Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Grimmjaw728
Freya
Level 100
God Stats
12W - 12L
1,465 SR
Queue Stats
213W - 234L
1,520 Elo+
Party 3
Discordia
Discordia
J1ngles18
Discordia
Level 106
God Stats
29W - 28L
1,453 SR
Queue Stats
574W - 669L
1,356 Elo+
Solo
Danzaburou
Danzaburou
Sootsire
Danzaburou
Level 89
God Stats
7W - 6L
1,592 SR
Queue Stats
211W - 277L
1,422 Elo+
Party 3
Bastet
Bastet
WillyB44
Bastet
Level 57
God Stats
5W - 4L
1,453 SR
Queue Stats
137W - 170L
1,441 Elo+
Solo
Team Averages
Level 88
1,493 SR
1,448 Elo+

VS

Team Averages
Level 60
1,402 SR
1,381 Elo+
Kali
Kali
DaKingShiv
Kali
Level 66
God Stats
3W - 2L
1,655 SR
Queue Stats
55W - 112L
1,368 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kilathadly
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,448 Elo+
Party 2
Apollo
Apollo
Kurosaki2676
Apollo
Level 8
God Stats
0W - 3L
1,142 SR
Queue Stats
2W - 8L
1,284 Elo+
Party 2
Merlin
Merlin
monkeysniper2728
Merlin
Level 46
God Stats
5W - 4L
1,606 SR
Queue Stats
88W - 152L
1,361 Elo+
Party 1
King Arthur
King Arthur
polar2005
King Arthur
Level 71
God Stats
7W - 6L
1,109 SR
Queue Stats
25W - 19L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 8
8,009
534
5,541
9,048
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 2 / 2
8,141
543
11,260
10,661
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
J1ngles18
Discordia
17
6 / 0 / 0
10,132
675
5,165
4,516
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Sootsire
Danzaburou
15
3 / 1 / 3
9,383
626
12,220
13,919
9,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
WillyB44
Bastet
14
5 / 1 / 5
8,642
576
4,433
9,264
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,012
467
5,281
12,459
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Kilathadly
Kumbhakarna
10
0 / 3 / 2
6,833
456
3,586
12,788
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
10
1 / 3 / 1
6,080
405
4,976
8,444
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 1
7,505
500
3,355
6,503
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
polar2005
King Arthur
12
0 / 5 / 1
6,769
451
6,846
13,809
8,821
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
4
4
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
8
4
L
2
4
1
0.63
W
5
2
2
3
W
Discordia
J1ngles18
Discordia
6
0
0
6
L
Kumbhakarna
Kilathadly
Kumbhakarna
0
3
2
0.33
L
Apollo
1
3
1
0.5
W
Danzaburou
Sootsire
Danzaburou
3
1
3
4.5
W
Bastet
WillyB44
Bastet
5
1
5
7.5
L
1
4
1
0.38
L
King Arthur
polar2005
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,619
Damage
24,044
47,408
Taken
54,003
27,987
Mitigated
27,478
21,180
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,541
653
0
2,215
9,048
8,824
0
2,120
6,846
30,769
0
L
5,281
2,167
0
3,985
12,459
4,102
0
2,932
9,365
0
25,434
W
11,260
3,988
0
5,151
10,661
5,158
30
2,935
7,662
47,523
8,176
W
Discordia
J1ngles18
Discordia
5,165
225
0
1,461
4,516
1,514
800
879
3,445
71,007
0
L
Kumbhakarna
Kilathadly
Kumbhakarna
3,586
447
0
2,228
12,788
10,094
0
7,255
5,489
23,511
0
L
Apollo
4,976
2,810
0
2,789
8,444
2,353
0
6,216
2,184
0
29,200
W
Danzaburou
Sootsire
Danzaburou
12,220
4,368
28
9,539
13,919
9,463
1,940
1,472
12,411
247
64,057
W
Bastet
WillyB44
Bastet
4,433
1,014
0
2,786
9,264
3,028
143
929
8,317
0
52,437
L
3,355
246
132
1,202
6,503
2,108
152
3,405
2,744
35,223
0
L
King Arthur
polar2005
King Arthur
6,846
582
0
985
13,809
8,821
0
155
12,799
7,559
25,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,307
Gold Earned
34,199
476
Minions Killed
316
0
Camps Cleared
0
1,473,269
Distance Traveled
1,397,998
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,009
534
13
1
0
312,594
4
L
Kali
7,012
467
60
4
0
297,602
0
W
Freya
8,141
543
113
8
0
275,074
1
W
Discordia
10,132
675
144
10
0
305,703
4
L
Kumbhakarna
6,833
456
35
2
0
283,229
4
L
Apollo
6,080
405
61
4
0
281,136
1
W
Danzaburou
9,383
626
115
8
0
251,188
4
W
Bastet
8,642
576
91
6
0
328,710
4
L
Merlin
7,505
500
96
6
0
260,546
1
L
King Arthur
6,769
451
64
4
0
275,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role