Player Matchup

Zeus
Zeus
 
Zeus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DannyLion69
Ra
Level 69
God Stats
9W - 13L
1,485 SR
Queue Stats
106W - 123L
1,287 Elo+
Solo
Ratatoskr
Ratatoskr
KamaleiKoaMakua
Ratatoskr
Level 125
God Stats
15W - 15L
1,470 SR
Queue Stats
84W - 104L
1,374 Elo+
Solo
Mercury
Mercury
omyfreshswag_14
Mercury
Level 48
God Stats
1W - 3L
1,322 SR
Queue Stats
25W - 36L
1,231 Elo+
Solo
Team Averages
Level 73
1,455 SR
1,378 Elo+

VS

Team Averages
Level 79
1,542 SR
1,318 Elo+
Izanami
Izanami
Lucas_TS13
Izanami
Level 149
God Stats
2W - 0L
1,569 SR
Queue Stats
60W - 76L
1,351 Elo+
Solo
Arachne
Arachne
MorkeNotaLok
Arachne
Level 75
God Stats
6W - 3L
1,413 SR
Queue Stats
160W - 180L
1,350 Elo+
Solo
Artemis
Artemis
Neerochaan
Artemis
Level 58
God Stats
8W - 3L
1,849 SR
Queue Stats
156W - 212L
1,316 Elo+
Solo
Merlin
Merlin
bob_cifrao
Merlin
Level 53
God Stats
25W - 24L
1,408 SR
Queue Stats
85W - 121L
1,283 Elo+
Solo
Medusa
Medusa
tymir123d
Medusa
Level 58
God Stats
2W - 1L
1,471 SR
Queue Stats
157W - 190L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 5 / 1
9,759
542
8,105
9,667
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
 
Jing Wei
13
2 / 9 / 2
8,653
481
6,682
16,059
4,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 2
6,891
383
1,425
6,789
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
KamaleiKoaMakua
Ratatoskr
13
4 / 4 / 1
8,873
493
4,985
10,870
4,801
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 8 / 2
7,310
406
3,583
12,926
3,249
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lucas_TS13
Izanami
13
5 / 7 / 5
8,967
498
7,820
10,913
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MorkeNotaLok
Arachne
18
2 / 1 / 6
10,523
585
2,000
10,215
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
Neerochaan
Artemis
15
5 / 0 / 7
9,561
531
8,764
4,288
1,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
bob_cifrao
Merlin
16
4 / 4 / 7
9,849
547
7,944
9,479
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
tymir123d
Medusa
17
13 / 2 / 1
11,048
614
13,002
12,832
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
13
Kills
29
29
Deaths
14
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
5
1
1.3
L
Jing Wei
 
Jing Wei
2
9
2
0.33
L
0
3
2
0.33
L
Ratatoskr
KamaleiKoaMakua
Ratatoskr
4
4
1
1.13
W
Izanami
Lucas_TS13
Izanami
5
7
5
1.07
W
Arachne
MorkeNotaLok
Arachne
2
1
6
5
W
Artemis
Neerochaan
Artemis
5
0
7
8.5
W
Merlin
bob_cifrao
Merlin
4
4
7
1.88
L
1
8
2
0.25
W
Medusa
tymir123d
Medusa
13
2
1
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,780
Damage
39,530
56,311
Taken
47,727
16,778
Mitigated
17,310
7,739
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,105
1,602
0
1,263
9,667
2,555
0
302
9,365
48,425
0
L
Jing Wei
 
Jing Wei
6,682
4,983
0
3,470
16,059
4,171
0
2,321
13,738
0
37,721
L
1,425
213
78
1,462
6,789
2,002
0
3,055
3,734
22,528
0
L
Ratatoskr
KamaleiKoaMakua
Ratatoskr
4,985
1,561
0
445
10,870
4,801
0
411
10,459
0
45,665
W
Izanami
Lucas_TS13
Izanami
7,820
5,162
0
2,074
10,913
3,617
4,561
3,046
7,637
0
44,286
W
Arachne
MorkeNotaLok
Arachne
2,000
1,892
147
477
10,215
4,036
1,172
621
9,548
0
72,331
W
Artemis
Neerochaan
Artemis
8,764
4,289
144
1,162
4,288
1,304
1,292
151
4,101
0
41,781
W
Merlin
bob_cifrao
Merlin
7,944
512
163
2,418
9,479
3,431
1,534
3,059
6,142
58,880
0
L
3,583
1,942
120
901
12,926
3,249
0
1,855
11,071
0
28,298
W
Medusa
tymir123d
Medusa
13,002
5,754
0
4,855
12,832
4,922
2,911
1,889
10,769
0
73,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,486
Gold Earned
49,948
361
Minions Killed
513
0
Camps Cleared
0
1,444,398
Distance Traveled
1,555,496
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,759
542
101
6
0
327,077
0
L
Jing Wei
8,653
481
67
4
0
266,859
4
L
Ra
6,891
383
57
3
0
212,367
2
L
Ratatoskr
8,873
493
94
5
0
313,358
0
W
Izanami
8,967
498
82
5
0
199,865
5
W
Arachne
10,523
585
144
8
0
405,404
0
W
Artemis
9,561
531
79
4
0
353,919
0
W
Merlin
9,849
547
101
6
0
285,321
5
L
Mercury
7,310
406
42
2
0
324,737
2
W
Medusa
11,048
614
107
6
0
310,987
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role