Player Matchup

Odin
Odin
NKRazgun
Odin
Level 44
God Stats
1W - 0L
1,767 SR
Queue Stats
65W - 25L
1,700 Elo+
Party 2
Nu Wa
Nu Wa
Nussu
Nu Wa
Level 156
God Stats
2W - 3L
1,428 SR
Queue Stats
302W - 168L
1,759 Elo+
Party 2
Serqet
Serqet
Spuhb
Serqet
Level 157
God Stats
8W - 7L
1,588 SR
Queue Stats
471W - 252L
1,759 Elo+
Party 2
Zhong Kui
Zhong Kui
Visceral
Zhong Kui
Level 158
God Stats
11W - 5L
1,877 SR
Queue Stats
457W - 245L
1,767 Elo+
Party 2
Awilix
Awilix
Vitukarvane
Awilix
Level 106
God Stats
5W - 1L
1,937 SR
Queue Stats
237W - 118L
1,761 Elo+
Party 2
Team Averages
Level 124
1,719 SR
1,749 Elo+

VS

Team Averages
Level 73
1,555 SR
1,632 Elo+
Kumbhakarna
Kumbhakarna
Antikropp
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,599 Elo+
Party 3
Anhur
Anhur
Hackihäl
Anhur
Level 20
God Stats
3W - 2L
1,564 SR
Queue Stats
36W - 16L
1,674 Elo+
Party 3
Poseidon
Poseidon
Jessipessi
Poseidon
Level 149
God Stats
9W - 16L
1,516 SR
Queue Stats
348W - 332L
1,624 Elo+
Party 1
Ullr
Ullr
JukkaAlltOalla
Ullr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 27L
1,676 Elo+
Party 3
Achilles
Achilles
berrabuus
Achilles
Level 38
God Stats
2W - 5L
1,693 SR
Queue Stats
13W - 8L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
2 / 1 / 8
10,615
505
7,195
12,404
9,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Nussu
Nu Wa
18
2 / 6 / 10
11,504
548
14,835
10,910
3,355
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Spuhb
Serqet
14
4 / 4 / 12
10,210
486
9,711
16,448
17,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
Visceral
Zhong Kui
20
11 / 7 / 6
13,525
644
23,952
18,585
14,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
18
9 / 7 / 7
12,047
574
16,576
15,378
6,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Antikropp
Kumbhakarna
14
1 / 5 / 15
9,819
468
6,798
25,974
24,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Hackihäl
Anhur
17
11 / 4 / 7
10,974
523
14,754
16,438
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Jessipessi
Poseidon
14
1 / 8 / 8
9,133
435
8,394
13,263
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 5 / 7
10,408
496
7,632
11,655
3,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
berrabuus
Achilles
17
5 / 6 / 5
11,110
529
12,536
22,237
22,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
67
28
Kills
25
25
Deaths
28
43
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Antikropp
Kumbhakarna
1
5
15
1.7
L
Anhur
Hackihäl
Anhur
11
4
7
3.63
L
Poseidon
Jessipessi
Poseidon
1
8
8
0.63
L
7
5
7
2.1
W
Odin
2
1
8
6
W
Nu Wa
Nussu
Nu Wa
2
6
10
1.17
W
Serqet
Spuhb
Serqet
4
4
12
2.5
W
Zhong Kui
Visceral
Zhong Kui
11
7
6
2
W
Awilix
9
7
7
1.79
L
Achilles
berrabuus
Achilles
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,269
Damage
50,114
73,725
Taken
89,567
51,583
Mitigated
60,825
13,582
Healing
19,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Antikropp
Kumbhakarna
6,798
542
3,133
3,954
25,974
24,457
0
12,591
12,873
24,889
0
L
Anhur
Hackihäl
Anhur
14,754
7,145
0
3,854
16,438
6,158
0
7,045
9,044
0
74,775
L
Poseidon
Jessipessi
Poseidon
8,394
1,004
0
1,713
13,263
4,152
0
5,908
6,938
60,696
0
L
7,632
2,303
0
250
11,655
3,954
0
4,521
7,035
0
48,685
W
Odin
7,195
1,597
0
2,144
12,404
9,799
825
1,381
10,555
5,387
42,344
W
Nu Wa
Nussu
Nu Wa
14,835
4,108
0
777
10,910
3,355
1,924
1,178
9,507
89,549
0
W
Serqet
Spuhb
Serqet
9,711
1,326
221
1,355
16,448
17,440
326
5,341
10,621
777
19,931
W
Zhong Kui
Visceral
Zhong Kui
23,952
5,733
0
6,753
18,585
14,207
6,445
2,500
15,637
102,677
11,925
W
Awilix
16,576
6,015
0
2,332
15,378
6,782
455
3,970
11,084
0
72,545
L
Achilles
berrabuus
Achilles
12,536
2,561
581
5,587
22,237
22,104
112
8,034
13,548
0
55,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,901
Gold Earned
51,444
574
Minions Killed
477
0
Camps Cleared
0
2,008,229
Distance Traveled
1,954,498
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,819
468
26
1
0
413,151
5
L
Anhur
10,974
523
132
6
0
395,494
7
L
Poseidon
9,133
435
113
5
0
368,844
7
L
Ullr
10,408
496
91
4
0
380,955
3
W
Odin
10,615
505
109
5
0
457,887
3
W
Nu Wa
11,504
548
154
7
0
359,201
6
W
Serqet
10,210
486
24
1
0
409,954
7
W
Zhong Kui
13,525
644
191
9
0
352,768
6
W
Awilix
12,047
574
96
5
0
428,419
3
L
Achilles
11,110
529
115
5
0
396,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role