Player Matchup

Jormungandr
Jormungandr
Benjamin93Breeg
Jormungandr
Level 49
God Stats
8W - 10L
1,448 SR
Queue Stats
97W - 95L
1,458 Elo+
Party 2
Nemesis
Nemesis
BlackAngel1927
Nemesis
Level 34
God Stats
1W - 2L
1,696 SR
Queue Stats
49W - 42L
1,399 Elo+
Party 1
Anubis
Anubis
Clappy__YT
Anubis
Level 44
God Stats
13W - 7L
1,687 SR
Queue Stats
21W - 18L
1,450 Elo+
Party 1
Cernunnos
Cernunnos
Naso_Vaan
Cernunnos
Level 41
God Stats
5W - 6L
1,480 SR
Queue Stats
76W - 74L
1,441 Elo+
Party 2
Cabrakan
Cabrakan
The_Elder_Demon_
Cabrakan
Level 84
God Stats
21W - 26L
1,469 SR
Queue Stats
93W - 87L
1,466 Elo+
Party 2
Team Averages
Level 50
1,556 SR
1,443 Elo+

VS

Team Averages
Level 48
1,346 SR
1,228 Elo+
Izanami
Izanami
Angrysteve456
Izanami
Level 66
God Stats
0W - 2L
1,761 SR
Queue Stats
5W - 25L
1,243 Elo+
Party 3
Raijin
Raijin
U1225424507
Raijin
Level 143
God Stats
0W - 2L
1,210 SR
Queue Stats
395W - 447L
1,391 Elo+
Solo
Fenrir
Fenrir
YvngTanjiro54YT
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,160 Elo+
Party 3
Cthulhu
Cthulhu
crazymixjr
Cthulhu
Level 11
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 3
Da Ji
Da Ji
ghostkiller6290
Da Ji
Level 13
God Stats
0W - 4L
994 SR
Queue Stats
0W - 4L
1,160 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Benjamin93Breeg
Jormungandr
15
8 / 0 / 7
11,034
552
7,739
10,403
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 1 / 2
7,747
387
465
6,190
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Clappy__YT
Anubis
18
18 / 3 / 3
12,571
629
18,041
15,980
8,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Naso_Vaan
Cernunnos
16
4 / 1 / 8
10,191
510
8,005
7,531
3,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
11 / 2 / 6
10,904
545
16,466
14,986
18,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 5 / 0
8,467
423
7,996
12,933
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
11
0 / 8 / 1
7,713
386
4,573
13,642
3,875
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 11 / 2
6,722
336
1,555
13,455
3,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
crazymixjr
Cthulhu
11
0 / 8 / 2
7,353
368
4,408
13,268
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 9 / 1
8,848
442
7,931
10,446
2,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
41
Kills
6
7
Deaths
41
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
5
0
0.2
W
Jormungandr
Benjamin93Breeg
Jormungandr
8
0
7
11.5
W
0
1
2
1
W
Anubis
Clappy__YT
Anubis
18
3
3
6.5
W
Cernunnos
Naso_Vaan
Cernunnos
4
1
8
8
W
11
2
6
7
L
Raijin
0
8
1
0.06
L
0
11
2
0.09
L
Cthulhu
crazymixjr
Cthulhu
0
8
2
0.13
L
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,716
Damage
26,463
55,090
Taken
63,744
41,022
Mitigated
18,069
23,429
Healing
5,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
7,996
5,858
279
1,718
12,933
3,642
490
7,416
5,379
0
58,277
W
Jormungandr
Benjamin93Breeg
Jormungandr
7,739
1,779
577
3,870
10,403
9,321
995
4,145
6,258
56,790
0
W
465
260
205
2,782
6,190
1,632
811
353
5,837
0
24,245
W
Anubis
Clappy__YT
Anubis
18,041
901
0
9,913
15,980
8,067
2,731
1,187
14,793
73,574
0
W
Cernunnos
Naso_Vaan
Cernunnos
8,005
3,462
220
3,140
7,531
3,040
5,315
1,278
6,253
0
62,950
W
16,466
2,283
273
2,449
14,986
18,962
872
2,018
12,968
50,513
0
L
Raijin
4,573
372
0
1,913
13,642
3,875
628
9,423
3,698
38,923
0
L
1,555
346
0
279
13,455
3,307
0
10,190
3,130
0
10,563
L
Cthulhu
crazymixjr
Cthulhu
4,408
634
43
1,265
13,268
4,700
0
6,504
6,648
34,250
0
L
7,931
1,611
0
34
10,446
2,545
0
7,715
2,643
0
20,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,447
Gold Earned
39,103
490
Minions Killed
306
0
Camps Cleared
0
1,541,565
Distance Traveled
1,513,688
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,467
423
113
6
0
311,875
2
W
Jormungandr
11,034
552
90
5
0
353,994
1
W
Nemesis
7,747
387
59
3
0
188,221
1
W
Anubis
12,571
629
125
6
0
298,243
0
W
Cernunnos
10,191
510
118
6
0
353,503
0
W
Cabrakan
10,904
545
98
5
0
347,604
3
L
Raijin
7,713
386
97
5
0
190,551
3
L
Fenrir
6,722
336
23
1
0
335,238
1
L
Cthulhu
7,353
368
49
2
0
325,607
1
L
Da Ji
8,848
442
24
1
0
350,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role