Player Matchup

Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
A-2THE-C
Hachiman
Level 69
God Stats
4W - 1L
1,614 SR
Queue Stats
153W - 162L
1,343 Elo+
Solo
Sobek
Sobek
Modstradamus12
Sobek
Level 67
God Stats
7W - 2L
1,558 SR
Queue Stats
282W - 325L
1,291 Elo+
Solo
Cthulhu
Cthulhu
Superyus
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 52L
1,269 Elo+
Solo
Terra
Terra
mak12
Terra
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,316 Elo+
Solo
Team Averages
Level 85
1,534 SR
1,344 Elo+

VS

Team Averages
Level 88
1,538 SR
1,342 Elo+
Bastet
Bastet
Deebs987
Bastet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,316 Elo+
Solo
Geb
Geb
Restriction16
Geb
Level 105
God Stats
4W - 3L
1,620 SR
Queue Stats
245W - 281L
1,367 Elo+
Solo
Guan Yu
Guan Yu
SleepinSiren614
Guan Yu
Level 87
God Stats
3W - 4L
1,624 SR
Queue Stats
144W - 130L
1,433 Elo+
Solo
Ratatoskr
Ratatoskr
elleb81
Ratatoskr
Level 135
God Stats
2W - 7L
1,257 SR
Queue Stats
234W - 236L
1,346 Elo+
Solo
Khepri
Khepri
momi17700
Khepri
Level 44
God Stats
1W - 1L
1,687 SR
Queue Stats
25W - 41L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
8 / 3 / 11
12,347
726
19,884
11,700
5,610
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
A-2THE-C
Hachiman
20
12 / 5 / 6
13,310
783
34,438
18,948
9,108
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 9
10,349
609
4,146
14,892
18,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Superyus
Cthulhu
20
7 / 2 / 18
13,295
782
15,928
30,642
29,200
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
mak12
Terra
19
1 / 2 / 19
12,447
732
4,480
21,762
22,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Deebs987
Bastet
6
0 / 4 / 0
7,464
439
1,116
4,298
963
19
3 / 6 / 8
10,776
634
21,375
22,663
32,408
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 6 / 4
10,893
641
12,694
24,369
23,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
elleb81
Ratatoskr
20
3 / 6 / 6
11,290
664
14,222
22,283
15,859
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
momi17700
Khepri
18
2 / 6 / 6
10,140
596
9,935
19,919
27,136
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
28
Kills
12
14
Deaths
28
63
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
3
11
4.5
W
Hachiman
A-2THE-C
Hachiman
12
5
6
3
L
Bastet
Deebs987
Bastet
0
4
0
0
W
0
2
9
2.25
L
3
6
8
1.17
L
4
6
4
1
W
Cthulhu
Superyus
Cthulhu
7
2
18
8
L
Ratatoskr
elleb81
Ratatoskr
3
6
6
1
W
Terra
mak12
Terra
1
2
19
5.25
L
Khepri
momi17700
Khepri
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,876
Damage
59,342
97,944
Taken
93,532
85,454
Mitigated
100,128
40,135
Healing
34,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,884
1,563
742
1,441
11,700
5,610
1,372
3,016
8,684
42,140
0
W
Hachiman
A-2THE-C
Hachiman
34,438
15,146
1,448
3,681
18,948
9,108
2,495
4,566
14,382
0
62,493
L
Bastet
Deebs987
Bastet
1,116
323
373
183
4,298
963
0
3,390
908
0
1,225
W
4,146
612
2,287
3,781
14,892
18,855
207
4,598
10,294
7,066
0
L
21,375
2,988
1,587
3,806
22,663
32,408
0
9,308
13,355
39,838
0
L
12,694
2,211
8,223
9,726
24,369
23,762
951
12,363
12,006
0
33,186
W
Cthulhu
Superyus
Cthulhu
15,928
2,279
2,719
10,081
30,642
29,200
326
11,390
19,252
31,390
0
L
Ratatoskr
elleb81
Ratatoskr
14,222
4,395
891
8,151
22,283
15,859
913
6,638
15,645
0
33,848
W
Terra
mak12
Terra
4,480
1,111
7,529
6,426
21,762
22,681
519
7,740
14,022
12,313
0
L
Khepri
momi17700
Khepri
9,935
1,349
0
1,568
19,919
27,136
66
12,739
7,180
17,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,748
Gold Earned
50,563
142
Minions Killed
118
0
Camps Cleared
0
1,411,523
Distance Traveled
1,179,478
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,347
726
47
3
0
268,568
3
W
Hachiman
13,310
783
48
3
0
265,971
0
L
Bastet
7,464
439
0
0
0
53,915
0
W
Sobek
10,349
609
6
0
0
244,519
1
L
Geb
10,776
634
26
2
0
259,457
0
L
Guan Yu
10,893
641
41
2
0
308,627
0
W
Cthulhu
13,295
782
28
2
0
313,269
3
L
Ratatoskr
11,290
664
39
2
0
298,244
0
W
Terra
12,447
732
13
1
0
319,196
0
L
Khepri
10,140
596
12
1
0
259,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role