Player Matchup

King Arthur
King Arthur
Freshdeath87
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 54L
1,563 Elo+
Solo
Scylla
Scylla
JoeSilva
Scylla
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Muloch
Nu Wa
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
PinkyAle
Zhong Kui
Level 89
God Stats
3W - 1L
1,713 SR
Queue Stats
266W - 219L
1,553 Elo+
Solo
Chiron
Chiron
SbR The OG
Chiron
Level 27
God Stats
1W - 1L
1,293 SR
Queue Stats
69W - 73L
1,498 Elo+
Solo
Team Averages
Level 80
1,501 SR
1,510 Elo+

VS

Team Averages
Level 43
1,494 SR
1,565 Elo+
Kuzenbo
Kuzenbo
CIarrke
Kuzenbo
Level 24
God Stats
0W - 1L
1,304 SR
Queue Stats
5W - 1L
1,955 Elo+
Solo
Thoth
Thoth
Voges14
Thoth
Level 25
God Stats
0W - 3L
1,293 SR
Queue Stats
34W - 47L
1,433 Elo+
Solo
Vamana
Vamana
aguilar0022
Vamana
Level 27
God Stats
1W - 1L
1,737 SR
Queue Stats
40W - 36L
1,476 Elo+
Solo
Athena
Athena
eternalfatkid
Athena
Level 112
God Stats
3W - 2L
1,636 SR
Queue Stats
546W - 584L
1,399 Elo+
Solo
Ah Puch
Ah Puch
naaadC
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Freshdeath87
King Arthur
16
3 / 2 / 15
9,623
802
11,151
16,723
13,455
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
JoeSilva
Scylla
17
8 / 1 / 11
10,498
875
21,424
8,480
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nu Wa
Muloch
Nu Wa
17
6 / 0 / 12
10,188
849
17,043
6,891
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
PinkyAle
Zhong Kui
16
5 / 4 / 7
9,639
803
14,974
11,079
6,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
SbR The OG
Chiron
15
2 / 1 / 16
9,300
775
12,488
8,642
3,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CIarrke
Kuzenbo
15
2 / 4 / 4
8,431
703
7,214
13,941
16,255
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Voges14
Thoth
13
0 / 5 / 4
7,858
655
7,402
10,678
3,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
13
1 / 5 / 4
7,780
648
8,602
22,095
11,699
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 4 / 4
8,077
673
4,757
24,299
12,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
naaadC
Ah Puch
15
3 / 6 / 2
8,445
704
14,440
12,846
4,877
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
24
Kills
8
8
Deaths
24
61
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CIarrke
Kuzenbo
2
4
4
1
W
King Arthur
Freshdeath87
King Arthur
3
2
15
5.25
W
Scylla
JoeSilva
Scylla
8
1
11
13.5
W
Nu Wa
Muloch
Nu Wa
6
0
12
12
W
Zhong Kui
PinkyAle
Zhong Kui
5
4
7
2.13
W
Chiron
SbR The OG
Chiron
2
1
16
10
L
Thoth
Voges14
Thoth
0
5
4
0.4
L
Vamana
1
5
4
0.6
L
2
4
4
1
L
Ah Puch
naaadC
Ah Puch
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,080
Damage
42,415
51,815
Taken
83,859
28,728
Mitigated
49,364
23,822
Healing
30,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CIarrke
Kuzenbo
7,214
1,672
613
1,860
13,941
16,255
43
8,580
5,206
19,691
0
W
King Arthur
Freshdeath87
King Arthur
11,151
1,000
2,134
3,416
16,723
13,455
226
9,791
5,698
0
23,675
W
Scylla
JoeSilva
Scylla
21,424
1,132
1,842
1,108
8,480
2,975
974
5,937
2,387
35,308
0
W
Nu Wa
Muloch
Nu Wa
17,043
7,359
2,487
1,723
6,891
2,666
2,000
3,713
3,096
32,495
0
W
Zhong Kui
PinkyAle
Zhong Kui
14,974
1,153
1,211
2,601
11,079
6,560
1,120
7,880
3,014
29,987
0
W
Chiron
SbR The OG
Chiron
12,488
3,642
3,726
3,574
8,642
3,072
741
5,659
2,821
0
20,078
L
Thoth
Voges14
Thoth
7,402
212
728
1,731
10,678
3,781
0
5,422
5,196
29,351
0
L
Vamana
8,602
2,817
1,305
7,277
22,095
11,699
81
13,962
7,943
0
21,306
L
4,757
846
2,293
8,548
24,299
12,752
0
16,056
7,977
22,730
0
L
Ah Puch
naaadC
Ah Puch
14,440
353
3,660
2,432
12,846
4,877
0
8,592
4,096
30,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,248
Gold Earned
40,591
147
Minions Killed
155
0
Camps Cleared
0
1,284,810
Distance Traveled
1,093,847
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,431
703
12
1
0
233,623
0
W
King Arthur
9,623
802
24
2
0
272,979
3
W
Scylla
10,498
875
29
2
0
280,808
0
W
Nu Wa
10,188
849
45
4
0
251,608
1
W
Zhong Kui
9,639
803
35
3
0
241,980
1
W
Chiron
9,300
775
14
1
0
237,435
0
L
Thoth
7,858
655
47
4
0
211,196
0
L
Vamana
7,780
648
16
1
0
231,849
0
L
Athena
8,077
673
44
4
0
211,343
0
L
Ah Puch
8,445
704
36
3
0
205,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role