Player Matchup

Cthulhu
Cthulhu
Geoffury
Cthulhu
Level 57
God Stats
25W - 14L
1,612 SR
Queue Stats
49W - 45L
1,430 Elo+
Party 1
Guan Yu
Guan Yu
RandomHero69
Guan Yu
Level 144
God Stats
4W - 0L
1,804 SR
Queue Stats
313W - 380L
1,410 Elo+
Party 1
Discordia
Discordia
lmmortalZodd
Discordia
Level 89
God Stats
1W - 0L
1,251 SR
Queue Stats
15W - 14L
1,543 Elo+
Party 1
Team Averages
Level 97
1,555 SR
1,461 Elo+

VS

Team Averages
Level 88
1,348 SR
1,323 Elo+
Geb
Geb
Foxys31
Geb
Level 89
God Stats
11W - 15L
1,423 SR
Queue Stats
73W - 120L
1,289 Elo+
Party 2
Ullr
Ullr
acorn23
Ullr
Level 72
God Stats
0W - 4L
1,513 SR
Queue Stats
17W - 25L
1,351 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dudeak
Morgan Le Fay
Level 104
God Stats
1W - 7L
1,109 SR
Queue Stats
91W - 141L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Geoffury
Cthulhu
17
3 / 0 / 12
13,144
597
20,915
30,645
36,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
RandomHero69
Guan Yu
19
13 / 3 / 4
14,761
671
30,412
30,030
28,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
lmmortalZodd
Discordia
16
1 / 0 / 12
12,529
570
20,834
13,185
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
0 / 1 / 3
12,215
555
17,297
37,226
41,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
acorn23
Ullr
14
1 / 8 / 2
11,285
513
13,243
23,476
8,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
dudeak
Morgan Le Fay
14
2 / 8 / 1
11,733
533
23,200
22,581
8,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
3
3
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
0
1
3
1.5
W
Cthulhu
Geoffury
Cthulhu
3
0
12
9
W
Guan Yu
RandomHero69
Guan Yu
13
3
4
5
L
Ullr
acorn23
Ullr
1
8
2
0.25
L
Morgan Le Fay
dudeak
Morgan Le Fay
2
8
1
0.31
W
Discordia
lmmortalZodd
Discordia
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,161
Damage
53,740
73,860
Taken
83,283
70,348
Mitigated
58,265
37,805
Healing
23,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
17,297
2,075
478
17,018
37,226
41,611
0
18,288
16,855
38,589
0
W
Cthulhu
Geoffury
Cthulhu
20,915
1,249
3,202
10,246
30,645
36,418
347
18,486
12,159
43,079
0
W
Guan Yu
RandomHero69
Guan Yu
30,412
3,870
11,053
13,304
30,030
28,774
1,305
15,046
14,984
477
68,399
L
Ullr
acorn23
Ullr
13,243
3,760
0
1,690
23,476
8,352
0
11,800
11,069
0
50,708
L
Morgan Le Fay
dudeak
Morgan Le Fay
23,200
3,685
0
4,534
22,581
8,302
0
9,610
12,737
65,532
0
W
Discordia
lmmortalZodd
Discordia
20,834
642
0
0
13,185
5,156
1,222
7,461
5,724
60,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,434
Gold Earned
35,233
207
Minions Killed
197
8
Camps Cleared
7
1,254,496
Distance Traveled
1,131,983
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,215
555
22
1
0
429,294
1
W
Cthulhu
13,144
597
41
2
1
428,846
2
W
Guan Yu
14,761
671
74
3
4
425,463
7
L
Ullr
11,285
513
80
4
2
364,407
4
L
Morgan Le Fay
11,733
533
95
4
5
338,282
1
W
Discordia
12,529
570
92
4
3
400,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role