Player Matchup

Hercules
Hercules
 
Hercules
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
ELPAYOLOKO
Ah Puch
Level 63
God Stats
4W - 2L
1,370 SR
Queue Stats
37W - 56L
1,351 Elo+
Solo
Nox
Nox
NomadNature
Nox
Level 157
God Stats
60W - 45L
1,653 SR
Queue Stats
153W - 136L
1,513 Elo+
Party 2
Team Averages
Level 124
1,508 SR
1,455 Elo+

VS

Team Averages
Level 58
1,409 SR
1,423 Elo+
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LePsychologue
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,444 Elo+
Party 1
Baba Yaga
Baba Yaga
Mojinate
Baba Yaga
Level 57
God Stats
0W - 2L
1,226 SR
Queue Stats
2W - 4L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
9 / 1 / 9
9,011
819
7,632
7,814
4,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
ELPAYOLOKO
Ah Puch
11
1 / 1 / 11
7,439
676
5,862
6,581
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
9 / 1 / 10
9,382
853
13,686
6,680
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 7 / 1
6,550
595
1,647
8,014
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
8
0 / 6 / 1
6,567
597
2,775
14,285
10,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
Mojinate
Baba Yaga
10
1 / 6 / 2
7,335
667
5,222
8,614
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
19
Kills
1
3
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
1
9
13.5
L
Neith
 
Neith
0
7
1
0.07
W
Ah Puch
ELPAYOLOKO
Ah Puch
1
1
11
6.5
L
Bacchus
0
6
1
0.08
L
Baba Yaga
Mojinate
Baba Yaga
1
6
2
0.33
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,180
Damage
9,644
21,075
Taken
30,913
9,720
Mitigated
16,331
6,054
Healing
3,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,632
2,167
0
2,238
7,814
4,477
995
3,230
4,584
0
14,098
L
Neith
 
Neith
1,647
921
0
311
8,014
2,692
0
6,096
1,846
0
17,359
W
Ah Puch
ELPAYOLOKO
Ah Puch
5,862
478
626
2,401
6,581
2,494
577
2,513
4,068
21,737
0
L
Bacchus
2,775
484
0
2,591
14,285
10,363
0
7,566
6,308
7,594
0
L
Baba Yaga
Mojinate
Baba Yaga
5,222
476
0
1,068
8,614
3,276
0
6,131
2,307
17,320
0
W
13,686
370
0
789
6,680
2,749
1,118
2,710
3,970
39,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
20,452
124
Minions Killed
88
6
Camps Cleared
3
622,528
Distance Traveled
519,991
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,011
819
23
2
1
216,123
1
L
Neith
6,550
595
43
4
1
160,552
5
W
Ah Puch
7,439
676
36
3
2
212,920
3
L
Bacchus
6,567
597
15
1
0
187,820
0
L
Baba Yaga
7,335
667
30
3
2
171,619
1
W
Nox
9,382
853
65
6
3
193,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role