Player Matchup

Bastet
Bastet
AnT28Rmz
Bastet
Level 29
God Stats
3W - 5L
1,222 SR
Queue Stats
79W - 88L
1,425 Elo+
Party 4
Hades
Hades
IlEmperatore
Hades
Level 137
God Stats
2W - 0L
1,561 SR
Queue Stats
10W - 12L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
LUCaaaaarlluc
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,773 Elo+
Party 2
Achilles
Achilles
little_wall
Achilles
Level 123
God Stats
1W - 0L
1,564 SR
Queue Stats
9W - 10L
1,459 Elo+
Party 2
Zeus
Zeus
minkia28
Zeus
Level 44
God Stats
17W - 10L
1,536 SR
Queue Stats
44W - 61L
1,405 Elo+
Party 4
Team Averages
Level 67
1,477 SR
1,510 Elo+

VS

Team Averages
Level 45
1,421 SR
1,418 Elo+
Jing Wei
Jing Wei
Mehwolf
Jing Wei
Level 36
God Stats
14W - 27L
1,442 SR
Queue Stats
56W - 98L
1,382 Elo+
Party 3
Ra
Ra
Muska_j
Ra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,560 Elo+
Solo
Discordia
Discordia
ThisIsJustMEeko
Discordia
Level 60
God Stats
21W - 24L
1,406 SR
Queue Stats
354W - 415L
1,366 Elo+
Party 1
Skadi
Skadi
Verelene
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,415 Elo+
Party 1
Chaac
Chaac
augusto165
Chaac
Level 29
God Stats
8W - 15L
1,258 SR
Queue Stats
42W - 61L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AnT28Rmz
Bastet
20
10 / 6 / 16
13,674
1,140
23,936
18,743
7,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
14 / 5 / 16
15,229
1,269
24,379
19,714
11,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
LUCaaaaarlluc
Jormungandr
19
0 / 8 / 16
11,695
975
6,543
20,798
23,811
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
little_wall
Achilles
20
3 / 1 / 27
13,325
1,110
14,184
17,706
26,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
20
13 / 5 / 13
15,200
1,267
25,688
11,287
2,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mehwolf
Jing Wei
20
9 / 13 / 9
14,172
1,181
22,508
26,245
8,948
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 11 / 9
11,916
993
11,037
21,910
6,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
ThisIsJustMEeko
Discordia
19
1 / 6 / 11
11,552
963
9,856
14,789
4,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Verelene
Skadi
20
7 / 3 / 12
14,372
1,198
22,798
10,706
3,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
18
5 / 7 / 6
12,173
1,014
11,100
24,443
18,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
72
40
Kills
25
25
Deaths
40
88
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bastet
AnT28Rmz
Bastet
10
6
16
3
W
14
5
16
4.4
W
Jormungandr
LUCaaaaarlluc
Jormungandr
0
8
16
1
L
Jing Wei
Mehwolf
Jing Wei
9
13
9
1.04
L
3
11
9
0.68
L
Discordia
ThisIsJustMEeko
Discordia
1
6
11
1.08
L
Skadi
Verelene
Skadi
7
3
12
4.33
L
Chaac
5
7
6
1.14
W
Achilles
little_wall
Achilles
3
1
27
16.5
W
Zeus
13
5
13
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,730
Damage
77,299
88,248
Taken
98,093
72,232
Mitigated
42,113
12,755
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AnT28Rmz
Bastet
23,936
5,485
0
2,253
18,743
7,618
0
3,075
15,501
0
36,454
W
24,379
294
1,208
7,302
19,714
11,225
0
5,524
13,922
58,548
0
W
Jormungandr
LUCaaaaarlluc
Jormungandr
6,543
808
0
0
20,798
23,811
0
4,010
16,350
29,220
0
L
Jing Wei
Mehwolf
Jing Wei
22,508
21,216
0
0
26,245
8,948
0
14,185
11,741
0
41,665
L
11,037
2,130
2,515
2,815
21,910
6,763
0
13,597
7,967
30,925
0
L
Discordia
ThisIsJustMEeko
Discordia
9,856
1,337
0
221
14,789
4,657
0
9,146
5,417
26,016
0
L
Skadi
Verelene
Skadi
22,798
7,701
0
271
10,706
3,491
0
6,328
4,252
0
56,321
L
Chaac
11,100
1,698
0
5,692
24,443
18,254
0
13,284
10,863
0
15,064
W
Achilles
little_wall
Achilles
14,184
3,353
0
1,321
17,706
26,698
0
6,273
10,981
4,283
26,406
W
Zeus
25,688
709
138
533
11,287
2,880
0
2,011
9,276
35,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,123
Gold Earned
64,185
215
Minions Killed
199
5
Camps Cleared
5
1,124,139
Distance Traveled
1,126,645
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,674
1,140
25
2
1
234,904
0
W
Hades
15,229
1,269
94
8
3
224,477
0
W
Jormungandr
11,695
975
41
3
0
222,898
0
L
Jing Wei
14,172
1,181
42
4
0
241,212
0
L
Ra
11,916
993
45
4
0
196,689
0
L
Discordia
11,552
963
42
4
1
211,947
0
L
Skadi
14,372
1,198
55
5
3
231,129
1
L
Chaac
12,173
1,014
15
1
1
245,668
1
W
Achilles
13,325
1,110
29
2
1
239,955
0
W
Zeus
15,200
1,267
26
2
0
201,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role