0
85,716
L
Ao Kuang
Dakotaisaqt69
Ao Kuang
11,716
2,011
0
8,281
16,187
6,104
0
3,960
11,096
65,279
0
W
Nu Wa
Drenicus
Nu Wa
12,737
1,626
0
966
5,393
1,899
236
4,145
1,144
81,748
0
W
8,051
286
0
2,965
12,835
11,682
52
5,030
7,441
18,134
0
L
Ymir
4,728
395
0
1,916
15,896
14,671
0
9,354
5,814
24,789
0
L
Gilgamesh
THE 0G ZHINNY
Gilgamesh
8,366
2,492
0
2,602
15,590
9,725
0
2,681
11,974
2,160
47,102
W
Bakasura
TemP Mayo
Bakasura
8,861
5,133
0
5,645
14,876
6,662
80
6,038
8,608
0
59,905
W
Mulan
royblair
Mulan
12,367
2,301
478
6,012
18,103
13,105
380
6,320
11,077
5,243
48,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,592
Gold Earned
45,972
545
Minions Killed
559
0
Camps Cleared
0
1,558,487
Distance Traveled
1,760,690
5
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,631
508
149
9
0
296,276
4
W
Olorun
8,492
500
141
8
0
356,272
4
L
Heimdallr
9,491
558
169
10
0
303,275
0
L
Ao Kuang
9,138
538
113
7
0
334,699
0
W
Nu Wa
9,606
565
158
9
0
332,025
8
W
Ares
8,890
523
14
1
0
377,113
10
L
Ymir
7,289
429
27
2
0
312,537
0
L
Gilgamesh
8,043
473
87
5
0
311,700
1
W
Bakasura
9,406
553
132
8
0
421,898
3
W
Mulan
9,578
563
114
7
0
273,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role