Player Matchup

Sun Wukong
Sun Wukong
Btank5454
Sun Wukong
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 11L
959 Elo+
Party 1
Danzaburou
Danzaburou
Gee_Bino
Danzaburou
Level 68
God Stats
5W - 7L
1,448 SR
Queue Stats
17W - 27L
1,255 Elo+
Party 1
Cliodhna
Cliodhna
Kitxh
Cliodhna
Level 83
God Stats
2W - 2L
1,277 SR
Queue Stats
16W - 27L
1,239 Elo+
Party 1
Team Averages
Level 52
1,408 SR
1,151 Elo+

VS

Team Averages
Level 57
1,350 SR
1,319 Elo+
Nemesis
Nemesis
OSOK11AV
Nemesis
Level 35
God Stats
23W - 34L
1,389 SR
Queue Stats
46W - 72L
1,247 Elo+
Solo
Sol
Sol
OZZY1602
Sol
Level 73
God Stats
0W - 2L
1,163 SR
Queue Stats
142W - 107L
1,420 Elo+
Solo
Atlas
Atlas
Ttv_Manatis1
Atlas
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Btank5454
Sun Wukong
14
1 / 2 / 16
9,835
656
6,768
13,191
11,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Gee_Bino
Danzaburou
15
7 / 1 / 12
11,558
771
12,068
10,705
4,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Kitxh
Cliodhna
15
13 / 4 / 7
12,081
805
17,695
13,422
6,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OSOK11AV
Nemesis
11
2 / 8 / 3
9,521
635
5,639
15,123
3,651
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 8 / 4
9,376
625
10,099
15,763
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 5 / 3
10,382
692
7,999
10,499
14,208
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
21
Kills
6
7
Deaths
21
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Btank5454
Sun Wukong
1
2
16
4.5
W
Danzaburou
Gee_Bino
Danzaburou
7
1
12
13
W
Cliodhna
Kitxh
Cliodhna
13
4
7
4.13
L
Nemesis
OSOK11AV
Nemesis
2
8
3
0.44
L
1
8
4
0.38
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,531
Damage
23,737
37,318
Taken
41,385
22,145
Mitigated
22,036
9,095
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Btank5454
Sun Wukong
6,768
907
0
3,372
13,191
11,012
166
5,587
5,641
0
17,222
W
Danzaburou
Gee_Bino
Danzaburou
12,068
5,989
138
3,697
10,705
4,937
2,120
5,957
4,748
0
38,693
W
Cliodhna
Kitxh
Cliodhna
17,695
2,057
178
1,710
13,422
6,196
538
6,305
7,117
0
52,495
L
Nemesis
OSOK11AV
Nemesis
5,639
2,618
15
1,122
15,123
3,651
0
80
14,636
0
21,592
L
10,099
2,782
0
4,304
15,763
4,177
0
132
15,341
26,379
2,473
L
7,999
2,527
0
0
10,499
14,208
0
0
10,101
19,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,474
Gold Earned
29,279
135
Minions Killed
110
9
Camps Cleared
3
842,346
Distance Traveled
716,568
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,835
656
23
2
1
310,515
0
W
Danzaburou
11,558
771
55
4
2
260,873
0
W
Cliodhna
12,081
805
57
4
6
270,958
0
L
Nemesis
9,521
635
32
2
2
247,308
4
L
Sol
9,376
625
55
4
1
238,650
2
L
Atlas
10,382
692
23
2
0
230,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role