Player Matchup

Danzaburou
Danzaburou
Kahnthulu
Danzaburou
Level 92
God Stats
23W - 29L
1,444 SR
Queue Stats
36W - 61L
1,347 Elo+
Solo
Izanami
Izanami
Leer1337-
Izanami
Level 89
God Stats
6W - 11L
1,398 SR
Queue Stats
54W - 82L
1,318 Elo+
Solo
Anubis
Anubis
Lillzeb
Anubis
Level 121
God Stats
0W - 1L
1,282 SR
Queue Stats
28W - 33L
1,382 Elo+
Solo
Bellona
Bellona
TheSlendyKid
Bellona
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,452 Elo+
Solo
Fenrir
Fenrir
dischargedwyn
Fenrir
Level 83
God Stats
4W - 11L
1,395 SR
Queue Stats
115W - 132L
1,455 Elo+
Solo
Team Averages
Level 105
1,404 SR
1,391 Elo+

VS

Team Averages
Level 110
1,445 SR
1,426 Elo+
Nemesis
Nemesis
 
Nemesis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Ellros100
Poseidon
Level 101
God Stats
5W - 3L
1,308 SR
Queue Stats
21W - 18L
1,310 Elo+
Solo
Danzaburou
Danzaburou
HellLucifer666
Danzaburou
Level 141
God Stats
6W - 9L
1,387 SR
Queue Stats
84W - 92L
1,372 Elo+
Solo
Nu Wa
Nu Wa
PlutosVoid
Nu Wa
Level 106
God Stats
18W - 9L
1,504 SR
Queue Stats
23W - 11L
1,502 Elo+
Solo
Hercules
Hercules
Сталоне
Hercules
Level 61
God Stats
7W - 3L
1,526 SR
Queue Stats
36W - 49L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kahnthulu
Danzaburou
14
0 / 6 / 4
8,204
631
10,301
10,912
3,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Leer1337-
Izanami
17
4 / 7 / 4
10,346
796
8,843
14,018
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Lillzeb
Anubis
16
2 / 2 / 6
9,400
723
12,501
8,736
4,641
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
TheSlendyKid
Bellona
16
3 / 3 / 8
11,273
867
14,453
24,324
20,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
5 / 4 / 7
11,842
911
8,830
21,377
18,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 4 / 13
9,918
763
15,055
18,669
12,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Ellros100
Poseidon
19
11 / 1 / 5
12,670
975
21,310
8,247
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
HellLucifer666
Danzaburou
16
5 / 3 / 10
10,858
835
11,332
14,388
5,692
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
16
4 / 5 / 11
10,529
810
13,219
13,843
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
16
0 / 1 / 10
9,753
750
9,074
15,508
16,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
14
Kills
22
22
Deaths
14
29
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
4
13
2.13
W
Poseidon
Ellros100
Poseidon
11
1
5
13.5
W
Danzaburou
HellLucifer666
Danzaburou
5
3
10
3.33
L
Danzaburou
Kahnthulu
Danzaburou
0
6
4
0.33
L
Izanami
Leer1337-
Izanami
4
7
4
0.86
L
Anubis
Lillzeb
Anubis
2
2
6
2.5
W
Nu Wa
4
5
11
1.9
L
Bellona
TheSlendyKid
Bellona
3
3
8
2.33
L
5
4
7
2.13
W
Hercules
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,928
Damage
69,990
79,367
Taken
70,655
54,521
Mitigated
44,710
19,054
Healing
18,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,055
4,618
0
4,104
18,669
12,936
286
2,832
15,837
0
35,039
W
Poseidon
Ellros100
Poseidon
21,310
3,524
0
2,775
8,247
2,949
959
1,051
7,196
54,646
0
W
Danzaburou
HellLucifer666
Danzaburou
11,332
4,551
0
3,823
14,388
5,692
2,243
3,597
10,791
0
29,702
L
Danzaburou
Kahnthulu
Danzaburou
10,301
3,137
0
1,044
10,912
3,940
171
4,941
5,971
0
30,376
L
Izanami
Leer1337-
Izanami
8,843
5,219
375
1,439
14,018
6,346
1,594
8,396
5,622
0
41,017
L
Anubis
Lillzeb
Anubis
12,501
516
0
3,019
8,736
4,641
188
4,463
4,273
42,732
0
W
Nu Wa
13,219
3,016
1,046
3,382
13,843
6,679
1,447
2,367
11,476
33,967
1,859
L
Bellona
TheSlendyKid
Bellona
14,453
1,493
2,154
4,580
24,324
20,655
0
8,594
15,730
7,856
23,608
L
8,830
2,099
0
6,443
21,377
18,939
0
7,870
13,507
0
20,043
W
Hercules
9,074
2,193
0
3,306
15,508
16,454
196
5,732
9,776
0
22,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,065
Gold Earned
53,728
266
Minions Killed
273
6
Camps Cleared
10
1,139,660
Distance Traveled
1,263,185
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,918
763
40
3
5
268,916
3
W
Poseidon
12,670
975
84
6
3
246,943
2
W
Danzaburou
10,858
835
47
4
0
237,181
3
L
Danzaburou
8,204
631
53
4
0
214,876
7
L
Izanami
10,346
796
92
7
5
176,214
0
L
Anubis
9,400
723
62
5
0
206,975
6
W
Nu Wa
10,529
810
65
5
2
227,179
5
L
Bellona
11,273
867
34
3
0
274,118
1
L
Fenrir
11,842
911
25
2
1
267,477
1
W
Hercules
9,753
750
37
3
0
282,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role