Player Matchup

Zeus
Zeus
SeaRabbit9503
Zeus
Level 48
God Stats
4W - 6L
1,138 SR
Queue Stats
9W - 17L
1,098 Elo+
Solo
Geb
Geb
TheShape_13
Geb
Level 105
God Stats
2W - 3L
1,576 SR
Queue Stats
301W - 337L
1,412 Elo+
Party 1
Da Ji
Da Ji
Vier_the_Valiant
Da Ji
Level 72
God Stats
11W - 21L
1,324 SR
Queue Stats
239W - 257L
1,426 Elo+
Party 1
Team Averages
Level 75
1,346 SR
1,312 Elo+

VS

Team Averages
Level 64
1,565 SR
1,393 Elo+
Nike
Nike
DGT14
Nike
Level 89
God Stats
1W - 1L
1,705 SR
Queue Stats
140W - 165L
1,463 Elo+
Party 2
Izanami
Izanami
Lvl99Magickarp
Izanami
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
10W - 12L
1,366 Elo+
Party 2
Zeus
Zeus
joparisien
Zeus
Level 78
God Stats
16W - 12L
1,490 SR
Queue Stats
234W - 313L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
9,225
615
6,548
8,118
2,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 7
9,236
616
4,894
17,676
19,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 6 / 3
9,905
660
10,545
12,666
5,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DGT14
Nike
15
5 / 1 / 8
10,438
696
12,286
12,880
9,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 4 / 5
9,980
665
7,003
8,081
2,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 6
10,545
703
9,619
8,613
2,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
9
Kills
14
14
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nike
DGT14
Nike
5
1
8
9
W
5
4
5
1.88
L
2
5
4
0.8
L
1
3
7
1.5
L
6
6
3
1.25
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,987
Damage
28,908
38,460
Taken
29,574
27,155
Mitigated
14,573
4,320
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
DGT14
Nike
12,286
1,283
322
3,572
12,880
9,656
312
5,806
7,074
3,177
30,872
W
7,003
3,940
0
844
8,081
2,494
1,678
2,395
5,686
0
23,282
L
6,548
1,203
822
928
8,118
2,479
0
2,096
5,753
33,292
0
L
4,894
580
225
1,640
17,676
19,594
125
5,836
11,239
17,763
0
L
10,545
2,017
0
705
12,666
5,082
265
3,010
9,367
0
22,497
W
9,619
315
145
758
8,613
2,423
366
3,930
4,683
39,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,366
Gold Earned
30,963
131
Minions Killed
159
4
Camps Cleared
10
735,445
Distance Traveled
787,155
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,438
696
53
4
3
289,099
3
W
Izanami
9,980
665
51
3
1
251,103
3
L
Zeus
9,225
615
73
5
1
229,556
0
L
Geb
9,236
616
20
1
2
269,726
2
L
Da Ji
9,905
660
38
3
1
236,163
1
W
Zeus
10,545
703
55
4
6
246,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role