Player Matchup

Ymir
Ymir
GGM_Shark
Ymir
Level 40
God Stats
8W - 12L
1,369 SR
Queue Stats
30W - 50L
1,270 Elo+
Party 1
Kukulkan
Kukulkan
Lourdingue
Kukulkan
Level 32
God Stats
0W - 2L
1,405 SR
Queue Stats
8W - 12L
1,277 Elo+
Party 1
Thor
Thor
Omega_MK9
Thor
Level 49
God Stats
4W - 4L
1,580 SR
Queue Stats
171W - 129L
1,487 Elo+
Party 3
Nike
Nike
dragonbang_
Nike
Level 121
God Stats
12W - 15L
1,377 SR
Queue Stats
262W - 277L
1,423 Elo+
Party 3
Fenrir
Fenrir
vBxatBox--
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,331 Elo+
Party 1
Team Averages
Level 54
1,446 SR
1,358 Elo+

VS

Team Averages
Level 49
1,445 SR
1,425 Elo+
Mercury
Mercury
BuggyJee
Mercury
Level 45
God Stats
4W - 6L
1,064 SR
Queue Stats
64W - 99L
1,269 Elo+
Solo
Yemoja
Yemoja
SUMP_MaTriXX
Yemoja
Level 109
God Stats
6W - 5L
1,660 SR
Queue Stats
150W - 92L
1,581 Elo+
Party 2
Bellona
Bellona
appleley
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,490 Elo+
Party 2
Janus
Janus
dsqfqq
Janus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 99L
1,498 Elo+
Party 2
Olorun
Olorun
lolzmaster13
Olorun
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 0
5,591
430
1,803
9,593
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Lourdingue
Kukulkan
10
1 / 2 / 1
6,095
469
2,534
3,855
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
11
4 / 3 / 1
6,681
514
4,614
8,754
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 1 / 2
6,493
499
6,335
9,967
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
vBxatBox--
Fenrir
10
0 / 6 / 0
5,673
436
2,688
9,173
2,973
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BuggyJee
Mercury
10
0 / 1 / 2
6,081
468
1,654
5,231
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
11
2 / 0 / 6
7,586
584
2,665
7,656
6,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
appleley
Bellona
10
1 / 4 / 1
6,258
481
6,206
9,715
8,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
dsqfqq
Janus
13
5 / 1 / 1
7,754
596
6,540
3,985
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
14
7 / 0 / 3
8,122
625
10,732
6,493
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
15
15
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
BuggyJee
Mercury
0
1
2
1
L
Ymir
0
3
0
0
L
Kukulkan
Lourdingue
Kukulkan
1
2
1
0.75
L
Thor
4
3
1
1.5
W
Yemoja
2
0
6
5
W
Bellona
appleley
Bellona
1
4
1
0.38
L
1
1
2
2
W
Janus
dsqfqq
Janus
5
1
1
5.5
W
Olorun
7
0
3
8.5
L
Fenrir
vBxatBox--
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,974
Damage
27,797
41,342
Taken
33,080
17,331
Mitigated
20,628
8,752
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BuggyJee
Mercury
1,654
376
0
2,010
5,231
1,560
0
0
5,158
0
22,658
L
Ymir
1,803
443
62
1,768
9,593
2,884
0
6,492
3,101
27,406
0
L
Kukulkan
Lourdingue
Kukulkan
2,534
67
131
436
3,855
1,187
0
2,942
599
27,468
0
L
Thor
4,614
734
0
2,852
8,754
2,842
0
3,492
5,120
0
33,682
W
Yemoja
2,665
738
3,017
3,220
7,656
6,923
170
2,115
5,502
25,518
0
W
Bellona
appleley
Bellona
6,206
2,765
0
2,288
9,715
8,127
136
110
8,860
0
34,581
L
6,335
1,682
0
1,693
9,967
7,445
511
857
9,110
0
34,541
W
Janus
dsqfqq
Janus
6,540
143
0
669
3,985
1,243
0
721
3,224
45,600
0
W
Olorun
10,732
4,333
255
2,925
6,493
2,775
2,349
1,391
5,102
57,127
7,467
L
Fenrir
vBxatBox--
Fenrir
2,688
899
319
1,491
9,173
2,973
0
4,607
4,546
0
27,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
35,801
303
Minions Killed
372
0
Camps Cleared
0
1,255,449
Distance Traveled
1,327,482
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,081
468
59
5
0
292,674
0
L
Ymir
5,591
430
46
4
0
243,775
2
L
Kukulkan
6,095
469
59
5
0
242,416
1
L
Thor
6,681
514
67
5
0
263,225
0
W
Yemoja
7,586
584
37
3
0
254,673
6
W
Bellona
6,258
481
74
6
0
253,709
0
L
Nike
6,493
499
75
6
0
256,568
1
W
Janus
7,754
596
101
8
0
274,981
3
W
Olorun
8,122
625
101
8
0
251,445
0
L
Fenrir
5,673
436
56
4
0
249,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role