Player Matchup

Neith
Neith
Elajza3
Neith
Level 53
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 3L
1,324 Elo+
Party 1
Ra
Ra
Rublezik
Ra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
blamla123
Bellona
Level 26
God Stats
1W - 2L
1,338 SR
Queue Stats
1W - 2L
1,360 Elo+
Solo
Olorun
Olorun
pustadziewica
Olorun
Level 29
God Stats
0W - 1L
1,736 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 37
1,516 SR
1,421 Elo+

VS

Team Averages
Level 112
1,690 SR
1,543 Elo+
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
iMauro4427
Bastet
Level 26
God Stats
1W - 0L
1,798 SR
Queue Stats
3W - 4L
1,504 Elo+
Party 2
Chiron
Chiron
mauromxs
Chiron
Level 145
God Stats
1W - 0L
1,831 SR
Queue Stats
11W - 8L
1,559 Elo+
Party 2
Merlin
Merlin
sdracar
Merlin
Level 127
God Stats
1W - 0L
1,633 SR
Queue Stats
8W - 5L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elajza3
Neith
13
0 / 8 / 2
8,191
630
3,534
11,156
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 10 / 1
9,017
694
4,667
12,393
4,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
blamla123
Bellona
18
7 / 6 / 3
11,401
877
9,862
17,350
11,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 7 / 5
10,108
778
11,734
13,718
4,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
8 / 3 / 10
11,848
911
11,881
21,899
19,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
iMauro4427
Bastet
15
2 / 3 / 7
10,183
783
7,305
8,402
3,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
mauromxs
Chiron
18
16 / 4 / 4
12,919
994
16,447
14,308
6,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
sdracar
Merlin
18
5 / 4 / 9
12,116
932
12,737
10,566
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
13
Kills
31
31
Deaths
14
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
3
10
4.33
L
Neith
Elajza3
Neith
0
8
2
0.13
L
2
10
1
0.25
L
Bellona
blamla123
Bellona
7
6
3
1.42
W
Bastet
iMauro4427
Bastet
2
3
7
1.83
W
Chiron
mauromxs
Chiron
16
4
4
4.5
L
4
7
5
0.93
W
Merlin
sdracar
Merlin
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,797
Damage
48,370
54,617
Taken
55,175
24,066
Mitigated
33,830
6,623
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,881
2,323
0
4,739
21,899
19,555
894
8,971
12,928
5,753
22,434
L
Neith
Elajza3
Neith
3,534
852
0
777
11,156
3,609
0
3,493
7,493
0
17,924
L
4,667
252
456
949
12,393
4,046
0
2,980
9,090
26,679
0
L
Bellona
blamla123
Bellona
9,862
1,873
68
1,557
17,350
11,957
0
4,771
12,472
0
36,189
W
Bastet
iMauro4427
Bastet
7,305
1,226
0
1,066
8,402
3,404
834
2,544
5,858
0
23,499
W
Chiron
mauromxs
Chiron
16,447
7,442
703
3,425
14,308
6,356
3,482
2,215
12,093
0
48,772
L
11,734
6,614
318
2,498
13,718
4,454
62
3,292
10,168
41,242
0
W
Merlin
sdracar
Merlin
12,737
667
69
892
10,566
4,515
2,017
3,280
7,286
53,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,717
Gold Earned
47,066
202
Minions Killed
217
8
Camps Cleared
13
767,738
Distance Traveled
981,741
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,848
911
36
3
4
256,426
1
L
Neith
8,191
630
34
3
0
175,409
1
L
Ra
9,017
694
41
3
1
151,171
0
L
Bellona
11,401
877
63
5
1
242,075
0
W
Bastet
10,183
783
38
3
1
244,107
0
W
Chiron
12,919
994
60
5
2
255,479
1
L
Olorun
10,108
778
64
5
6
199,083
2
W
Merlin
12,116
932
83
6
6
225,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role