Player Matchup

Neith
Neith
Fireflysisu
Neith
Level 3
God Stats
1W - 2L
1,306 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Zeus
Zeus
ShadowZzKi
Zeus
Level 60
God Stats
2W - 1L
1,414 SR
Queue Stats
51W - 47L
1,522 Elo+
Party 2
Nemesis
Nemesis
Victoryesso
Nemesis
Level 13
God Stats
1W - 1L
1,152 SR
Queue Stats
6W - 12L
1,385 Elo+
Party 2
Team Averages
Level 25
1,291 SR
1,469 Elo+

VS

Team Averages
Level 58
1,517 SR
1,291 Elo+
Zeus
Zeus
B4dRabb1t
Zeus
Level 10
God Stats
2W - 3L
1,715 SR
Queue Stats
11W - 18L
1,234 Elo+
Party 1
Medusa
Medusa
KILLUMINATHI
Medusa
Level 99
God Stats
0W - 1L
1,335 SR
Queue Stats
18W - 26L
1,315 Elo+
Party 1
Ymir
Ymir
WillThaWheel
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 11
7,304
730
4,492
4,896
1,764
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
10 / 0 / 2
8,728
873
15,145
4,531
1,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Victoryesso
Nemesis
11
1 / 1 / 8
6,881
688
1,309
5,286
4,164
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 5 / 2
6,173
617
4,524
7,160
2,590
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
10
2 / 3 / 0
6,592
659
5,151
7,307
2,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 2
6,403
640
1,050
9,467
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
5
2
0.2
W
1
1
11
6.5
L
Medusa
2
3
0
0.67
W
10
0
2
11
W
Nemesis
Victoryesso
Nemesis
1
1
8
5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,946
Damage
10,725
14,713
Taken
23,934
7,516
Mitigated
12,042
2,974
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,524
416
246
1,249
7,160
2,590
0
5,556
1,604
19,813
0
W
4,492
954
123
904
4,896
1,764
789
2,184
2,712
0
15,749
L
Medusa
5,151
1,679
0
1,410
7,307
2,402
0
4,701
2,606
0
17,507
W
15,145
977
0
989
4,531
1,588
566
1,259
3,272
53,400
0
W
Nemesis
Victoryesso
Nemesis
1,309
236
0
958
5,286
4,164
173
2,440
2,846
744
6,929
L
1,050
183
0
1,389
9,467
7,050
0
5,416
4,051
6,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,913
Gold Earned
19,168
123
Minions Killed
88
7
Camps Cleared
2
567,807
Distance Traveled
478,181
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,173
617
56
6
1
154,926
2
W
Neith
7,304
730
25
3
0
189,771
1
L
Medusa
6,592
659
28
3
1
160,751
1
W
Zeus
8,728
873
83
8
5
184,789
5
W
Nemesis
6,881
688
15
2
2
193,247
0
L
Ymir
6,403
640
4
0
0
162,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role