Player Matchup

Mercury
Mercury
CC F0X
Mercury
Level 127
God Stats
1W - 1L
1,731 SR
Queue Stats
34W - 23L
1,598 Elo+
Party 1
Artio
Artio
Death Sh0t 50
Artio
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,583 Elo+
Party 1
Eset
Eset
MatusDaMoose
Eset
Level 129
God Stats
1W - 1L
1,460 SR
Queue Stats
58W - 53L
1,539 Elo+
Party 1
Team Averages
Level 136
1,564 SR
1,573 Elo+

VS

Team Averages
Level 151
1,666 SR
1,547 Elo+
Janus
Janus
MadCowDisease92
Janus
Level 149
God Stats
5W - 2L
1,617 SR
Queue Stats
144W - 149L
1,448 Elo+
Solo
Odin
Odin
OKtenminute
Odin
Level 144
God Stats
21W - 7L
1,682 SR
Queue Stats
273W - 219L
1,530 Elo+
Party 2
Cernunnos
Cernunnos
SosukeKyoka
Cernunnos
Level 159
God Stats
19W - 10L
1,698 SR
Queue Stats
267W - 171L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CC F0X
Mercury
11
1 / 14 / 8
8,964
598
8,000
16,993
3,948
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 8 / 8
11,437
762
10,605
23,656
19,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
7 / 8 / 5
11,337
756
13,393
15,839
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 14
12,764
851
11,902
9,003
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 19
11,686
779
7,000
16,213
17,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
SosukeKyoka
Cernunnos
16
15 / 6 / 10
12,840
856
28,280
19,053
6,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
14
Kills
30
30
Deaths
14
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
CC F0X
Mercury
1
14
8
0.36
L
6
8
8
1.25
W
12
3
14
6.33
L
7
8
5
1.19
W
3
5
19
2.5
W
Cernunnos
SosukeKyoka
Cernunnos
15
6
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,998
Damage
47,182
56,488
Taken
44,269
27,850
Mitigated
26,706
7,324
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CC F0X
Mercury
8,000
4,046
0
0
16,993
3,948
540
2,528
14,351
0
17,623
L
10,605
629
658
4,351
23,656
19,757
0
4,245
19,098
24,841
0
W
11,902
414
0
1,521
9,003
2,797
228
5,521
2,934
38,486
0
L
13,393
775
1,005
1,310
15,839
4,145
252
5,074
10,625
36,064
0
W
7,000
1,193
867
3,180
16,213
17,370
12
5,374
9,297
256
26,897
W
Cernunnos
SosukeKyoka
Cernunnos
28,280
17,530
0
8,065
19,053
6,539
2,357
11,289
6,930
0
62,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,738
Gold Earned
37,290
104
Minions Killed
159
3
Camps Cleared
8
708,611
Distance Traveled
779,158
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,964
598
25
2
1
242,584
4
L
Artio
11,437
762
32
2
0
234,223
0
W
Janus
12,764
851
72
5
2
274,388
2
L
Eset
11,337
756
47
3
2
231,804
2
W
Odin
11,686
779
37
2
3
274,481
3
W
Cernunnos
12,840
856
50
3
3
230,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role