Player Matchup

Ullr
Ullr
Diamond II
Kitsuпe
Ullr
Diamond II
Level 35
God Stats
21W - 3L
1,921 SR
Queue Stats
97W - 11L
2,734 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 35
1,921 SR
2,734 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,500 SR
1,500 MMR
Geb
Geb
Gold I
 
Geb
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
5 / 0 / 0
11,293
941
12,390
10,549
7,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetChronosSolSetSkadi

VS

Bans
BakasuraBellonaLokiOlorunKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 5 / 0
8,260
688
4,291
16,957
10,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
0
0
W
Ullr
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,390
Damage
4,291
10,549
Taken
16,957
7,482
Mitigated
10,418
2,803
Healing
4,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,291
518
0
4,400
16,957
10,418
0
272
16,685
50,730
0
W
Ullr
12,390
8,031
0
2,803
10,549
7,482
2,219
4,430
6,119
0
82,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,293
Gold Earned
8,260
161
Minions Killed
104
8
Camps Cleared
2
225,743
Distance Traveled
251,199
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,260
688
104
9
2
251,199
1
W
Ullr
11,293
941
161
13
8
225,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role