Player Matchup

Artemis
Artemis
Chimichanga92
Artemis
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 52L
1,421 Elo+
Solo
Ganesha
Ganesha
TomFury5153
Ganesha
Level 138
God Stats
10W - 5L
1,832 SR
Queue Stats
310W - 305L
1,604 Elo+
Party 2
Zeus
Zeus
yaalldead7
Zeus
Level 65
God Stats
6W - 3L
1,686 SR
Queue Stats
55W - 53L
1,547 Elo+
Party 2
Team Averages
Level 109
1,673 SR
1,524 Elo+

VS

Team Averages
Level 98
1,526 SR
1,510 Elo+
Aphrodite
Aphrodite
Fezukai
Aphrodite
Level 109
God Stats
5W - 3L
1,684 SR
Queue Stats
838W - 904L
1,601 Elo+
Solo
Hou Yi
Hou Yi
player420243
Hou Yi
Level 105
God Stats
3W - 0L
1,559 SR
Queue Stats
34W - 40L
1,503 Elo+
Party 1
Cabrakan
Cabrakan
thealmightynwa
Cabrakan
Level 81
God Stats
1W - 0L
1,335 SR
Queue Stats
43W - 65L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
3 / 7 / 3
9,791
653
11,362
14,828
6,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
TomFury5153
Ganesha
13
1 / 5 / 8
9,886
659
9,445
20,929
24,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 6 / 2
9,651
643
14,772
10,600
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fezukai
Aphrodite
16
7 / 2 / 9
11,278
752
16,193
19,812
12,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
14
7 / 3 / 6
10,675
712
14,381
12,534
4,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
14
4 / 4 / 8
10,262
684
9,135
15,203
17,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
8
Kills
18
18
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
3
7
3
0.64
W
Aphrodite
Fezukai
Aphrodite
7
2
9
5.75
L
Ganesha
TomFury5153
Ganesha
1
5
8
1
W
Hou Yi
7
3
6
3.33
W
Cabrakan
4
4
8
2
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,579
Damage
39,709
46,357
Taken
47,549
34,762
Mitigated
34,906
3,513
Healing
25,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
11,362
4,697
0
895
14,828
6,251
0
9,512
5,316
0
38,134
W
Aphrodite
Fezukai
Aphrodite
16,193
1,908
8,067
15,765
19,812
12,934
506
11,362
8,450
49,318
0
L
Ganesha
TomFury5153
Ganesha
9,445
1,638
614
2,004
20,929
24,859
0
9,388
11,222
18,782
0
W
Hou Yi
14,381
5,816
0
727
12,534
4,495
1,933
6,230
6,304
0
43,575
W
Cabrakan
9,135
967
0
999
15,203
17,477
210
7,184
8,019
19,457
0
L
14,772
2,039
0
0
10,600
3,652
0
6,328
4,272
35,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,328
Gold Earned
32,215
123
Minions Killed
144
6
Camps Cleared
6
723,665
Distance Traveled
798,446
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,791
653
69
5
4
222,339
0
W
Aphrodite
11,278
752
71
5
3
277,928
4
L
Ganesha
9,886
659
0
0
0
267,451
2
W
Hou Yi
10,675
712
55
4
3
268,149
0
W
Cabrakan
10,262
684
18
1
0
252,369
4
L
Zeus
9,651
643
54
4
2
233,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role