Player Matchup

Achilles
Achilles
CoiledRanger605
Achilles
Level 89
God Stats
8W - 8L
1,551 SR
Queue Stats
521W - 533L
1,381 Elo+
Solo
Anubis
Anubis
anthonybechv
Anubis
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,321 Elo+
Party 1
Thoth
Thoth
bagerfishcake19
Thoth
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,342 Elo+
Party 1
Team Averages
Level 63
1,517 SR
1,348 Elo+

VS

Team Averages
Level 64
1,541 SR
1,355 Elo+
Nike
Nike
 
Nike
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
CmdrBeaumont
Izanami
Level 99
God Stats
11W - 8L
1,554 SR
Queue Stats
82W - 109L
1,344 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ya_boi_alfonzo
Morgan Le Fay
Level 67
God Stats
21W - 16L
1,570 SR
Queue Stats
228W - 291L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 4 / 2
8,434
602
8,589
17,725
21,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
13
4 / 9 / 1
9,526
680
9,838
17,016
8,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 8 / 3
7,880
563
5,558
13,576
4,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 5 / 12
9,096
650
4,686
11,783
5,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
CmdrBeaumont
Izanami
15
7 / 1 / 11
10,966
783
14,935
7,478
2,141
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ya_boi_alfonzo
Morgan Le Fay
16
14 / 1 / 7
11,644
832
18,002
13,067
4,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
21
21
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
5
12
1.2
W
Izanami
CmdrBeaumont
Izanami
7
1
11
12.5
L
Achilles
2
4
2
0.75
L
Anubis
4
9
1
0.5
L
0
8
3
0.19
W
Morgan Le Fay
ya_boi_alfonzo
Morgan Le Fay
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,985
Damage
37,623
48,317
Taken
32,328
33,536
Mitigated
12,606
7,587
Healing
10,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,686
629
0
1,474
11,783
5,703
345
6,778
4,711
0
12,439
W
Izanami
CmdrBeaumont
Izanami
14,935
7,810
1,216
2,468
7,478
2,141
1,573
4,341
3,064
0
54,890
L
Achilles
8,589
1,822
0
2,059
17,725
21,174
0
6,570
11,155
0
18,817
L
Anubis
9,838
279
0
4,816
17,016
8,337
0
7,347
9,669
27,464
0
L
5,558
195
60
652
13,576
4,025
84
4,274
9,302
17,699
0
W
Morgan Le Fay
ya_boi_alfonzo
Morgan Le Fay
18,002
2,140
341
5,244
13,067
4,762
1,101
5,079
7,392
44,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,840
Gold Earned
31,706
73
Minions Killed
151
3
Camps Cleared
8
653,758
Distance Traveled
761,254
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,096
650
18
1
0
245,307
1
W
Izanami
10,966
783
78
6
6
242,544
4
L
Achilles
8,434
602
18
1
0
245,530
0
L
Anubis
9,526
680
36
3
3
211,826
1
L
Thoth
7,880
563
19
1
0
196,402
0
W
Morgan Le Fay
11,644
832
55
4
2
273,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role