Player Matchup

Xbalanque
Xbalanque
Papilisaurus
Xbalanque
Level 28
God Stats
1W - 1L
1,709 SR
Queue Stats
7W - 6L
1,544 Elo+
Party 3
Neith
Neith
SirMuffins1
Neith
Level 47
God Stats
0W - 1L
1,192 SR
Queue Stats
32W - 31L
1,441 Elo+
Party 3
Cliodhna
Cliodhna
TheAlexSonf
Cliodhna
Level 119
God Stats
1W - 1L
1,537 SR
Queue Stats
58W - 65L
1,341 Elo+
Party 2
Agni
Agni
TheGuilleCharly
Agni
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 72L
1,349 Elo+
Party 2
Yemoja
Yemoja
TitchyNinjaPig
Yemoja
Level 149
God Stats
2W - 4L
1,370 SR
Queue Stats
229W - 216L
1,471 Elo+
Party 3
Team Averages
Level 93
1,462 SR
1,429 Elo+

VS

Team Averages
Level 57
1,614 SR
1,427 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BlameTIme
Sobek
Level 144
God Stats
1W - 1L
1,413 SR
Queue Stats
145W - 126L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
Dzaddy
Nu Wa
Level 78
God Stats
5W - 2L
1,907 SR
Queue Stats
149W - 136L
1,474 Elo+
Solo
Aphrodite
Aphrodite
Lysio
Aphrodite
Level 15
God Stats
1W - 0L
1,751 SR
Queue Stats
1W - 1L
1,271 Elo+
Party 1
Izanami
Izanami
NotMizukiii
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Papilisaurus
Xbalanque
18
2 / 5 / 9
10,953
685
13,155
19,398
8,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 3 / 9
10,756
672
16,044
17,130
7,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
TheAlexSonf
Cliodhna
15
1 / 9 / 11
9,856
616
7,941
15,185
6,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 6 / 6
11,941
746
30,085
15,699
7,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
3 / 3 / 13
11,578
724
13,123
22,568
29,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
8 / 6 / 12
12,870
804
23,393
23,134
11,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
BlameTIme
Sobek
19
5 / 5 / 16
11,796
737
13,403
30,904
44,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Dzaddy
Nu Wa
20
6 / 3 / 18
12,483
780
25,551
14,866
6,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Lysio
Aphrodite
16
0 / 2 / 10
10,034
627
3,150
9,461
6,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
NotMizukiii
Izanami
20
7 / 4 / 15
12,631
789
16,267
17,585
9,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
97
19
Kills
26
26
Deaths
20
48
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
6
12
2.33
W
Sobek
BlameTIme
Sobek
5
5
16
2.6
W
Nu Wa
Dzaddy
Nu Wa
6
3
18
5
W
Aphrodite
Lysio
Aphrodite
0
2
10
2.5
W
Izanami
NotMizukiii
Izanami
7
4
15
3.63
L
Xbalanque
Papilisaurus
Xbalanque
2
5
9
1.3
L
4
3
9
2.83
L
Cliodhna
TheAlexSonf
Cliodhna
1
9
11
0.72
L
9
6
6
2
L
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,348
Damage
81,764
89,980
Taken
95,950
58,693
Mitigated
78,303
39,457
Healing
40,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
23,393
11,325
2,442
7,510
23,134
11,622
1,677
9,636
13,498
0
52,355
W
Sobek
BlameTIme
Sobek
13,403
632
2,277
5,946
30,904
44,683
563
9,368
21,536
22,604
0
W
Nu Wa
Dzaddy
Nu Wa
25,551
5,158
4,219
4,056
14,866
6,841
1,488
7,119
7,747
49,775
0
W
Aphrodite
Lysio
Aphrodite
3,150
409
8,038
3,841
9,461
6,124
188
5,788
3,673
7,789
0
W
Izanami
NotMizukiii
Izanami
16,267
8,081
1,064
1,231
17,585
9,033
1,292
11,297
6,288
0
29,899
L
Xbalanque
Papilisaurus
Xbalanque
13,155
4,553
1,254
4,329
19,398
8,435
574
9,261
9,785
0
35,438
L
16,044
7,403
2,367
5,833
17,130
7,835
1,210
10,131
6,719
0
35,696
L
Cliodhna
TheAlexSonf
Cliodhna
7,941
360
1,513
741
15,185
6,083
0
6,254
8,702
0
24,539
L
30,085
830
2,099
2,041
15,699
7,134
0
6,172
9,261
69,145
0
L
13,123
1,382
12,930
6,350
22,568
29,206
0
8,565
13,409
25,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,084
Gold Earned
59,814
212
Minions Killed
166
0
Camps Cleared
0
1,421,517
Distance Traveled
1,427,555
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,870
804
67
4
0
257,933
1
W
Sobek
11,796
737
15
1
0
321,710
0
W
Nu Wa
12,483
780
46
3
0
249,518
0
W
Aphrodite
10,034
627
5
0
0
312,622
0
W
Izanami
12,631
789
33
2
0
285,772
0
L
Xbalanque
10,953
685
59
4
0
249,246
0
L
Neith
10,756
672
46
3
0
281,954
0
L
Cliodhna
9,856
616
33
2
0
301,463
0
L
Agni
11,941
746
54
3
0
291,478
0
L
Yemoja
11,578
724
20
1
0
297,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role