Player Matchup

Morgan Le Fay
Morgan Le Fay
ANCIENT_GODZ_
Morgan Le Fay
Level 158
God Stats
21W - 18L
1,521 SR
Queue Stats
649W - 629L
1,525 Elo+
Solo
Set
Set
DARKfireMPV
Set
Level 89
God Stats
0W - 7L
1,500 SR
Queue Stats
643W - 653L
1,496 Elo+
Solo
Bacchus
Bacchus
Its_Jek
Bacchus
Level 131
God Stats
22W - 13L
1,685 SR
Queue Stats
356W - 319L
1,585 Elo+
Party 2
Xbalanque
Xbalanque
Weasel061
Xbalanque
Level 127
God Stats
3W - 1L
1,823 SR
Queue Stats
260W - 236L
1,549 Elo+
Party 2
Chaac
Chaac
julioj2391
Chaac
Level 76
God Stats
11W - 12L
1,470 SR
Queue Stats
394W - 409L
1,478 Elo+
Solo
Team Averages
Level 116
1,600 SR
1,526 Elo+

VS

Team Averages
Level 118
1,373 SR
1,513 Elo+
Zhong Kui
Zhong Kui
ChaosXHellX
Zhong Kui
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 211L
1,485 Elo+
Solo
Cliodhna
Cliodhna
DR Circlestrat
Cliodhna
Level 153
God Stats
20W - 23L
1,553 SR
Queue Stats
467W - 406L
1,547 Elo+
Party 1
Mulan
Mulan
L13-prokiba1
Mulan
Level 101
God Stats
2W - 2L
1,431 SR
Queue Stats
37W - 45L
1,474 Elo+
Solo
Charybdis
Charybdis
TravisTheRadish
Charybdis
Level 125
God Stats
1W - 2L
1,202 SR
Queue Stats
184W - 143L
1,551 Elo+
Party 1
Sol
Sol
reven03
Sol
Level 65
God Stats
1W - 2L
1,179 SR
Queue Stats
29W - 31L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ANCIENT_GODZ_
Morgan Le Fay
10
0 / 2 / 0
5,517
502
3,679
5,152
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 0
5,194
472
2,681
7,378
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Its_Jek
Bacchus
8
0 / 0 / 0
5,109
464
3,716
6,462
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Weasel061
Xbalanque
10
0 / 2 / 0
5,533
503
1,403
6,051
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
11
0 / 1 / 0
6,122
557
4,813
7,462
3,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChaosXHellX
Zhong Kui
12
1 / 0 / 0
6,450
586
5,020
7,635
6,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
11
8 / 0 / 0
6,949
632
9,225
5,501
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 5
5,559
505
2,713
5,788
2,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
TravisTheRadish
Charybdis
10
0 / 1 / 4
5,817
529
2,072
6,587
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
9
0 / 0 / 2
5,443
495
1,815
3,612
1,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
9
9
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ANCIENT_GODZ_
Morgan Le Fay
0
2
0
0
W
Zhong Kui
ChaosXHellX
Zhong Kui
1
0
0
1
L
1
4
0
0.25
W
Cliodhna
8
0
0
8
L
Bacchus
Its_Jek
Bacchus
0
0
0
0
W
0
0
5
2.5
W
Charybdis
TravisTheRadish
Charybdis
0
1
4
2
L
Xbalanque
Weasel061
Xbalanque
0
2
0
0
L
Chaac
0
1
0
0
W
Sol
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,292
Damage
20,845
32,505
Taken
29,123
12,677
Mitigated
14,038
11,266
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ANCIENT_GODZ_
Morgan Le Fay
3,679
211
0
406
5,152
1,328
0
0
5,152
31,809
0
W
Zhong Kui
ChaosXHellX
Zhong Kui
5,020
981
0
4,138
7,635
6,961
0
0
6,844
41,919
0
L
2,681
947
0
1,860
7,378
1,968
0
163
7,176
0
22,354
W
Cliodhna
9,225
1,319
0
2,719
5,501
1,652
0
816
4,685
0
40,603
L
Bacchus
Its_Jek
Bacchus
3,716
229
323
2,264
6,462
4,129
0
1,223
5,239
14,083
0
W
2,713
338
1,739
1,608
5,788
2,395
0
2,376
3,412
0
12,113
W
Charybdis
TravisTheRadish
Charybdis
2,072
829
0
1,412
6,587
1,959
112
3,283
3,304
0
38,756
L
Xbalanque
Weasel061
Xbalanque
1,403
400
0
1,565
6,051
1,448
0
285
5,766
0
37,753
L
Chaac
4,813
1,125
0
4,848
7,462
3,804
0
4,051
2,644
0
38,397
W
Sol
1,815
868
0
587
3,612
1,071
1,102
1,143
2,469
28,976
4,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,475
Gold Earned
30,218
317
Minions Killed
348
0
Camps Cleared
0
1,025,274
Distance Traveled
1,047,938
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,517
502
80
7
0
196,207
5
W
Zhong Kui
6,450
586
105
10
0
183,960
3
L
Set
5,194
472
58
5
0
209,413
1
W
Cliodhna
6,949
632
71
6
0
257,059
2
L
Bacchus
5,109
464
10
1
0
230,549
5
W
Mulan
5,559
505
29
3
0
222,493
3
W
Charybdis
5,817
529
81
7
0
199,340
3
L
Xbalanque
5,533
503
85
8
0
187,597
0
L
Chaac
6,122
557
84
8
0
201,508
3
W
Sol
5,443
495
62
6
0
185,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role