Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BlackMamba3OH3
Ao Kuang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,340 Elo+
Party 2
Arachne
Arachne
Creril
Arachne
Level 80
God Stats
0W - 2L
1,316 SR
Queue Stats
66W - 62L
1,385 Elo+
Party 3
Hou Yi
Hou Yi
PilotHarp981381
Hou Yi
Level 101
God Stats
1W - 5L
1,465 SR
Queue Stats
55W - 56L
1,356 Elo+
Party 2
Serqet
Serqet
Yukplunger
Serqet
Level 106
God Stats
5W - 4L
1,558 SR
Queue Stats
168W - 182L
1,369 Elo+
Party 3
Team Averages
Level 77
1,468 SR
1,390 Elo+

VS

Team Averages
Level 63
1,423 SR
1,340 Elo+
Artio
Artio
CatchFredo
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,159 Elo+
Party 1
Odin
Odin
S_WAG_A
Odin
Level 65
God Stats
1W - 1L
1,281 SR
Queue Stats
43W - 51L
1,373 Elo+
Party 1
Discordia
Discordia
dougtwister
Discordia
Level 122
God Stats
3W - 4L
1,376 SR
Queue Stats
187W - 210L
1,390 Elo+
Solo
Ares
Ares
fabrice_deep
Ares
Level 26
God Stats
3W - 0L
1,462 SR
Queue Stats
21W - 27L
1,384 Elo+
Party 1
Pele
Pele
schlegu_3114
Pele
Level 84
God Stats
6W - 4L
1,494 SR
Queue Stats
116W - 109L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 3 / 7
8,884
808
14,253
11,580
10,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
13
2 / 8 / 3
7,717
702
3,748
12,886
10,121
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Creril
Arachne
15
5 / 8 / 5
9,594
872
9,362
15,644
6,355
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 8
8,722
793
9,279
8,751
3,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Yukplunger
Serqet
12
0 / 8 / 7
7,156
651
4,263
9,915
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
9 / 3 / 17
9,768
888
11,301
17,062
20,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
S_WAG_A
Odin
15
4 / 3 / 23
9,146
831
7,661
12,391
13,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
dougtwister
Discordia
16
4 / 1 / 25
9,750
886
15,826
5,963
2,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 3 / 19
9,843
895
8,916
12,469
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 2 / 15
9,574
870
7,906
9,090
4,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
130
12
Kills
31
31
Deaths
12
30
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
3
7
2.17
L
Ao Kuang
2
8
3
0.44
W
Artio
9
3
17
5.83
L
Arachne
Creril
Arachne
5
8
5
0.94
L
2
4
8
1.5
W
Odin
S_WAG_A
Odin
4
3
23
5.17
L
Serqet
Yukplunger
Serqet
0
8
7
0.44
W
Discordia
dougtwister
Discordia
4
1
25
16.5
W
6
3
19
5.17
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,905
Damage
51,610
58,776
Taken
56,975
33,654
Mitigated
54,356
12,017
Healing
24,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,253
1,071
0
3,395
11,580
10,049
0
7,243
4,027
31,060
0
L
Ao Kuang
3,748
1,121
357
2,077
12,886
10,121
0
7,889
4,645
8,731
0
W
Artio
11,301
650
6,340
7,143
17,062
20,788
179
4,274
12,446
20,086
0
L
Arachne
Creril
Arachne
9,362
6,263
222
2,843
15,644
6,355
0
8,370
6,995
0
14,531
L
9,279
3,716
946
2,048
8,751
3,318
0
6,400
2,111
0
21,057
W
Odin
S_WAG_A
Odin
7,661
1,769
1,113
1,811
12,391
13,897
472
4,338
7,463
0
12,697
L
Serqet
Yukplunger
Serqet
4,263
1,156
0
129
9,915
3,811
0
4,840
4,955
0
3,990
W
Discordia
dougtwister
Discordia
15,826
2,191
1,726
656
5,963
2,286
1,909
1,845
3,731
35,608
0
W
8,916
434
284
1,267
12,469
13,164
482
2,300
9,729
10,300
0
W
7,906
1,788
2,186
2,402
9,090
4,221
1,909
3,889
4,765
0
19,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,073
Gold Earned
48,081
89
Minions Killed
119
0
Camps Cleared
0
904,845
Distance Traveled
1,095,656
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,884
808
33
3
0
185,125
2
L
Ao Kuang
7,717
702
5
0
0
176,768
0
W
Artio
9,768
888
31
3
0
235,354
0
L
Arachne
9,594
872
12
1
0
181,947
4
L
Hou Yi
8,722
793
39
4
0
189,447
0
W
Odin
9,146
831
15
1
0
212,772
0
L
Serqet
7,156
651
0
0
0
171,558
1
W
Discordia
9,750
886
54
5
0
192,779
1
W
Ares
9,843
895
0
0
0
221,598
0
W
Pele
9,574
870
19
2
0
233,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role