Player Matchup

Susano
Susano
Gold II
ImmoralValkyrie_
Susano
Gold II
Level 84
God Stats
7W - 13L
1,566 SR
Queue Stats
262W - 273L
1,521 MMR
Solo
Bellona
Bellona
Gold IV
Manuel94x
Bellona
Gold IV
Level 128
God Stats
0W - 3L
1,140 SR
Queue Stats
14W - 17L
1,568 MMR
Solo
Medusa
Medusa
Platinum V
MrBlouse_T7
Medusa
Platinum V
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
144W - 140L
1,707 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
SirSchaub
Kuzenbo
Gold IV
Level 117
God Stats
32W - 29L
1,529 SR
Queue Stats
147W - 151L
1,267 MMR
Party 2
Ra
Ra
Gold III
ponchokonos29
Ra
Gold III
Level 113
God Stats
0W - 2L
1,492 SR
Queue Stats
320W - 317L
1,572 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,445 SR
1,527 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,587 SR
1,530 MMR
Anubis
Anubis
Gold IV
GreenGiantofDoom
Anubis
Gold IV
Level 149
God Stats
89W - 95L
1,476 SR
Queue Stats
262W - 257L
1,484 MMR
Solo
Chiron
Chiron
Gold III
Irwinforcero
Chiron
Gold III
Level 128
God Stats
2W - 1L
1,534 SR
Queue Stats
56W - 56L
1,486 MMR
Party 3
Gilgamesh
Gilgamesh
Platinum V
Qapillo23
Gilgamesh
Platinum V
Level 142
God Stats
4W - 2L
1,652 SR
Queue Stats
129W - 127L
1,740 MMR
Party 3
Zhong Kui
Zhong Kui
Gold IV
egurrola66
Zhong Kui
Gold IV
Level 109
God Stats
3W - 5L
1,611 SR
Queue Stats
80W - 77L
1,543 MMR
Party 1
Geb
Geb
Gold V
rgaxiola5
Geb
Gold V
Level 126
God Stats
14W - 9L
1,661 SR
Queue Stats
175W - 177L
1,399 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,047
505
757
4,302
905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Manuel94x
Bellona
9
0 / 1 / 0
5,112
511
2,224
6,654
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
8
0 / 3 / 1
4,592
459
3,863
5,479
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kuzenbo
SirSchaub
Kuzenbo
8
1 / 2 / 0
5,158
516
2,942
7,034
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,045
505
1,524
4,089
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetAchillesCliodhnaLoki

VS

Bans
AthenaMulanAgniMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,679
668
2,797
3,640
1,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
9
2 / 0 / 2
5,173
517
4,805
2,706
700
Gilgamesh
Qapillo23
Gilgamesh
11
5 / 0 / 3
6,390
639
3,404
7,700
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
egurrola66
Zhong Kui
11
0 / 0 / 1
6,100
610
3,832
4,690
2,909
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 3
4,791
479
2,963
6,857
3,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
10
10
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
0
2
0
0
W
Chiron
2
0
2
3
L
Bellona
Manuel94x
Bellona
0
1
0
0
L
Medusa
0
3
1
0.17
W
Gilgamesh
Qapillo23
Gilgamesh
5
0
3
6.5
L
Kuzenbo
SirSchaub
Kuzenbo
1
2
0
0.5
W
Zhong Kui
egurrola66
Zhong Kui
0
0
1
0.5
L
0
2
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,310
Damage
17,801
27,558
Taken
25,593
12,139
Mitigated
11,695
8,047
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,797
138
0
2,617
3,640
1,687
0
1,377
2,263
43,110
0
L
757
51
0
1,829
4,302
905
0
594
3,686
0
24,474
W
Chiron
4,805
1,879
980
870
2,706
700
175
296
2,410
0
34,678
L
Bellona
Manuel94x
Bellona
2,224
390
0
1,391
6,654
4,673
0
3,542
3,112
0
27,956
L
Medusa
3,863
1,210
0
1,686
5,479
1,112
0
786
4,577
0
27,007
W
Gilgamesh
Qapillo23
Gilgamesh
3,404
963
0
3,676
7,700
2,643
0
365
7,335
0
35,091
L
Kuzenbo
SirSchaub
Kuzenbo
2,942
1,122
177
2,337
7,034
4,431
0
1,979
4,738
15,995
0
W
Zhong Kui
egurrola66
Zhong Kui
3,832
561
0
3,870
4,690
2,909
1,037
0
4,690
36,734
0
L
1,524
137
0
627
4,089
1,018
0
2,236
1,853
29,475
0
W
2,963
293
0
1,424
6,857
3,756
0
2,428
4,429
15,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,954
Gold Earned
29,133
266
Minions Killed
376
0
Camps Cleared
0
961,961
Distance Traveled
938,938
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,679
668
90
9
0
182,403
6
L
Susano
5,047
505
67
7
0
205,705
0
W
Chiron
5,173
517
82
8
0
191,867
2
L
Bellona
5,112
511
56
6
0
199,335
4
L
Medusa
4,592
459
58
6
0
192,379
4
W
Gilgamesh
6,390
639
87
9
0
212,614
0
L
Kuzenbo
5,158
516
30
3
0
179,406
3
W
Zhong Kui
6,100
610
95
10
0
157,212
4
L
Ra
5,045
505
55
6
0
185,136
3
W
Geb
4,791
479
22
2
0
194,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role