Player Matchup

Kuzenbo
Kuzenbo
ExterminateAnime
Kuzenbo
Level 49
God Stats
6W - 4L
1,608 SR
Queue Stats
14W - 9L
1,502 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Redhpowah
Ah Muzen Cab
Level 107
God Stats
3W - 0L
1,594 SR
Queue Stats
36W - 16L
1,672 Elo+
Party 1
He Bo
He Bo
Rinowar
He Bo
Level 102
God Stats
1W - 1L
1,503 SR
Queue Stats
65W - 49L
1,604 Elo+
Party 1
Team Averages
Level 86
1,568 SR
1,593 Elo+

VS

Team Averages
Level 105
1,500 SR
1,491 Elo+
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
RIvan11
Ah Puch
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 125L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 15
8,557
856
6,302
8,735
10,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Redhpowah
Ah Muzen Cab
14
8 / 1 / 7
8,931
893
11,440
7,357
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Rinowar
He Bo
13
8 / 1 / 10
8,666
867
7,880
4,536
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 7 / 1
6,871
687
4,176
13,004
12,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
 
Cernunnos
9
0 / 5 / 3
6,186
619
3,868
7,657
2,574
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
RIvan11
Ah Puch
10
1 / 6 / 1
6,471
647
6,402
7,856
2,688
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
18
Kills
3
3
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
7
1
0.36
L
Cernunnos
 
Cernunnos
0
5
3
0.3
W
2
1
15
9.5
L
Ah Puch
RIvan11
Ah Puch
1
6
1
0.25
W
Ah Muzen Cab
Redhpowah
Ah Muzen Cab
8
1
7
11.5
W
He Bo
Rinowar
He Bo
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,622
Damage
14,446
20,628
Taken
28,517
15,342
Mitigated
17,910
6,516
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,176
318
0
2,205
13,004
12,648
0
5,445
7,559
11,196
0
L
Cernunnos
 
Cernunnos
3,868
1,726
49
757
7,657
2,574
0
4,084
3,573
0
16,007
W
6,302
2,142
0
2,114
8,735
10,546
93
4,497
4,238
13,338
0
L
Ah Puch
RIvan11
Ah Puch
6,402
593
0
687
7,856
2,688
0
4,685
3,171
25,979
0
W
Ah Muzen Cab
Redhpowah
Ah Muzen Cab
11,440
4,932
0
3,561
7,357
3,201
698
3,731
3,626
0
41,978
W
He Bo
Rinowar
He Bo
7,880
428
195
646
4,536
1,595
530
2,567
1,969
22,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,154
Gold Earned
19,528
141
Minions Killed
111
7
Camps Cleared
2
616,707
Distance Traveled
504,979
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,871
687
9
1
0
177,605
1
L
Cernunnos
6,186
619
46
5
1
170,229
4
W
Kuzenbo
8,557
856
17
2
3
218,393
4
L
Ah Puch
6,471
647
56
6
1
157,145
0
W
Ah Muzen Cab
8,931
893
76
8
3
193,509
0
W
He Bo
8,666
867
48
5
1
204,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role