Player Matchup

Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold I
 
Set
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
 
Ares
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Gold II
orenes99
Ra
Gold II
Level 122
God Stats
7W - 5L
1,543 SR
Queue Stats
367W - 377L
1,548 MMR
Solo
Danzaburou
Danzaburou
Platinum V
piaskun321
Danzaburou
Platinum V
Level 147
God Stats
3W - 6L
1,604 SR
Queue Stats
19W - 17L
1,758 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,529 SR
1,561 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,536 SR
1,543 MMR
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold III
AikOz
Fafnir
Gold III
Level 62
God Stats
3W - 2L
1,498 SR
Queue Stats
79W - 74L
1,533 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Dragbows
Ao Kuang
Gold III
Level 89
God Stats
28W - 33L
1,506 SR
Queue Stats
219W - 242L
1,575 MMR
Party 1
Izanami
Izanami
Gold III
Trisonn
Izanami
Gold III
Level 81
God Stats
54W - 36L
1,674 SR
Queue Stats
141W - 126L
1,601 MMR
Party 1
Zeus
Zeus
Gold V
ZidzeN
Zeus
Gold V
Level 124
God Stats
0W - 2L
1,502 SR
Queue Stats
160W - 167L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 1 / 11
9,688
606
10,823
12,967
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Set
 
Set
16
3 / 1 / 4
9,343
584
9,671
11,363
7,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
 
Ares
13
4 / 1 / 6
8,686
543
8,433
11,608
10,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 1 / 4
11,064
692
9,174
9,164
3,929
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
piaskun321
Danzaburou
16
4 / 2 / 4
9,743
609
10,210
11,328
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SolGebCliodhna

VS

Bans
AthenaArtioKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 3 / 1
8,523
533
8,813
14,584
9,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
AikOz
Fafnir
10
0 / 6 / 1
6,770
423
4,334
16,786
14,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Dragbows
Ao Kuang
13
3 / 2 / 1
8,108
507
9,679
11,401
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Trisonn
Izanami
12
1 / 4 / 0
7,427
464
8,313
12,332
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
ZidzeN
Zeus
12
1 / 8 / 0
7,666
479
4,994
12,262
4,402
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
23
Kills
6
6
Deaths
23
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
11
11.5
W
Set
 
Set
3
1
4
5
W
Ares
 
Ares
4
1
6
7
L
Achilles
 
Achilles
1
3
1
0.5
L
Fafnir
AikOz
Fafnir
0
6
1
0.08
L
Ao Kuang
Dragbows
Ao Kuang
3
2
1
1.75
L
Izanami
Trisonn
Izanami
1
4
0
0.25
L
Zeus
ZidzeN
Zeus
1
8
0
0.13
W
6
1
4
8
W
Danzaburou
piaskun321
Danzaburou
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,311
Damage
36,133
56,430
Taken
67,365
31,014
Mitigated
36,759
23,461
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,823
2,781
0
7,718
12,967
5,055
1,267
5,173
7,688
0
51,047
W
Set
 
Set
9,671
4,367
0
4,301
11,363
7,469
480
3,973
6,814
329
53,590
W
Ares
 
Ares
8,433
349
0
2,568
11,608
10,844
559
2,223
9,220
18,364
0
L
Achilles
 
Achilles
8,813
2,014
0
4,933
14,584
9,541
450
1,437
12,510
5,604
49,602
L
Fafnir
AikOz
Fafnir
4,334
1,107
476
3,351
16,786
14,866
0
4,831
11,870
18,364
0
L
Ao Kuang
Dragbows
Ao Kuang
9,679
2,793
0
4,033
11,401
4,726
0
3,013
8,303
40,058
9,020
L
Izanami
Trisonn
Izanami
8,313
5,089
0
4,271
12,332
3,224
0
3,755
8,577
0
56,040
L
Zeus
ZidzeN
Zeus
4,994
1,005
0
1,857
12,262
4,402
192
4,966
7,250
58,904
0
W
9,174
865
781
2,866
9,164
3,929
0
4,958
4,206
89,038
0
W
Danzaburou
piaskun321
Danzaburou
10,210
3,149
552
4,675
11,328
3,717
1,945
2,660
8,668
0
83,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,524
Gold Earned
38,494
506
Minions Killed
436
0
Camps Cleared
0
1,586,780
Distance Traveled
1,463,754
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,688
606
80
5
0
345,658
6
W
Set
9,343
584
99
6
0
288,950
6
W
Ares
8,686
543
17
1
0
324,130
9
L
Achilles
8,523
533
118
7
0
330,996
7
L
Fafnir
6,770
423
23
1
0
275,791
5
L
Ao Kuang
8,108
507
87
5
0
328,409
2
L
Izanami
7,427
464
109
7
0
276,803
7
L
Zeus
7,666
479
99
6
0
251,755
6
W
Ra
11,064
692
179
11
0
338,832
4
W
Danzaburou
9,743
609
131
8
0
289,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role