Player Matchup

Bellona
Bellona
GankTank420
Bellona
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
2,035 Elo+
Party 1
Ganesha
Ganesha
SoftCreases
Ganesha
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,551 Elo+
Party 1
Discordia
Discordia
SxBruhhhh
Discordia
Level 82
God Stats
2W - 1L
1,728 SR
Queue Stats
15W - 10L
1,587 Elo+
Party 1
Hou Yi
Hou Yi
TheUltMagnet
Hou Yi
Level 139
God Stats
1W - 0L
1,637 SR
Queue Stats
18W - 7L
1,735 Elo+
Party 1
Team Averages
Level 110
1,591 SR
1,727 Elo+

VS

Team Averages
Level 87
1,587 SR
1,543 Elo+
Jing Wei
Jing Wei
SirGlizzi
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Square567
Chaac
Level 124
God Stats
0W - 1L
1,671 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 2
Zhong Kui
Zhong Kui
Sturbedx
Zhong Kui
Level 79
God Stats
1W - 2L
1,516 SR
Queue Stats
15W - 21L
1,494 Elo+
Solo
Artio
Artio
Wkurwik
Artio
Level 123
God Stats
1W - 1L
1,659 SR
Queue Stats
22W - 27L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GankTank420
Bellona
16
10 / 0 / 5
9,655
1,073
8,273
7,352
7,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
SoftCreases
Ganesha
13
1 / 0 / 24
9,349
1,039
5,182
10,828
10,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
SxBruhhhh
Discordia
14
3 / 0 / 13
8,851
983
10,002
3,486
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
15
16 / 1 / 6
10,217
1,135
23,929
10,992
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SirGlizzi
Jing Wei
10
0 / 11 / 0
6,084
676
2,578
12,343
3,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
Square567
Chaac
12
0 / 9 / 1
7,105
789
2,801
16,385
8,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Sturbedx
Zhong Kui
13
1 / 5 / 0
7,576
842
6,728
11,454
6,612
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Wkurwik
Artio
10
0 / 5 / 0
6,560
729
1,748
14,517
11,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
2
30
Kills
1
1
Deaths
30
48
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
GankTank420
Bellona
10
0
5
12.5
L
Jing Wei
SirGlizzi
Jing Wei
0
11
0
0
W
Ganesha
SoftCreases
Ganesha
1
0
24
13
L
Chaac
Square567
Chaac
0
9
1
0.06
L
Zhong Kui
Sturbedx
Zhong Kui
1
5
0
0.2
W
Discordia
SxBruhhhh
Discordia
3
0
13
9.5
W
Hou Yi
16
1
6
19
L
Artio
Wkurwik
Artio
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,386
Damage
13,855
32,658
Taken
54,699
23,809
Mitigated
30,571
11,793
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GankTank420
Bellona
8,273
2,682
0
2,888
7,352
7,369
1,126
2,420
4,474
52
34,227
L
Jing Wei
SirGlizzi
Jing Wei
2,578
2,136
0
196
12,343
3,519
0
3,328
9,015
0
7,820
W
Ganesha
SoftCreases
Ganesha
5,182
251
418
2,438
10,828
10,500
267
2,019
8,648
15,846
0
L
Chaac
Square567
Chaac
2,801
213
137
2,271
16,385
8,603
0
3,187
13,198
0
24,822
L
Zhong Kui
Sturbedx
Zhong Kui
6,728
581
25
2,038
11,454
6,612
0
3,843
7,611
23,266
0
W
Discordia
SxBruhhhh
Discordia
10,002
1,028
94
1,490
3,486
1,359
1,353
1,653
1,833
32,453
0
W
Hou Yi
23,929
16,714
0
4,465
10,992
4,581
2,657
2,567
8,231
0
51,009
L
Artio
Wkurwik
Artio
1,748
360
475
1,909
14,517
11,837
0
4,892
9,625
8,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,072
Gold Earned
27,325
177
Minions Killed
126
15
Camps Cleared
2
809,411
Distance Traveled
547,294
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,655
1,073
58
6
6
217,191
2
L
Jing Wei
6,084
676
16
2
0
134,479
0
W
Ganesha
9,349
1,039
0
0
0
223,660
2
L
Chaac
7,105
789
44
5
0
127,119
0
L
Zhong Kui
7,576
842
53
6
1
141,966
1
W
Discordia
8,851
983
57
6
5
190,169
3
W
Hou Yi
10,217
1,135
62
7
4
178,391
0
L
Artio
6,560
729
13
1
1
143,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role