Player Matchup

Hel
Hel
Cuhmedyy
Hel
Level 72
God Stats
2W - 2L
1,646 SR
Queue Stats
64W - 64L
1,512 Elo+
Solo
Nox
Nox
DUHitsDUH
Nox
Level 44
God Stats
2W - 3L
1,541 SR
Queue Stats
136W - 141L
1,527 Elo+
Solo
Hun Batz
Hun Batz
Enchevetrement
Hun Batz
Level 128
God Stats
0W - 2L
1,249 SR
Queue Stats
230W - 239L
1,486 Elo+
Solo
Nike
Nike
iammikeyp
Nike
Level 100
God Stats
18W - 14L
1,603 SR
Queue Stats
579W - 557L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
shaka-59
Zhong Kui
Level 160
God Stats
1W - 4L
1,115 SR
Queue Stats
280W - 285L
1,500 Elo+
Solo
Team Averages
Level 101
1,431 SR
1,507 Elo+

VS

Team Averages
Level 84
1,530 SR
1,489 Elo+
Zhong Kui
Zhong Kui
AssassinSpecwar
Zhong Kui
Level 155
God Stats
3W - 1L
1,754 SR
Queue Stats
132W - 146L
1,544 Elo+
Solo
Athena
Athena
DarthBussy69
Athena
Level 123
God Stats
2W - 0L
1,582 SR
Queue Stats
44W - 40L
1,521 Elo+
Party 2
Ymir
Ymir
FrostyMilo
Ymir
Level 89
God Stats
1W - 1L
1,312 SR
Queue Stats
36W - 37L
1,435 Elo+
Party 2
Zeus
Zeus
K9Mead
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 105L
1,494 Elo+
Party 1
Hel
Hel
Shot18181
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
9,097
606
10,129
19,836
15,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 6 / 8
9,170
611
15,106
16,002
8,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
16
3 / 6 / 6
9,387
626
18,852
24,113
13,886
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
17
3 / 5 / 8
9,975
665
12,664
21,368
40,269
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
shaka-59
Zhong Kui
17
3 / 5 / 8
10,017
668
26,094
17,989
20,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AssassinSpecwar
Zhong Kui
18
5 / 4 / 21
11,231
749
21,962
18,011
18,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
18
0 / 2 / 21
11,149
743
10,579
27,978
28,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 1 / 16
11,767
784
11,388
26,299
33,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
K9Mead
Zeus
20
13 / 2 / 10
12,407
827
33,106
18,893
10,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 3 / 18
10,507
700
10,716
16,368
10,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
113
12
Kills
27
27
Deaths
12
33
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AssassinSpecwar
Zhong Kui
5
4
21
3.88
L
3
5
3
0.9
L
0
6
8
0.67
W
Athena
0
2
21
5.25
L
Hun Batz
3
6
6
1
W
6
1
16
14
W
Zeus
K9Mead
Zeus
13
2
10
9
W
3
3
18
4
L
Nike
3
5
8
1.4
L
Zhong Kui
shaka-59
Zhong Kui
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,845
Damage
87,751
99,308
Taken
107,549
99,030
Mitigated
100,633
46,774
Healing
67,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AssassinSpecwar
Zhong Kui
21,962
2,840
0
6,958
18,011
18,577
1,664
9,834
7,485
36,862
0
L
10,129
303
12,940
10,409
19,836
15,782
0
18,435
1,401
14,913
0
L
15,106
1,103
1,716
2,335
16,002
8,386
582
14,410
1,592
34,063
0
W
Athena
10,579
2,785
3,066
8,998
27,978
28,198
364
10,014
17,235
18,443
0
L
Hun Batz
18,852
2,332
964
6,376
24,113
13,886
536
21,134
2,979
0
29,577
W
11,388
1,986
4,795
4,224
26,299
33,054
192
14,847
10,679
23,292
0
W
Zeus
K9Mead
Zeus
33,106
1,870
1,533
1,877
18,893
10,787
1,733
7,555
11,109
64,593
0
W
10,716
1,308
25,955
9,778
16,368
10,017
432
7,502
8,392
21,772
0
L
Nike
12,664
1,130
1,678
3,777
21,368
40,269
0
18,197
3,171
0
18,208
L
Zhong Kui
shaka-59
Zhong Kui
26,094
1,509
1,447
5,132
17,989
20,707
528
15,575
2,414
38,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,646
Gold Earned
57,061
119
Minions Killed
161
0
Camps Cleared
0
1,222,423
Distance Traveled
1,423,597
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,231
749
31
2
0
234,133
0
L
Hel
9,097
606
16
1
0
257,881
0
L
Nox
9,170
611
32
2
0
242,803
1
W
Athena
11,149
743
16
1
0
308,681
0
L
Hun Batz
9,387
626
31
2
0
243,160
0
W
Ymir
11,767
784
27
2
0
279,445
0
W
Zeus
12,407
827
62
4
0
302,884
1
W
Hel
10,507
700
25
2
0
298,454
0
L
Nike
9,975
665
9
1
0
264,800
1
L
Zhong Kui
10,017
668
31
2
0
213,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role