Player Matchup

Cthulhu
Cthulhu
BancyChilups
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,136 Elo+
Solo
Amaterasu
Amaterasu
DJSprinkles96
Amaterasu
Level 128
God Stats
2W - 3L
1,621 SR
Queue Stats
50W - 37L
1,576 Elo+
Solo
Hou Yi
Hou Yi
RadicalStorm414
Hou Yi
Level 83
God Stats
10W - 5L
1,651 SR
Queue Stats
243W - 255L
1,486 Elo+
Solo
Vulcan
Vulcan
neponepo18
Vulcan
Level 104
God Stats
17W - 8L
1,736 SR
Queue Stats
282W - 276L
1,484 Elo+
Solo
Chaac
Chaac
o0Sleeper0o
Chaac
Level 128
God Stats
84W - 62L
1,663 SR
Queue Stats
368W - 335L
1,574 Elo+
Solo
Team Averages
Level 101
1,634 SR
1,451 Elo+

VS

Team Averages
Level 115
1,476 SR
1,521 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Aer0pyr099
Nike
Level 147
God Stats
2W - 0L
1,847 SR
Queue Stats
172W - 146L
1,550 Elo+
Solo
Ganesha
Ganesha
IronSerpant
Ganesha
Level 76
God Stats
2W - 2L
1,291 SR
Queue Stats
263W - 247L
1,514 Elo+
Solo
Hachiman
Hachiman
OhMikeGodTmp
Hachiman
Level 126
God Stats
7W - 6L
1,219 SR
Queue Stats
65W - 50L
1,533 Elo+
Solo
Bastet
Bastet
Omar 117 L
Bastet
Level 115
God Stats
1W - 1L
1,521 SR
Queue Stats
25W - 20L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BancyChilups
Cthulhu
12
5 / 4 / 2
8,017
534
11,141
11,986
13,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
DJSprinkles96
Amaterasu
11
2 / 3 / 3
7,459
497
3,958
16,881
12,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 3 / 2
6,210
414
5,060
6,869
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
neponepo18
Vulcan
15
1 / 3 / 0
8,072
538
5,098
7,009
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 1 / 4
8,795
586
12,306
13,765
6,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
1 / 1 / 4
8,599
573
2,783
6,287
1,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 6 / 1
8,037
536
7,940
16,065
8,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
IronSerpant
Ganesha
11
0 / 2 / 6
7,361
491
3,611
14,412
10,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
OhMikeGodTmp
Hachiman
14
5 / 3 / 1
8,411
561
8,775
9,105
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Omar 117 L
Bastet
15
6 / 1 / 3
8,918
595
10,627
11,970
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
13
Kills
14
14
Deaths
13
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
1
4
3
W
2
6
1
0.42
L
Cthulhu
BancyChilups
Cthulhu
5
4
2
1.5
L
Amaterasu
DJSprinkles96
Amaterasu
2
3
3
1.17
W
Ganesha
IronSerpant
Ganesha
0
2
6
1.5
W
Hachiman
OhMikeGodTmp
Hachiman
5
3
1
1.83
W
Bastet
Omar 117 L
Bastet
6
1
3
7.5
L
1
3
2
0.67
L
Vulcan
neponepo18
Vulcan
1
3
0
0.33
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,563
Damage
33,736
56,510
Taken
57,839
36,408
Mitigated
28,067
22,677
Healing
22,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
2,783
521
687
1,002
6,287
1,958
0
2,511
3,664
58,288
638
W
7,940
1,258
0
4,570
16,065
8,595
372
6,221
8,776
0
40,397
L
Cthulhu
BancyChilups
Cthulhu
11,141
1,102
0
2,366
11,986
13,561
0
368
10,638
38,536
0
L
Amaterasu
DJSprinkles96
Amaterasu
3,958
1,933
328
8,636
16,881
12,218
0
2,056
14,825
0
29,109
W
Ganesha
IronSerpant
Ganesha
3,611
1,344
2,002
5,568
14,412
10,979
128
2,308
11,968
20,316
0
W
Hachiman
OhMikeGodTmp
Hachiman
8,775
4,179
0
2,981
9,105
2,196
436
487
8,584
0
55,586
W
Bastet
Omar 117 L
Bastet
10,627
2,811
0
6,157
11,970
4,339
0
3,032
8,560
0
59,498
L
5,060
3,162
0
2,420
6,869
1,665
0
984
5,885
0
27,676
L
Vulcan
neponepo18
Vulcan
5,098
1,518
0
556
7,009
2,282
0
1,780
5,229
59,299
0
L
12,306
3,164
0
8,371
13,765
6,682
1,301
1,033
12,416
0
58,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,553
Gold Earned
41,326
402
Minions Killed
425
0
Camps Cleared
0
1,334,325
Distance Traveled
1,541,583
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,599
573
120
8
0
306,541
4
W
Nike
8,037
536
86
6
0
292,805
0
L
Cthulhu
8,017
534
78
5
0
250,265
0
L
Amaterasu
7,459
497
38
3
0
289,344
2
W
Ganesha
7,361
491
8
1
0
299,540
4
W
Hachiman
8,411
561
117
8
0
278,263
5
W
Bastet
8,918
595
94
6
0
364,434
2
L
Hou Yi
6,210
414
56
4
0
163,197
3
L
Vulcan
8,072
538
124
8
0
310,829
4
L
Chaac
8,795
586
106
7
0
320,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role